Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Blakexton
Arachne
Level 160
God Stats
9W - 7L
1,690 SR
Queue Stats
273W - 273L
1,576 Elo+
Party 1
Ymir
Ymir
Bobbyxton
Ymir
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 339L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
maxtho27
Ao Kuang
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,764 Elo+
Party 3
Team Averages
Level 131
1,538 SR
1,581 Elo+

VS

Team Averages
Level 124
1,604 SR
1,587 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Big Daddy Lomby
Ymir
Level 160
God Stats
7W - 3L
1,295 SR
Queue Stats
516W - 492L
1,472 Elo+
Solo
Anubis
Anubis
ItsFaTaLxReiDy
Anubis
Level 159
God Stats
10W - 8L
1,928 SR
Queue Stats
976W - 783L
1,692 Elo+
Solo
Thanatos
Thanatos
UNITY-ethrax
Thanatos
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 12L
1,688 Elo+
Party 2
Izanami
Izanami
xxFathuLlahxx
Izanami
Level 88
God Stats
2W - 2L
1,798 SR
Queue Stats
48W - 49L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 4 / 2
5,270
527
2,405
4,987
1,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
 
Heimdallr
9
0 / 1 / 0
5,003
500
2,093
5,722
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Blakexton
Arachne
8
0 / 5 / 0
4,504
450
2,106
9,047
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
7
1 / 5 / 2
4,929
493
1,867
7,961
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
maxtho27
Ao Kuang
8
2 / 4 / 2
5,281
528
2,011
7,133
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
6 / 0 / 1
6,735
674
6,395
6,426
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 0 / 6
5,514
551
2,784
3,986
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
8 / 2 / 2
7,018
702
8,000
5,508
2,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
UNITY-ethrax
Thanatos
8
3 / 1 / 5
5,496
550
4,368
3,674
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
10
1 / 1 / 1
5,768
577
1,893
5,053
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
19
19
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
2
0.5
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
6
0
1
6.5
W
1
0
6
4
L
Arachne
Blakexton
Arachne
0
5
0
0
L
Ymir
1
5
2
0.4
W
8
2
2
4.5
W
Thanatos
UNITY-ethrax
Thanatos
3
1
5
5.5
L
Ao Kuang
maxtho27
Ao Kuang
2
4
2
0.75
W
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,482
Damage
23,440
34,850
Taken
24,647
9,717
Mitigated
11,216
8,476
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,405
382
0
512
4,987
1,104
0
2,800
2,187
28,340
0
L
Heimdallr
 
Heimdallr
2,093
1,140
0
2,906
5,722
1,685
0
447
5,275
0
26,324
W
Cu Chulainn
 
Cu Chulainn
6,395
1,643
0
2,583
6,426
4,052
96
454
5,972
1,769
42,448
W
2,784
723
0
1,327
3,986
1,849
0
735
3,251
18,703
0
L
Arachne
Blakexton
Arachne
2,106
1,412
0
3,036
9,047
2,504
0
330
8,717
0
19,089
L
Ymir
1,867
1,002
0
950
7,961
2,942
0
3,829
4,132
10,475
0
W
8,000
606
0
2,953
5,508
2,765
0
4,002
1,506
38,957
0
W
Thanatos
UNITY-ethrax
Thanatos
4,368
1,331
0
3,111
3,674
1,080
0
1,425
2,249
0
21,083
L
Ao Kuang
maxtho27
Ao Kuang
2,011
349
0
1,072
7,133
1,482
0
3,408
3,725
20,178
0
W
Izanami
1,893
1,721
0
1,974
5,053
1,470
285
244
4,809
0
37,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
30,531
214
Minions Killed
330
0
Camps Cleared
0
907,620
Distance Traveled
952,799
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,270
527
67
7
0
190,941
1
L
Heimdallr
5,003
500
57
6
0
174,872
3
W
Cu Chulainn
6,735
674
106
11
0
205,905
2
W
Ymir
5,514
551
27
3
0
198,506
3
L
Arachne
4,504
450
29
3
0
191,876
4
L
Ymir
4,929
493
12
1
0
184,094
1
W
Anubis
7,018
702
79
8
0
149,978
2
W
Thanatos
5,496
550
42
4
0
218,380
1
L
Ao Kuang
5,281
528
49
5
0
165,837
2
W
Izanami
5,768
577
76
8
0
180,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role