Player Matchup

Achilles
Achilles
BENNYB2
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,061 Elo+
Solo
Nu Wa
Nu Wa
BalthXone
Nu Wa
Level 27
God Stats
80W - 42L
1,632 SR
Queue Stats
879W - 828L
1,318 Elo+
Solo
Loki
Loki
I love anime890
Loki
Level 26
God Stats
5W - 1L
1,586 SR
Queue Stats
37W - 34L
1,284 Elo+
Party 2
Hel
Hel
Snovann
Hel
Level 28
God Stats
4W - 4L
1,763 SR
Queue Stats
222W - 221L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Stratos2901
Danzaburou
Level 29
God Stats
51W - 47L
1,584 SR
Queue Stats
92W - 110L
1,394 Elo+
Solo
Team Averages
Level 26
1,613 SR
1,311 Elo+

VS

Team Averages
Level 21
1,517 SR
1,396 Elo+
Kali
Kali
Armyforever0725
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 63L
1,260 Elo+
Solo
Nemesis
Nemesis
DR10 Raven
Nemesis
Level 28
God Stats
29W - 38L
1,371 SR
Queue Stats
255W - 293L
1,336 Elo+
Party 1
Hera
Hera
Shadow DR10
Hera
Level 23
God Stats
14W - 11L
1,619 SR
Queue Stats
64W - 62L
1,339 Elo+
Party 1
Ares
Ares
bzblackham
Ares
Level 14
God Stats
34W - 37L
1,594 SR
Queue Stats
106W - 126L
1,408 Elo+
Party 3
Yemoja
Yemoja
dxblack120707
Yemoja
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 105L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BENNYB2
Achilles
20
4 / 5 / 13
14,704
432
12,170
32,124
39,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
BalthXone
Nu Wa
20
7 / 5 / 16
16,932
498
48,222
25,948
9,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 10 / 14
15,752
463
36,202
30,767
11,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
20
3 / 6 / 20
14,050
413
14,951
19,152
13,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Stratos2901
Danzaburou
20
15 / 6 / 13
17,834
525
32,045
19,336
7,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 8
12,639
372
6,406
29,838
11,386
Nemesis
DR10 Raven
Nemesis
20
22 / 3 / 3
17,885
526
39,558
36,031
24,485
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 5 / 7
15,226
448
20,628
19,099
6,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 16 / 12
11,876
349
8,069
49,691
23,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 15 / 7
12,221
359
6,082
30,296
22,903
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
67
47
Kills
30
32
Deaths
49
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
W
Achilles
BENNYB2
Achilles
4
5
13
2.1
W
Nu Wa
BalthXone
Nu Wa
7
5
16
3
L
Nemesis
DR10 Raven
Nemesis
22
3
3
7.83
W
18
10
14
2.5
L
2
5
7
1.1
W
Hel
3
6
20
2.17
W
Danzaburou
Stratos2901
Danzaburou
15
6
13
3.58
L
1
16
12
0.44
L
2
15
7
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,590
Damage
80,743
127,327
Taken
164,955
81,586
Mitigated
89,407
29,776
Healing
32,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,406
1,826
2,063
3,722
29,838
11,386
148
11,409
17,618
0
29,276
W
Achilles
BENNYB2
Achilles
12,170
3,208
0
1,472
32,124
39,373
1,470
7,590
24,534
28
99,232
W
Nu Wa
BalthXone
Nu Wa
48,222
10,397
536
5,425
25,948
9,213
4,170
5,173
20,775
164,233
0
L
Nemesis
DR10 Raven
Nemesis
39,558
22,269
0
3,833
36,031
24,485
2,173
15,796
19,453
0
146,058
W
36,202
12,877
0
1,390
30,767
11,863
1,199
9,436
21,331
466
84,233
L
20,628
5,458
1,066
5,114
19,099
6,935
4,276
9,999
8,579
114,638
0
W
Hel
14,951
2,744
9,168
6,691
19,152
13,997
2,616
3,936
15,216
71,598
0
W
Danzaburou
Stratos2901
Danzaburou
32,045
16,239
765
4,329
19,336
7,140
3,151
8,644
10,692
0
101,743
L
8,069
2,095
1,668
8,438
49,691
23,698
1,157
13,222
35,818
33,296
0
L
6,082
2,334
5,338
844
30,296
22,903
276
10,701
19,213
34,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,272
Gold Earned
69,847
642
Minions Killed
475
0
Camps Cleared
0
3,037,250
Distance Traveled
2,740,756
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,639
372
39
1
0
563,785
10
W
Achilles
14,704
432
115
3
0
634,604
0
W
Nu Wa
16,932
498
199
6
0
566,386
10
L
Nemesis
17,885
526
166
5
0
755,748
0
W
Loki
15,752
463
86
3
0
621,671
4
L
Hera
15,226
448
174
5
0
518,401
0
W
Hel
14,050
413
86
3
0
640,496
3
W
Danzaburou
17,834
525
156
5
0
574,093
0
L
Ares
11,876
349
45
1
0
484,493
1
L
Yemoja
12,221
359
51
2
0
418,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role