Player Matchup

Cerberus
Cerberus
BatteryWARDEN
Cerberus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
LuKaBaNgBaNg
Hercules
Level 28
God Stats
51W - 57L
1,662 SR
Queue Stats
126W - 148L
1,477 Elo+
Party 2
Scylla
Scylla
SkippyIsSexy
Scylla
Level 56
God Stats
28W - 37L
1,654 SR
Queue Stats
334W - 369L
1,486 Elo+
Party 2
Team Averages
Level 31
1,606 SR
1,488 Elo+

VS

Team Averages
Level 27
1,603 SR
1,494 Elo+
Hel
Hel
Jaguestin
Hel
Level 8
God Stats
14W - 11L
1,652 SR
Queue Stats
25W - 22L
1,505 Elo+
Solo
Bellona
Bellona
Sr Shmoopy45
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
ZigzagBjorn
Jing Wei
Level 68
God Stats
2W - 4L
1,657 SR
Queue Stats
62W - 74L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BatteryWARDEN
Cerberus
14
6 / 4 / 14
11,487
718
9,743
17,967
8,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
LuKaBaNgBaNg
Hercules
13
0 / 2 / 18
10,298
644
8,792
15,833
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
17
16 / 2 / 6
13,188
824
21,541
9,081
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
9,997
625
7,168
14,546
4,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sr Shmoopy45
Bellona
13
3 / 8 / 2
9,643
603
5,387
16,006
8,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
ZigzagBjorn
Jing Wei
13
3 / 5 / 3
9,853
616
11,522
15,658
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
22
Kills
8
8
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BatteryWARDEN
Cerberus
6
4
14
3.25
L
2
9
5
0.5
W
Hercules
LuKaBaNgBaNg
Hercules
0
2
18
4.5
W
Scylla
16
2
6
9.5
L
Bellona
Sr Shmoopy45
Bellona
3
8
2
0.5
L
Jing Wei
ZigzagBjorn
Jing Wei
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,076
Damage
24,077
42,881
Taken
46,210
24,832
Mitigated
18,562
16,329
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BatteryWARDEN
Cerberus
9,743
273
0
6,822
17,967
8,009
703
3,474
14,493
31,326
0
L
7,168
244
3,045
3,304
14,546
4,773
0
11,141
3,044
26,319
0
W
Hercules
LuKaBaNgBaNg
Hercules
8,792
1,725
681
3,621
15,833
13,365
569
3,569
12,264
7,237
30,131
W
Scylla
21,541
2,263
1,721
3,484
9,081
3,458
1,307
1,092
7,989
74,465
0
L
Bellona
Sr Shmoopy45
Bellona
5,387
968
0
69
16,006
8,730
0
10,127
5,252
0
19,770
L
Jing Wei
ZigzagBjorn
Jing Wei
11,522
9,379
0
3,647
15,658
5,059
627
10,561
4,636
0
46,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
29,493
180
Minions Killed
129
0
Camps Cleared
0
813,467
Distance Traveled
804,069
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,487
718
42
3
0
247,149
0
L
Hel
9,997
625
33
2
0
259,030
1
W
Hercules
10,298
644
42
3
0
305,960
4
W
Scylla
13,188
824
96
6
0
260,358
0
L
Bellona
9,643
603
24
2
0
252,356
1
L
Jing Wei
9,853
616
72
5
0
292,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role