Player Matchup

Danzaburou
Danzaburou
Akumi91
Danzaburou
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
118W - 159L
1,401 Elo+
Party 1
Ares
Ares
Denjo2006
Ares
Level 13
God Stats
0W - 2L
1,523 SR
Queue Stats
2W - 8L
1,167 Elo+
Party 2
Da Ji
Da Ji
Junine_games
Da Ji
Level 28
God Stats
13W - 15L
1,613 SR
Queue Stats
117W - 156L
1,384 Elo+
Party 1
Neith
Neith
Romik2910
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
piquant_effet245
Nu Wa
Level 23
God Stats
7W - 10L
1,480 SR
Queue Stats
50W - 56L
1,410 Elo+
Party 1
Team Averages
Level 19
1,523 SR
1,372 Elo+

VS

Team Averages
Level 31
1,524 SR
1,477 Elo+
Achilles
Achilles
DrLogik
Achilles
Level 62
God Stats
14W - 17L
1,540 SR
Queue Stats
105W - 107L
1,464 Elo+
Party 3
Neith
Neith
Feena78
Neith
Level 27
God Stats
19W - 21L
1,409 SR
Queue Stats
32W - 25L
1,435 Elo+
Solo
Persephone
Persephone
Ghost_M-ir_ko
Persephone
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Nockled1
Heimdallr
Level 11
God Stats
8W - 5L
1,510 SR
Queue Stats
53W - 57L
1,481 Elo+
Party 3
Ymir
Ymir
TOS Xorgarth
Ymir
Level 28
God Stats
11W - 3L
1,660 SR
Queue Stats
44W - 62L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akumi91
Danzaburou
14
2 / 9 / 9
9,450
473
13,812
18,965
6,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 12 / 3
6,294
315
2,290
13,412
4,656
15
6 / 10 / 6
9,995
500
19,725
21,209
8,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Romik2910
Neith
9
2 / 10 / 5
7,390
370
6,682
14,313
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 9 / 8
10,933
547
19,760
16,364
5,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrLogik
Achilles
18
20 / 5 / 13
12,582
629
18,371
18,244
13,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Feena78
Neith
18
15 / 1 / 6
11,978
599
14,975
13,016
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Ghost_M-ir_ko
Persephone
15
4 / 5 / 14
9,799
490
4,520
12,417
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
Nockled1
Heimdallr
16
5 / 4 / 19
10,651
533
13,271
20,329
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 19
11,542
577
11,686
24,409
30,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
121
17
Kills
50
50
Deaths
17
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akumi91
Danzaburou
2
9
9
0.72
L
Ares
0
12
3
0.13
W
Achilles
DrLogik
Achilles
20
5
13
5.3
W
Neith
Feena78
Neith
15
1
6
18
W
Persephone
Ghost_M-ir_ko
Persephone
4
5
14
2.2
L
6
10
6
0.9
W
Heimdallr
Nockled1
Heimdallr
5
4
19
3.63
L
Neith
Romik2910
Neith
2
10
5
0.45
W
6
2
19
7.75
L
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,269
Damage
62,823
84,263
Taken
88,415
30,001
Mitigated
64,197
18,417
Healing
24,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akumi91
Danzaburou
13,812
6,794
0
5,147
18,965
6,894
795
3,511
15,454
0
56,097
L
Ares
2,290
408
0
519
13,412
4,656
47
2,104
11,308
8,557
0
W
Achilles
DrLogik
Achilles
18,371
4,350
0
4,404
18,244
13,685
192
4,752
13,057
469
72,460
W
Neith
Feena78
Neith
14,975
8,627
414
7,545
13,016
5,732
4,588
1,719
11,125
0
84,341
W
Persephone
Ghost_M-ir_ko
Persephone
4,520
1,154
373
1,141
12,417
5,540
1,282
2,711
9,520
19,513
0
L
19,725
10,454
0
6,781
21,209
8,748
0
5,075
16,134
0
62,777
W
Heimdallr
Nockled1
Heimdallr
13,271
11,459
0
9,575
20,329
8,881
3,544
3,939
16,114
0
65,516
L
Neith
Romik2910
Neith
6,682
4,554
0
1,289
14,313
4,366
0
1,748
12,565
0
15,815
W
11,686
2,305
0
610
24,409
30,359
2,022
7,407
16,548
39,224
0
L
19,760
6,433
579
4,102
16,364
5,337
304
3,997
12,367
43,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
56,552
260
Minions Killed
423
0
Camps Cleared
0
1,510,509
Distance Traveled
1,686,197
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,450
473
100
5
0
297,451
0
L
Ares
6,294
315
8
0
0
304,611
2
W
Achilles
12,582
629
85
4
0
406,123
6
W
Neith
11,978
599
125
6
0
330,366
6
W
Persephone
9,799
490
37
2
0
333,548
1
L
Da Ji
9,995
500
86
4
0
319,914
0
W
Heimdallr
10,651
533
106
5
0
306,660
0
L
Neith
7,390
370
19
1
0
318,632
0
W
Ymir
11,542
577
70
4
0
309,500
0
L
Nu Wa
10,933
547
47
2
0
269,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role