Player Matchup

Danzaburou
Danzaburou
Hercules1504
Danzaburou
Level 36
God Stats
10W - 11L
1,346 SR
Queue Stats
17W - 38L
1,275 Elo+
Party 1
Hades
Hades
MP7 Jesus
Hades
Level 47
God Stats
6W - 4L
1,694 SR
Queue Stats
23W - 36L
1,363 Elo+
Party 1
Nemesis
Nemesis
RIARTAX
Nemesis
Level 65
God Stats
4W - 1L
1,530 SR
Queue Stats
18W - 40L
1,296 Elo+
Party 1
Sol
Sol
slayeryou
Sol
Level 59
God Stats
253W - 220L
1,489 SR
Queue Stats
536W - 567L
1,494 Elo+
Solo
Aphrodite
Aphrodite
zomb103
Aphrodite
Level 71
God Stats
2W - 2L
1,360 SR
Queue Stats
18W - 39L
1,292 Elo+
Party 1
Team Averages
Level 56
1,484 SR
1,344 Elo+

VS

Team Averages
Level 98
1,510 SR
1,460 Elo+
Kukulkan
Kukulkan
ArDarSila
Kukulkan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Eetea
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vio87
Ah Muzen Cab
Level 91
God Stats
10W - 11L
1,313 SR
Queue Stats
88W - 85L
1,421 Elo+
Solo
Sobek
Sobek
dudu55
Sobek
Level 94
God Stats
5W - 12L
1,532 SR
Queue Stats
150W - 127L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
larlos12
Sun Wukong
Level 95
God Stats
5W - 3L
1,703 SR
Queue Stats
695W - 711L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hercules1504
Danzaburou
9
0 / 0 / 1
5,236
476
3,648
5,679
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
MP7 Jesus
Hades
12
4 / 0 / 0
6,587
599
6,316
4,608
2,373
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
RIARTAX
Nemesis
10
3 / 1 / 2
6,084
553
3,140
4,352
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
6,592
599
4,026
4,644
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
zomb103
Aphrodite
9
0 / 1 / 1
5,546
504
2,154
4,856
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArDarSila
Kukulkan
9
0 / 3 / 0
5,332
485
2,143
5,622
1,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Eetea
Da Ji
10
0 / 1 / 1
5,552
505
2,224
7,848
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Vio87
Ah Muzen Cab
9
1 / 1 / 0
5,466
497
5,601
6,143
1,638
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
dudu55
Sobek
9
0 / 0 / 1
5,547
504
1,906
6,445
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
larlos12
Sun Wukong
10
1 / 3 / 0
5,551
505
1,960
7,488
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArDarSila
Kukulkan
0
3
0
0
L
Da Ji
Eetea
Da Ji
0
1
1
0.5
W
Danzaburou
Hercules1504
Danzaburou
0
0
1
0.5
W
Hades
MP7 Jesus
Hades
4
0
0
4
W
Nemesis
RIARTAX
Nemesis
3
1
2
4
L
Ah Muzen Cab
Vio87
Ah Muzen Cab
1
1
0
1
L
Sobek
dudu55
Sobek
0
0
1
0.5
L
Sun Wukong
larlos12
Sun Wukong
1
3
0
0.33
W
1
0
1
1.5
W
Aphrodite
zomb103
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
13,834
24,139
Taken
33,546
10,374
Mitigated
14,829
14,411
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArDarSila
Kukulkan
2,143
283
0
1,399
5,622
1,944
0
3,957
1,665
23,527
0
L
Da Ji
Eetea
Da Ji
2,224
503
0
3,180
7,848
2,665
0
1,338
6,510
0
29,355
W
Danzaburou
Hercules1504
Danzaburou
3,648
1,877
0
1,299
5,679
1,548
0
1,051
4,628
0
23,702
W
Hades
MP7 Jesus
Hades
6,316
1,148
92
3,704
4,608
2,373
772
535
3,789
32,946
0
W
Nemesis
RIARTAX
Nemesis
3,140
1,216
0
828
4,352
2,371
0
206
4,109
0
28,221
L
Ah Muzen Cab
Vio87
Ah Muzen Cab
5,601
2,753
0
3,920
6,143
1,638
0
264
5,879
0
37,887
L
Sobek
dudu55
Sobek
1,906
26
0
3,333
6,445
4,494
0
1,890
4,555
11,554
0
L
Sun Wukong
larlos12
Sun Wukong
1,960
270
0
1,954
7,488
4,088
0
4,865
2,623
0
25,559
W
4,026
1,004
0
2,570
4,644
2,301
364
1,180
3,267
35,113
2,662
W
Aphrodite
zomb103
Aphrodite
2,154
714
2,582
3,336
4,856
1,781
0
829
4,027
21,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
27,448
286
Minions Killed
265
0
Camps Cleared
0
1,016,902
Distance Traveled
957,848
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,332
485
60
5
0
174,649
2
L
Da Ji
5,552
505
61
6
0
181,054
2
W
Danzaburou
5,236
476
47
4
0
191,636
1
W
Hades
6,587
599
43
4
0
199,920
3
W
Nemesis
6,084
553
53
5
0
237,331
0
L
Ah Muzen Cab
5,466
497
72
7
0
190,846
4
L
Sobek
5,547
504
18
2
0
202,002
3
L
Sun Wukong
5,551
505
54
5
0
209,297
2
W
Sol
6,592
599
83
8
0
199,388
1
W
Aphrodite
5,546
504
60
5
0
188,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role