Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Abbeÿ
Ah Muzen Cab
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 240L
1,665 Elo+
Party 2
Athena
Athena
AzurëStratos
Athena
Level 112
God Stats
32W - 18L
1,490 SR
Queue Stats
82W - 76L
1,687 Elo+
Party 2
Neith
Neith
Brishman21
Neith
Level 61
God Stats
6W - 9L
1,382 SR
Queue Stats
53W - 54L
1,521 Elo+
Solo
Mercury
Mercury
slugslinger659
Mercury
Level 59
God Stats
9W - 15L
1,619 SR
Queue Stats
518W - 465L
1,588 Elo+
Party 3
Poseidon
Poseidon
smexyboi
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 98
1,498 SR
1,592 Elo+

VS

Team Averages
Level 106
1,444 SR
1,530 Elo+
Fenrir
Fenrir
CancerousOreo
Fenrir
Level 100
God Stats
2W - 4L
1,226 SR
Queue Stats
86W - 135L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
DustyTurtle012
Zhong Kui
Level 129
God Stats
1W - 5L
1,685 SR
Queue Stats
207W - 207L
1,598 Elo+
Party 1
Hercules
Hercules
UltraSimp
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 120L
1,615 Elo+
Party 1
Cu Chulainn
Cu Chulainn
deathbreath96
Cu Chulainn
Level 87
God Stats
5W - 12L
1,308 SR
Queue Stats
87W - 138L
1,502 Elo+
Party 1
Anhur
Anhur
eGez
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abbeÿ
Ah Muzen Cab
14
5 / 1 / 5
8,070
621
9,734
4,781
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 9
7,539
580
3,369
8,701
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
2 / 3 / 3
7,162
551
3,534
5,334
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
7,443
573
1,602
7,069
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
smexyboi
Poseidon
14
6 / 2 / 3
8,830
679
8,908
5,383
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 0
8,076
621
5,655
7,894
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
DustyTurtle012
Zhong Kui
9
1 / 2 / 0
5,675
437
3,403
6,012
4,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
UltraSimp
Hercules
9
0 / 5 / 2
5,816
447
3,845
9,828
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
deathbreath96
Cu Chulainn
10
0 / 4 / 2
5,902
454
3,158
9,298
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
eGez
Anhur
10
0 / 5 / 2
5,890
453
2,625
6,853
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
11
11
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Abbeÿ
Ah Muzen Cab
5
1
5
7.5
W
2
2
9
3.25
W
Neith
2
3
3
1.17
L
10
2
0
5
L
Zhong Kui
DustyTurtle012
Zhong Kui
1
2
0
0.5
L
Hercules
UltraSimp
Hercules
0
5
2
0.2
L
Cu Chulainn
deathbreath96
Cu Chulainn
0
4
2
0.25
L
Anhur
eGez
Anhur
0
5
2
0.2
W
3
3
0
1
W
Poseidon
smexyboi
Poseidon
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
18,686
31,268
Taken
39,885
15,017
Mitigated
20,761
5,156
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Abbeÿ
Ah Muzen Cab
9,734
4,783
0
2,051
4,781
2,636
458
228
4,553
0
53,060
W
3,369
1,088
0
469
8,701
3,547
150
642
8,034
23,087
0
W
Neith
3,534
1,347
0
1,205
5,334
2,673
559
220
4,938
0
30,700
L
5,655
1,879
0
3,770
7,894
3,175
0
1,965
5,853
0
34,814
L
Zhong Kui
DustyTurtle012
Zhong Kui
3,403
124
0
2,277
6,012
4,015
0
2,886
2,894
21,578
0
L
Hercules
UltraSimp
Hercules
3,845
627
0
3,356
9,828
5,760
0
2,226
7,528
0
17,707
L
Cu Chulainn
deathbreath96
Cu Chulainn
3,158
233
0
1,683
9,298
6,152
54
2,767
6,449
3,006
22,442
L
Anhur
eGez
Anhur
2,625
1,002
0
960
6,853
1,659
0
1,885
4,884
0
30,839
W
1,602
46
0
320
7,069
4,456
0
268
6,801
0
48,112
W
Poseidon
smexyboi
Poseidon
8,908
1,949
0
1,111
5,383
1,705
681
2,466
2,867
46,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
31,359
392
Minions Killed
286
0
Camps Cleared
0
1,357,381
Distance Traveled
1,165,691
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,070
621
97
7
0
258,756
1
W
Athena
7,539
580
47
4
0
297,095
2
W
Neith
7,162
551
64
5
0
222,515
0
L
Fenrir
8,076
621
62
5
0
279,306
2
L
Zhong Kui
5,675
437
49
4
0
202,132
0
L
Hercules
5,816
447
31
2
0
246,230
1
L
Cu Chulainn
5,902
454
58
4
0
218,074
3
L
Anhur
5,890
453
86
7
0
219,949
5
W
Mercury
7,443
573
89
7
0
312,301
0
W
Poseidon
8,830
679
95
7
0
266,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role