Player Matchup

Nemesis
Nemesis
Axedity
Nemesis
Level 28
God Stats
3W - 3L
1,253 SR
Queue Stats
359W - 384L
1,484 Elo+
Solo
Anhur
Anhur
Cazayan
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo
Merlin
Merlin
Drakavion
Merlin
Level 27
God Stats
9W - 4L
1,735 SR
Queue Stats
37W - 17L
1,723 Elo+
Solo
Cthulhu
Cthulhu
HGK_AssAs51N
Cthulhu
Level 68
God Stats
3W - 1L
1,916 SR
Queue Stats
319W - 279L
1,518 Elo+
Party 1
Tyr
Tyr
KingDevilBtw
Tyr
Level 8
God Stats
2W - 0L
1,401 SR
Queue Stats
13W - 16L
1,135 Elo+
Party 1
Team Averages
Level 32
1,561 SR
1,463 Elo+

VS

Team Averages
Level 23
1,573 SR
1,476 Elo+
Amaterasu
Amaterasu
Akiwas
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Hades
Hades
MLºRIO
Hades
Level 26
God Stats
34W - 26L
1,527 SR
Queue Stats
74W - 121L
1,374 Elo+
Party 2
Nike
Nike
Niwn
Nike
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 48L
1,619 Elo+
Solo
Neith
Neith
Rhaegar1202
Neith
Level 16
God Stats
5W - 2L
1,768 SR
Queue Stats
21W - 12L
1,598 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SundayNightTorr
Kumbhakarna
Level 40
God Stats
1W - 2L
1,569 SR
Queue Stats
20W - 15L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axedity
Nemesis
9
6 / 2 / 3
6,313
574
2,937
5,841
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Cazayan
Anhur
8
1 / 1 / 6
5,191
472
5,457
5,194
1,211
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Drakavion
Merlin
10
4 / 0 / 5
6,206
564
8,209
4,487
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
HGK_AssAs51N
Cthulhu
8
2 / 1 / 4
5,927
539
3,330
8,356
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 2 / 0
4,019
365
262
4,186
1,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akiwas
Amaterasu
6
0 / 4 / 0
4,780
435
518
7,007
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
MLºRIO
Hades
6
0 / 4 / 0
4,768
433
2,597
7,254
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Niwn
Nike
12
3 / 1 / 0
6,622
602
3,646
4,948
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 2 / 1
5,643
513
6,058
6,529
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
SundayNightTorr
Kumbhakarna
7
0 / 2 / 3
4,813
438
1,897
6,400
2,951
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
6
6
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akiwas
Amaterasu
0
4
0
0
W
Nemesis
Axedity
Nemesis
6
2
3
3.75
W
Anhur
Cazayan
Anhur
1
1
6
4
W
Merlin
Drakavion
Merlin
4
0
5
6.5
W
Cthulhu
HGK_AssAs51N
Cthulhu
2
1
4
4
W
0
2
0
0
L
Hades
MLºRIO
Hades
0
4
0
0
L
Nike
Niwn
Nike
3
1
0
3
L
3
2
1
1.75
L
Kumbhakarna
SundayNightTorr
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
14,716
28,064
Taken
32,138
9,457
Mitigated
12,318
7,621
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akiwas
Amaterasu
518
280
0
1,710
7,007
2,663
0
1,857
4,990
0
13,238
W
Nemesis
Axedity
Nemesis
2,937
1,433
0
2,389
5,841
1,613
0
555
5,286
0
18,359
W
Anhur
Cazayan
Anhur
5,457
2,635
0
1,160
5,194
1,211
0
361
4,833
0
19,183
W
Merlin
Drakavion
Merlin
8,209
717
0
1,189
4,487
1,333
0
2,267
2,220
30,179
0
W
Cthulhu
HGK_AssAs51N
Cthulhu
3,330
138
0
2,564
8,356
3,983
0
1,311
7,045
16,107
0
W
262
63
0
319
4,186
1,317
0
0
4,186
0
6,354
L
Hades
MLºRIO
Hades
2,597
421
0
684
7,254
2,331
455
2,966
3,967
14,917
0
L
Nike
Niwn
Nike
3,646
837
0
1,718
4,948
2,924
236
841
4,073
0
41,671
L
6,058
2,480
0
2,320
6,529
1,449
0
2,474
3,967
0
26,553
L
Kumbhakarna
SundayNightTorr
Kumbhakarna
1,897
217
0
0
6,400
2,951
0
2,640
3,602
6,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
26,626
157
Minions Killed
182
0
Camps Cleared
0
977,509
Distance Traveled
1,075,800
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,780
435
33
3
0
206,385
0
W
Nemesis
6,313
574
35
3
0
182,518
4
W
Anhur
5,191
472
27
2
0
203,711
2
W
Merlin
6,206
564
62
6
0
212,434
3
W
Cthulhu
5,927
539
23
2
0
199,747
1
W
Tyr
4,019
365
10
1
0
179,099
0
L
Hades
4,768
433
28
3
0
221,124
1
L
Nike
6,622
602
77
7
0
243,868
2
L
Neith
5,643
513
38
3
0
189,475
3
L
Kumbhakarna
4,813
438
6
1
0
214,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role