Player Matchup

Chernobog
Chernobog
Silver V
JackieBlan
Chernobog
Silver V
Level 60
God Stats
6W - 11L
1,328 SR
Queue Stats
149W - 162L
1,190 MMR
Solo
Danzaburou
Danzaburou
Silver II
Paintdude
Danzaburou
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
PingolaMucha
Vulcan
Silver I
Level 62
God Stats
6W - 4L
1,757 SR
Queue Stats
22W - 19L
1,183 MMR
Solo
Sylvanus
Sylvanus
Bronze II
Sinseraphim
Sylvanus
Bronze II
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
319 MMR
Solo
Kukulkan
Kukulkan
Silver II
TheOctavi0
Kukulkan
Silver II
Level 126
God Stats
25W - 13L
1,775 SR
Queue Stats
97W - 95L
1,189 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,572 SR
1,076 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,634 SR
1,326 MMR
Kuzenbo
Kuzenbo
Silver II
FlipTwist
Kuzenbo
Silver II
Level 59
God Stats
5W - 4L
1,928 SR
Queue Stats
20W - 28L
1,211 MMR
Party 1
Fenrir
Fenrir
Silver I
MonoSape
Fenrir
Silver I
Level 160
God Stats
92W - 94L
1,543 SR
Queue Stats
346W - 359L
1,208 MMR
Solo
Jing Wei
Jing Wei
Silver II
Murkiiinn
Jing Wei
Silver II
Level 49
God Stats
0W - 2L
1,700 SR
Queue Stats
38W - 43L
1,211 MMR
Party 1
King Arthur
King Arthur
Bronze I
NerdyValk
King Arthur
Bronze I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze I
hexxxxxx
Tyr
Bronze I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JackieBlan
Chernobog
17
4 / 3 / 8
11,465
603
10,476
10,898
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Paintdude
Danzaburou
17
5 / 3 / 3
11,829
623
7,709
14,235
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
19
3 / 2 / 3
12,911
680
8,982
6,138
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Sinseraphim
Sylvanus
14
1 / 1 / 7
10,298
542
5,678
8,220
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
TheOctavi0
Kukulkan
16
7 / 4 / 5
11,851
624
10,871
9,604
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ApolloSetCthulhuScyllaJanus

VS

Bans
Cu ChulainnTsukuyomiNu WaGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FlipTwist
Kuzenbo
13
3 / 4 / 4
8,759
461
9,894
15,740
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MonoSape
Fenrir
14
2 / 4 / 3
8,854
466
3,806
14,028
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Murkiiinn
Jing Wei
16
4 / 4 / 2
10,249
539
5,991
12,002
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
NerdyValk
King Arthur
14
3 / 5 / 2
9,111
480
5,144
11,841
4,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
7,570
398
2,667
10,300
5,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
13
13
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FlipTwist
Kuzenbo
3
4
4
1.25
W
Chernobog
JackieBlan
Chernobog
4
3
8
2.67
L
Fenrir
MonoSape
Fenrir
2
4
3
0.88
L
Jing Wei
Murkiiinn
Jing Wei
4
4
2
1.25
L
King Arthur
NerdyValk
King Arthur
3
5
2
0.8
W
Danzaburou
Paintdude
Danzaburou
5
3
3
2.17
W
Vulcan
3
2
3
2.25
W
Sylvanus
Sinseraphim
Sylvanus
1
1
7
4.5
W
Kukulkan
TheOctavi0
Kukulkan
7
4
5
2.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
27,502
49,095
Taken
63,911
24,282
Mitigated
33,991
19,852
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FlipTwist
Kuzenbo
9,894
2,812
0
2,963
15,740
14,583
0
6,121
9,517
24,823
0
W
Chernobog
JackieBlan
Chernobog
10,476
7,585
0
4,109
10,898
4,041
4,266
3,408
7,490
0
71,345
L
Fenrir
MonoSape
Fenrir
3,806
197
0
4,141
14,028
5,261
0
4,721
9,287
0
50,173
L
Jing Wei
Murkiiinn
Jing Wei
5,991
4,473
0
4,552
12,002
4,138
1,148
5,165
6,749
0
68,249
L
King Arthur
NerdyValk
King Arthur
5,144
316
0
0
11,841
4,799
399
4,051
7,549
0
43,942
W
Danzaburou
Paintdude
Danzaburou
7,709
3,870
0
6,814
14,235
5,855
4,679
1,586
12,649
0
85,695
W
Vulcan
8,982
2,558
0
1,368
6,138
2,708
3,116
142
5,996
94,300
0
W
Sylvanus
Sinseraphim
Sylvanus
5,678
2,219
2,848
3,301
8,220
7,324
304
1,732
6,488
17,465
0
W
Kukulkan
TheOctavi0
Kukulkan
10,871
733
0
1,412
9,604
4,354
470
3,666
5,938
60,974
0
L
2,667
75
0
1,408
10,300
5,210
360
4,972
5,278
231
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,354
Gold Earned
44,543
555
Minions Killed
416
0
Camps Cleared
0
1,779,438
Distance Traveled
1,697,036
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,759
461
29
2
0
379,798
7
W
Chernobog
11,465
603
128
7
0
354,574
7
L
Fenrir
8,854
466
91
5
0
383,056
1
L
Jing Wei
10,249
539
145
8
0
338,106
4
L
King Arthur
9,111
480
76
4
0
355,375
1
W
Danzaburou
11,829
623
120
6
0
375,495
5
W
Vulcan
12,911
680
163
9
0
352,731
5
W
Sylvanus
10,298
542
26
1
0
319,020
3
W
Kukulkan
11,851
624
118
6
0
377,618
5
L
Tyr
7,570
398
75
4
0
240,701
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role