Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Awrecan
Danzaburou
Level 107
God Stats
1W - 2L
1,736 SR
Queue Stats
241W - 208L
1,515 Elo+
Party 1
Ymir
Ymir
Brishman21
Ymir
Level 61
God Stats
7W - 5L
1,584 SR
Queue Stats
53W - 54L
1,509 Elo+
Solo
Discordia
Discordia
Kajun96
Discordia
Level 137
God Stats
6W - 5L
1,503 SR
Queue Stats
478W - 424L
1,682 Elo+
Party 2
Vamana
Vamana
xfirefrog_
Vamana
Level 120
God Stats
8W - 9L
1,678 SR
Queue Stats
212W - 184L
1,515 Elo+
Party 1
Team Averages
Level 116
1,600 SR
1,544 Elo+

VS

Team Averages
Level 111
1,522 SR
1,512 Elo+
Baron Samedi
Baron Samedi
AskingMonkey811
Baron Samedi
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
231W - 187L
1,524 Elo+
Party 3
Jing Wei
Jing Wei
Bananaguymiked
Jing Wei
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 123L
1,648 Elo+
Party 3
Ao Kuang
Ao Kuang
BlaineFiasco
Ao Kuang
Level 145
God Stats
19W - 13L
1,608 SR
Queue Stats
169W - 169L
1,601 Elo+
Solo
Geb
Geb
CanadianFrog
Geb
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 350L
1,465 Elo+
Party 3
Horus
Horus
cauanfilho
Horus
Level 103
God Stats
1W - 6L
1,500 SR
Queue Stats
298W - 442L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 1 / 4
5,845
531
6,138
6,361
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Awrecan
Danzaburou
11
4 / 1 / 4
6,659
605
7,212
6,521
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 6
5,502
500
5,003
7,716
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Kajun96
Discordia
12
3 / 1 / 1
6,703
609
4,150
4,614
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
xfirefrog_
Vamana
12
3 / 0 / 0
6,827
621
4,597
6,551
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AskingMonkey811
Baron Samedi
9
2 / 4 / 1
5,919
538
4,736
6,580
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
10
1 / 2 / 3
5,541
504
4,619
6,548
1,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
BlaineFiasco
Ao Kuang
9
2 / 2 / 0
5,431
494
3,459
8,236
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 3
5,199
473
3,085
8,921
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
9
0 / 2 / 1
5,005
455
2,855
5,860
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
5
5
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
4
4
L
Baron Samedi
AskingMonkey811
Baron Samedi
2
4
1
0.63
W
Danzaburou
Awrecan
Danzaburou
4
1
4
6
L
Jing Wei
1
2
3
1.25
L
Ao Kuang
BlaineFiasco
Ao Kuang
2
2
0
1
W
2
2
6
2.5
L
0
4
3
0.38
W
Discordia
Kajun96
Discordia
3
1
1
3.5
L
Horus
0
2
1
0.25
W
Vamana
xfirefrog_
Vamana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
18,754
31,763
Taken
36,145
12,803
Mitigated
15,283
9,040
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,138
4,049
0
581
6,361
2,338
652
1,955
4,269
0
31,372
L
Baron Samedi
AskingMonkey811
Baron Samedi
4,736
321
142
1,498
6,580
2,682
0
3,159
3,070
26,719
0
W
Danzaburou
Awrecan
Danzaburou
7,212
2,305
0
2,443
6,521
2,234
144
2,327
4,046
0
38,172
L
Jing Wei
4,619
2,771
0
2,870
6,548
1,494
0
1,009
5,377
0
27,312
L
Ao Kuang
BlaineFiasco
Ao Kuang
3,459
1,059
0
3,291
8,236
2,312
0
742
7,415
25,907
0
W
5,003
379
0
1,020
7,716
2,843
37
3,425
4,242
16,721
0
L
3,085
232
0
1,296
8,921
4,556
0
3,388
5,220
9,801
0
W
Discordia
Kajun96
Discordia
4,150
366
72
1,402
4,614
1,359
220
2,247
2,195
38,772
0
L
Horus
2,855
1,752
0
1,932
5,860
4,239
0
0
5,585
0
19,233
W
Vamana
xfirefrog_
Vamana
4,597
2,535
0
3,522
6,551
4,029
66
895
5,406
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
27,095
317
Minions Killed
220
0
Camps Cleared
0
1,048,866
Distance Traveled
943,558
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,845
531
64
6
0
216,528
3
L
Baron Samedi
5,919
538
58
5
0
193,978
3
W
Danzaburou
6,659
605
65
6
0
200,015
5
L
Jing Wei
5,541
504
68
6
0
188,398
3
L
Ao Kuang
5,431
494
50
5
0
214,899
4
W
Ymir
5,502
500
36
3
0
210,711
5
L
Geb
5,199
473
10
1
0
196,758
0
W
Discordia
6,703
609
84
8
0
214,174
2
L
Horus
5,005
455
34
3
0
149,525
2
W
Vamana
6,827
621
68
6
0
207,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role