Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Chiappola
Sun Wukong
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
Daddyreturns
Janus
Platinum II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
Radïant
Ymir
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
TawnOwl
Danzaburou
Diamond V
Level 123
God Stats
26W - 14L
1,761 SR
Queue Stats
170W - 154L
2,053 MMR
Solo
Nemesis
Nemesis
Platinum I
varðr
Nemesis
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,552 SR
1,611 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,555 SR
1,865 MMR
Heimdallr
Heimdallr
Platinum V
Gynkgo
Heimdallr
Platinum V
Level 160
God Stats
3W - 2L
1,868 SR
Queue Stats
207W - 192L
1,905 MMR
Solo
King Arthur
King Arthur
Platinum I
Rithlork
King Arthur
Platinum I
Level 160
God Stats
1W - 10L
1,176 SR
Queue Stats
184W - 166L
1,983 MMR
Solo
Ra
Ra
Platinum IV
Tonibm98
Ra
Platinum IV
Level 146
God Stats
13W - 6L
1,735 SR
Queue Stats
125W - 123L
1,962 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Tumpster
Ratatoskr
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
kkeeno92
Khepri
Platinum II
Level 96
God Stats
12W - 11L
1,497 SR
Queue Stats
192W - 168L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chiappola
Sun Wukong
15
7 / 0 / 1
8,734
672
12,308
12,178
6,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 2
7,075
544
4,471
5,766
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
1 / 2 / 6
6,964
536
3,959
9,003
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TawnOwl
Danzaburou
14
3 / 1 / 2
8,152
627
8,038
10,810
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
varðr
Nemesis
12
1 / 1 / 4
6,733
518
4,197
6,748
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetPersephoneScyllaTsukuyomiThe Morrigan

VS

Bans
ApolloGuan YuAnhurTyrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gynkgo
Heimdallr
11
1 / 4 / 0
6,252
481
4,367
8,386
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Rithlork
King Arthur
10
0 / 2 / 1
5,461
420
7,388
11,556
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 2 / 3
6,486
499
6,090
6,185
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
Tumpster
Ratatoskr
12
4 / 3 / 3
7,010
539
7,858
9,115
3,516
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
kkeeno92
Khepri
9
0 / 2 / 5
5,735
441
2,418
7,404
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
7
7
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chiappola
Sun Wukong
7
0
1
7.5
W
1
3
2
0.67
L
Heimdallr
Gynkgo
Heimdallr
1
4
0
0.25
W
Ymir
1
2
6
2
L
King Arthur
Rithlork
King Arthur
0
2
1
0.25
W
Danzaburou
TawnOwl
Danzaburou
3
1
2
4
L
2
2
3
1.75
L
Ratatoskr
Tumpster
Ratatoskr
4
3
3
1.83
L
Khepri
kkeeno92
Khepri
0
2
5
1.25
W
Nemesis
varðr
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
28,121
44,505
Taken
42,646
22,870
Mitigated
19,610
15,528
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chiappola
Sun Wukong
12,308
2,331
0
4,537
12,178
6,616
192
490
11,064
0
57,659
W
4,471
615
0
1,353
5,766
1,698
0
1,196
4,412
54,571
0
L
Heimdallr
Gynkgo
Heimdallr
4,367
2,071
0
3,155
8,386
2,693
0
1,025
7,361
0
37,193
W
Ymir
3,959
936
0
1,781
9,003
6,706
0
2,658
5,775
21,499
0
L
King Arthur
Rithlork
King Arthur
7,388
1,129
0
4,148
11,556
6,993
0
54
11,502
0
28,257
W
Danzaburou
TawnOwl
Danzaburou
8,038
4,949
0
7,324
10,810
3,873
652
1,655
8,995
0
65,799
L
6,090
446
1,242
1,714
6,185
2,423
0
2,820
3,271
46,821
0
L
Ratatoskr
Tumpster
Ratatoskr
7,858
2,811
0
250
9,115
3,516
0
2,000
7,045
0
47,409
L
Khepri
kkeeno92
Khepri
2,418
312
0
821
7,404
3,985
0
2,295
5,037
8,354
0
W
Nemesis
varðr
Nemesis
4,197
1,558
0
533
6,748
3,977
0
1,488
5,154
0
39,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
30,944
472
Minions Killed
331
0
Camps Cleared
0
1,292,911
Distance Traveled
1,229,715
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,734
672
116
9
0
258,718
5
W
Janus
7,075
544
111
9
0
274,597
6
L
Heimdallr
6,252
481
84
6
0
210,042
2
W
Ymir
6,964
536
30
2
0
271,583
6
L
King Arthur
5,461
420
37
3
0
265,101
3
W
Danzaburou
8,152
627
119
9
0
221,067
3
L
Ra
6,486
499
95
7
0
246,199
3
L
Ratatoskr
7,010
539
99
8
0
265,879
4
L
Khepri
5,735
441
16
1
0
242,494
6
W
Nemesis
6,733
518
96
7
0
266,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role