Player Matchup

Vulcan
Vulcan
F4ggotOfAzeroth
Vulcan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,608 Elo+
Party 1
Horus
Horus
Qu33r0fAzeroth
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 87L
1,598 Elo+
Party 1
Awilix
Awilix
Sarione
Awilix
Level 122
God Stats
3W - 4L
1,839 SR
Queue Stats
240W - 254L
1,491 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Urbitto
Cu Chulainn
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
245W - 254L
1,513 Elo+
Party 3
Agni
Agni
makkaradevil
Agni
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 55L
1,567 Elo+
Party 1
Team Averages
Level 102
1,568 SR
1,555 Elo+

VS

Team Averages
Level 110
1,586 SR
1,560 Elo+
Chronos
Chronos
BigQuiche
Chronos
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
381W - 360L
1,604 Elo+
Party 2
Bellona
Bellona
GunsbyTheDrunk
Bellona
Level 88
God Stats
10W - 4L
1,748 SR
Queue Stats
27W - 30L
1,589 Elo+
Party 2
Ymir
Ymir
MooPoo
Ymir
Level 100
God Stats
24W - 12L
1,513 SR
Queue Stats
244W - 238L
1,502 Elo+
Solo
Ra
Ra
Turbsssss
Ra
Level 138
God Stats
12W - 5L
1,537 SR
Queue Stats
488W - 445L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
davman95
Tsukuyomi
Level 74
God Stats
28W - 18L
1,633 SR
Queue Stats
166W - 150L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,946
425
3,912
5,711
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
1 / 5 / 0
6,055
433
2,606
10,044
7,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Sarione
Awilix
13
1 / 2 / 0
7,158
511
4,814
10,671
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Urbitto
Cu Chulainn
13
1 / 2 / 0
7,409
529
7,019
8,351
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 1
7,125
509
4,870
5,638
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigQuiche
Chronos
13
4 / 1 / 5
7,443
532
8,319
10,648
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 0
7,481
534
3,247
10,567
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
MooPoo
Ymir
12
3 / 0 / 10
7,322
523
4,494
4,777
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 5
8,222
587
4,843
3,754
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
davman95
Tsukuyomi
13
5 / 0 / 1
7,541
539
2,878
7,209
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
17
17
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigQuiche
Chronos
4
1
5
6.5
L
0
5
0
0
W
2
2
0
1
W
Ymir
MooPoo
Ymir
3
0
10
8
L
1
5
0
0.2
L
Awilix
Sarione
Awilix
1
2
0
0.5
W
3
0
5
5.5
L
Cu Chulainn
Urbitto
Cu Chulainn
1
2
0
0.5
W
Tsukuyomi
davman95
Tsukuyomi
5
0
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
23,781
40,415
Taken
36,955
21,277
Mitigated
19,016
11,041
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigQuiche
Chronos
8,319
3,277
0
5,926
10,648
3,258
652
4,391
6,257
52,536
0
L
3,912
2,202
0
669
5,711
1,950
297
3,826
1,843
35,413
0
W
3,247
1,328
0
3,664
10,567
9,168
0
469
9,658
0
39,178
W
Ymir
MooPoo
Ymir
4,494
863
0
1,000
4,777
2,868
340
2,002
2,775
29,946
2,919
L
2,606
997
403
707
10,044
7,406
0
6,360
3,616
0
13,951
L
Awilix
Sarione
Awilix
4,814
3,073
0
5,201
10,671
3,323
0
4,004
6,541
0
48,849
W
4,843
633
1,252
1,694
3,754
1,354
0
451
3,303
57,738
0
L
Cu Chulainn
Urbitto
Cu Chulainn
7,019
1,327
0
2,893
8,351
6,247
648
0
8,351
5,120
38,618
W
Tsukuyomi
davman95
Tsukuyomi
2,878
438
0
4,102
7,209
2,368
0
1,938
5,271
0
41,038
L
4,870
459
0
1,168
5,638
2,351
0
3,005
2,495
44,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
38,009
376
Minions Killed
451
0
Camps Cleared
0
1,286,549
Distance Traveled
1,325,569
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,443
532
89
6
0
229,622
3
L
Vulcan
5,946
425
63
5
0
240,927
0
W
Bellona
7,481
534
106
8
0
240,868
9
W
Ymir
7,322
523
58
4
0
284,487
5
L
Horus
6,055
433
26
2
0
236,646
2
L
Awilix
7,158
511
100
7
0
297,041
2
W
Ra
8,222
587
130
9
0
283,268
7
L
Cu Chulainn
7,409
529
86
6
0
253,259
3
W
Tsukuyomi
7,541
539
68
5
0
287,324
3
L
Agni
7,125
509
101
7
0
258,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role