Player Matchup

Kukulkan
Kukulkan
Copycatguy
Kukulkan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
Deltador
Heimdallr
Level 135
God Stats
5W - 5L
1,765 SR
Queue Stats
92W - 74L
1,708 Elo+
Party 1
Odin
Odin
LordRune
Odin
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 101L
1,704 Elo+
Party 2
Ne Zha
Ne Zha
SmackyMackey
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,342 Elo+
Party 2
Cerberus
Cerberus
iFainted
Cerberus
Level 53
God Stats
8W - 6L
1,640 SR
Queue Stats
104W - 81L
1,689 Elo+
Party 1
Team Averages
Level 126
1,581 SR
1,557 Elo+

VS

Team Averages
Level 138
1,477 SR
1,579 Elo+
Medusa
Medusa
KissMeImIrish
Medusa
Level 156
God Stats
3W - 6L
1,116 SR
Queue Stats
205W - 137L
1,597 Elo+
Solo
Yemoja
Yemoja
NASKO00
Yemoja
Level 134
God Stats
0W - 5L
1,500 SR
Queue Stats
226W - 232L
1,586 Elo+
Solo
Vulcan
Vulcan
Svemirko
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XxEirikxX
Ullr
Level 87
God Stats
11W - 9L
1,767 SR
Queue Stats
419W - 403L
1,638 Elo+
Solo
Susano
Susano
Дедмороз007
Susano
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 102L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Copycatguy
Kukulkan
13
1 / 3 / 5
7,775
555
3,985
6,067
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Deltador
Heimdallr
13
2 / 3 / 1
7,529
538
6,368
10,268
3,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
15
11 / 1 / 2
9,291
664
10,558
8,878
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
14
5 / 1 / 5
8,454
604
6,556
10,709
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
iFainted
Cerberus
11
0 / 5 / 6
7,029
502
5,707
11,450
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,692
549
5,683
10,225
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
NASKO00
Yemoja
10
0 / 3 / 3
6,447
461
2,428
8,198
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
Svemirko
Vulcan
13
0 / 6 / 1
7,238
517
4,862
9,023
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
13
3 / 2 / 2
7,344
525
7,531
9,914
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 4
8,624
616
8,109
11,387
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
19
Kills
13
13
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Copycatguy
Kukulkan
1
3
5
1.17
W
Heimdallr
Deltador
Heimdallr
2
3
1
0.83
L
3
3
2
1.33
W
Odin
11
1
2
12
L
Yemoja
NASKO00
Yemoja
0
3
3
0.5
W
Ne Zha
5
1
5
7.5
L
Vulcan
Svemirko
Vulcan
0
6
1
0.08
L
Ullr
3
2
2
2
W
Cerberus
iFainted
Cerberus
0
5
6
0.6
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
28,613
47,372
Taken
48,747
20,683
Mitigated
17,138
13,343
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Copycatguy
Kukulkan
3,985
319
0
750
6,067
1,948
0
0
6,067
48,331
0
W
Heimdallr
Deltador
Heimdallr
6,368
3,245
0
4,463
10,268
3,664
298
605
9,663
0
47,438
L
5,683
2,724
0
3,795
10,225
3,623
0
2,576
7,521
0
57,686
W
Odin
10,558
3,709
0
750
8,878
5,371
370
4,510
4,368
0
48,821
L
Yemoja
NASKO00
Yemoja
2,428
605
2,143
1,317
8,198
3,413
0
2,502
5,696
12,238
0
W
Ne Zha
6,556
2,389
0
4,750
10,709
3,937
0
423
10,286
0
48,728
L
Vulcan
Svemirko
Vulcan
4,862
1,126
0
1,221
9,023
3,337
0
266
8,757
45,163
0
L
Ullr
7,531
4,085
0
2,633
9,914
3,234
255
1,062
8,852
0
49,423
W
Cerberus
iFainted
Cerberus
5,707
486
0
2,630
11,450
5,763
0
1,752
9,698
20,214
0
L
8,109
1,913
0
2,884
11,387
3,531
0
2,962
8,229
0
41,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
37,345
401
Minions Killed
373
0
Camps Cleared
0
1,379,051
Distance Traveled
1,264,618
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,775
555
94
7
0
271,608
6
W
Heimdallr
7,529
538
100
7
0
232,205
2
L
Medusa
7,692
549
107
8
0
246,424
4
W
Odin
9,291
664
93
7
0
289,528
5
L
Yemoja
6,447
461
23
2
0
244,228
4
W
Ne Zha
8,454
604
89
6
0
303,936
3
L
Vulcan
7,238
517
83
6
0
218,645
4
L
Ullr
7,344
525
81
6
0
284,322
0
W
Cerberus
7,029
502
25
2
0
281,774
4
L
Susano
8,624
616
79
6
0
270,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role