Player Matchup

Loki
Loki
AngelGirlGames_
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Ares
Ares
LS-KILLER-07
Ares
Level 28
God Stats
10W - 10L
1,687 SR
Queue Stats
82W - 80L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LoucoxdoxPao
Tsukuyomi
Level 26
God Stats
6W - 1L
1,576 SR
Queue Stats
36W - 29L
1,444 Elo+
Party 1
Chang'e
Chang'e
SHEENE
Chang'e
Level 25
God Stats
34W - 17L
1,568 SR
Queue Stats
57W - 46L
1,473 Elo+
Party 1
Izanami
Izanami
WE360Y0U45
Izanami
Level 28
God Stats
34W - 19L
1,655 SR
Queue Stats
57W - 42L
1,504 Elo+
Solo
Team Averages
Level 27
1,597 SR
1,468 Elo+

VS

Team Averages
Level 35
1,478 SR
1,428 Elo+
Nox
Nox
Ember7458
Nox
Level 7
God Stats
4W - 3L
1,251 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
Senpai533
Sun Wukong
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Freya
Freya
aust7667
Freya
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,511 Elo+
Party 2
Ymir
Ymir
ccccc250804
Ymir
Level 27
God Stats
5W - 1L
1,687 SR
Queue Stats
5W - 2L
1,654 Elo+
Solo
Jing Wei
Jing Wei
y2kbunny
Jing Wei
Level 16
God Stats
0W - 1L
1,455 SR
Queue Stats
3W - 6L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
11,508
885
8,800
14,068
8,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 2 / 28
15,179
1,168
15,895
25,715
42,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
LoucoxdoxPao
Tsukuyomi
20
10 / 6 / 16
14,066
1,082
20,633
20,756
14,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
SHEENE
Chang'e
20
6 / 2 / 21
13,323
1,025
19,397
16,075
9,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
WE360Y0U45
Izanami
20
16 / 4 / 16
15,464
1,190
32,908
13,562
7,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 13
11,967
921
10,743
17,731
7,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Senpai533
Sun Wukong
18
6 / 6 / 10
12,724
979
16,334
19,183
14,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
aust7667
Freya
18
5 / 7 / 10
13,070
1,005
24,032
24,046
9,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 9 / 12
12,363
951
18,106
24,323
35,269
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
y2kbunny
Jing Wei
18
2 / 12 / 12
11,943
919
15,164
19,121
7,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
75
42
Kills
18
18
Deaths
42
93
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
2
8
13
1.06
W
7
2
28
10.5
W
Tsukuyomi
LoucoxdoxPao
Tsukuyomi
10
6
16
3
W
Chang'e
SHEENE
Chang'e
6
2
21
8.25
L
Sun Wukong
Senpai533
Sun Wukong
6
6
10
1.83
W
Izanami
WE360Y0U45
Izanami
16
4
16
6
L
Freya
aust7667
Freya
5
7
10
1.43
L
3
9
12
1
L
Jing Wei
y2kbunny
Jing Wei
2
12
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,633
Damage
84,379
90,176
Taken
104,404
83,147
Mitigated
73,806
17,076
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,800
2,378
1,409
977
14,068
8,935
0
7,223
6,768
0
15,472
L
10,743
3,554
0
0
17,731
7,344
0
5,619
12,112
24,241
0
W
15,895
1,897
0
1,529
25,715
42,406
0
15,174
10,339
24,339
0
W
Tsukuyomi
LoucoxdoxPao
Tsukuyomi
20,633
7,388
0
3,652
20,756
14,379
0
10,923
9,733
0
38,988
W
Chang'e
SHEENE
Chang'e
19,397
2,301
4,380
4,271
16,075
9,851
0
10,423
5,527
50,414
0
L
Sun Wukong
Senpai533
Sun Wukong
16,334
3,814
1,096
3,969
19,183
14,717
0
6,974
12,209
0
28,752
W
Izanami
WE360Y0U45
Izanami
32,908
25,726
360
498
13,562
7,576
0
9,138
4,324
0
56,512
L
Freya
aust7667
Freya
24,032
8,064
174
8,192
24,046
9,270
0
5,143
18,903
42,563
0
L
18,106
3,263
1,701
1,038
24,323
35,269
0
10,162
14,161
38,720
0
L
Jing Wei
y2kbunny
Jing Wei
15,164
13,356
0
0
19,121
7,206
0
7,394
11,727
0
29,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,540
Gold Earned
62,067
194
Minions Killed
158
4
Camps Cleared
2
1,036,430
Distance Traveled
915,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,508
885
7
1
0
178,365
2
L
Nox
11,967
921
23
2
0
200,824
0
W
Ares
15,179
1,168
20
2
0
222,418
0
W
Tsukuyomi
14,066
1,082
26
2
1
192,551
0
W
Chang'e
13,323
1,025
66
5
1
244,443
0
L
Sun Wukong
12,724
979
28
2
0
159,817
0
W
Izanami
15,464
1,190
75
6
2
198,653
0
L
Freya
13,070
1,005
32
2
1
192,311
0
L
Ymir
12,363
951
49
4
0
172,846
0
L
Jing Wei
11,943
919
26
2
1
189,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role