Player Matchup

Osiris
Osiris
Ghost Exdras
Osiris
Level 100
God Stats
3W - 2L
1,642 SR
Queue Stats
135W - 112L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
SkyDecay
Ratatoskr
Level 20
God Stats
18W - 24L
1,406 SR
Queue Stats
431W - 507L
1,459 Elo+
Solo
Loki
Loki
Victor 139505
Loki
Level 6
God Stats
2W - 3L
1,348 SR
Queue Stats
3W - 10L
1,404 Elo+
Solo
Janus
Janus
WaterishCorgi91
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
thatADTguy3025
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,286 Elo+
Solo
Team Averages
Level 29
1,479 SR
1,430 Elo+

VS

Team Averages
Level 18
1,579 SR
1,441 Elo+
Thoth
Thoth
Acro XI
Thoth
Level 14
God Stats
40W - 51L
1,438 SR
Queue Stats
150W - 175L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Battle Prius
Cthulhu
Level 5
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 4L
1,414 Elo+
Solo
Bellona
Bellona
JRdevastador
Bellona
Level 26
God Stats
3W - 6L
1,429 SR
Queue Stats
102W - 145L
1,449 Elo+
Solo
Mercury
Mercury
MangoDoReMeABC
Mercury
Level 18
God Stats
4W - 2L
1,749 SR
Queue Stats
61W - 56L
1,443 Elo+
Solo
Anubis
Anubis
dariopesantez0
Anubis
Level 28
God Stats
16W - 12L
1,600 SR
Queue Stats
86W - 85L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
10 / 1 / 5
12,801
582
12,592
21,162
13,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
SkyDecay
Ratatoskr
17
6 / 2 / 4
11,140
506
5,042
11,150
4,356
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 1
7,467
339
330
7,392
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 3 / 10
13,504
614
13,145
12,298
4,508
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 4 / 2
12,545
570
12,351
12,096
4,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
11
1 / 6 / 2
7,881
358
3,437
7,984
1,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Battle Prius
Cthulhu
17
2 / 5 / 0
10,479
476
6,331
13,614
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
JRdevastador
Bellona
15
1 / 5 / 3
9,181
417
6,749
12,608
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 9 / 0
9,870
449
11,025
15,402
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 1
9,538
434
8,371
14,685
5,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
31
Kills
11
15
Deaths
32
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
Acro XI
Thoth
1
6
2
0.33
L
Cthulhu
Battle Prius
Cthulhu
2
5
0
0.4
W
Osiris
10
1
5
12.5
L
Bellona
JRdevastador
Bellona
1
5
3
0.5
L
6
9
0
0.67
W
Ratatoskr
SkyDecay
Ratatoskr
6
2
4
4
W
0
5
1
0.1
W
8
3
10
4.33
L
1
7
1
0.21
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,460
Damage
35,913
64,098
Taken
64,293
30,132
Mitigated
35,993
21,993
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Acro XI
Thoth
3,437
469
0
220
7,984
1,731
394
2,391
5,471
22,744
0
L
Cthulhu
Battle Prius
Cthulhu
6,331
153
0
360
13,614
10,330
431
448
13,146
51,851
0
W
Osiris
12,592
8,032
0
10,061
21,162
13,810
1,666
6,641
14,194
0
79,857
L
Bellona
JRdevastador
Bellona
6,749
1,627
0
860
12,608
9,712
151
2,877
9,627
51
52,606
L
11,025
6,137
0
1,625
15,402
8,684
0
2,793
12,501
0
53,236
W
Ratatoskr
SkyDecay
Ratatoskr
5,042
2,314
0
4,376
11,150
4,356
18
970
10,155
15
65,603
W
330
109
0
719
7,392
2,695
50
563
6,804
0
12,178
W
13,145
1,017
0
3,949
12,298
4,508
982
3,566
8,682
102,397
0
L
8,371
736
624
3,316
14,685
5,536
360
4,133
10,388
51,046
0
W
12,351
6,246
0
2,888
12,096
4,763
2,924
6,450
5,546
0
74,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
46,949
613
Minions Killed
424
0
Camps Cleared
0
2,050,073
Distance Traveled
1,936,397
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,881
358
43
2
0
325,337
0
L
Cthulhu
10,479
476
93
4
0
439,108
1
W
Osiris
12,801
582
151
7
0
452,226
13
L
Bellona
9,181
417
90
4
0
412,999
1
L
Mercury
9,870
449
73
3
0
436,199
1
W
Ratatoskr
11,140
506
105
5
0
442,223
1
W
Loki
7,467
339
25
1
0
381,242
0
W
Janus
13,504
614
186
8
0
424,917
5
L
Anubis
9,538
434
125
6
0
322,754
2
W
Neith
12,545
570
146
7
0
349,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role