Player Matchup

Apollo
Apollo
Sen10nalz
Apollo
Level 104
God Stats
7W - 6L
1,643 SR
Queue Stats
137W - 118L
1,586 Elo+
Party 2
Cerberus
Cerberus
Sulfurz
Cerberus
Level 160
God Stats
6W - 4L
1,770 SR
Queue Stats
274W - 152L
1,625 Elo+
Party 3
Scylla
Scylla
amandaTheSecond
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
iRapids TT
Erlang Shen
Level 160
God Stats
3W - 0L
2,067 SR
Queue Stats
79W - 54L
1,610 Elo+
Party 3
Rama
Rama
soloGeb
Rama
Level 159
God Stats
10W - 9L
1,732 SR
Queue Stats
194W - 158L
1,575 Elo+
Party 2
Team Averages
Level 146
1,742 SR
1,579 Elo+

VS

Team Averages
Level 120
1,585 SR
1,640 Elo+
Medusa
Medusa
AboJamal
Medusa
Level 142
God Stats
11W - 10L
1,500 SR
Queue Stats
813W - 712L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
Abousham1
Erlang Shen
Level 105
God Stats
64W - 50L
1,643 SR
Queue Stats
1,055W - 895L
1,595 Elo+
Party 1
The Morrigan
The Morrigan
Aithree
The Morrigan
Level 110
God Stats
11W - 4L
1,677 SR
Queue Stats
33W - 22L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
Asthernn
Kuzenbo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,701 Elo+
Solo
Ratatoskr
Ratatoskr
Sergioc4
Ratatoskr
Level 101
God Stats
0W - 2L
1,605 SR
Queue Stats
187W - 180L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Sen10nalz
Apollo
13
1 / 2 / 3
8,111
477
6,494
8,100
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Sulfurz
Cerberus
13
5 / 3 / 7
8,669
510
9,608
16,301
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 3
9,729
572
6,564
5,121
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
iRapids TT
Erlang Shen
16
5 / 5 / 4
9,973
587
10,729
13,574
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
soloGeb
Rama
17
2 / 4 / 3
9,630
566
5,709
12,265
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AboJamal
Medusa
15
3 / 3 / 2
9,014
530
9,551
13,700
4,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Abousham1
Erlang Shen
14
3 / 4 / 5
8,468
498
9,775
12,083
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Aithree
The Morrigan
15
3 / 4 / 5
9,110
536
7,607
7,902
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Asthernn
Kuzenbo
13
3 / 3 / 4
7,756
456
7,085
11,771
8,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Sergioc4
Ratatoskr
16
3 / 4 / 4
9,378
552
4,088
13,620
4,925
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
18
Kills
15
15
Deaths
18
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
AboJamal
Medusa
3
3
2
1.33
L
Erlang Shen
Abousham1
Erlang Shen
3
4
5
1.38
L
The Morrigan
Aithree
The Morrigan
3
4
5
1.38
L
Kuzenbo
Asthernn
Kuzenbo
3
3
4
1.67
W
Apollo
Sen10nalz
Apollo
1
2
3
1.25
L
Ratatoskr
Sergioc4
Ratatoskr
3
4
4
1.25
W
Cerberus
Sulfurz
Cerberus
5
3
7
2.83
W
5
1
3
6.5
W
Erlang Shen
iRapids TT
Erlang Shen
5
5
4
1.4
W
Rama
soloGeb
Rama
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,104
Damage
38,106
55,361
Taken
59,076
30,124
Mitigated
27,089
15,625
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AboJamal
Medusa
9,551
5,506
0
6,732
13,700
4,621
1,147
3,108
10,538
0
68,442
L
Erlang Shen
Abousham1
Erlang Shen
9,775
5,241
0
1,870
12,083
5,290
0
3,095
8,934
0
50,933
L
The Morrigan
Aithree
The Morrigan
7,607
2,318
0
456
7,902
3,289
0
4,499
2,644
58,427
7,788
L
Kuzenbo
Asthernn
Kuzenbo
7,085
2,974
400
2,588
11,771
8,964
0
3,822
7,882
29,043
0
W
Apollo
Sen10nalz
Apollo
6,494
3,840
0
500
8,100
3,227
118
1,445
6,655
0
59,840
L
Ratatoskr
Sergioc4
Ratatoskr
4,088
1,401
0
6,426
13,620
4,925
414
658
12,906
0
45,509
W
Cerberus
Sulfurz
Cerberus
9,608
546
0
5,097
16,301
14,104
0
6,137
10,164
29,563
0
W
6,564
652
306
1,163
5,121
1,959
144
980
4,141
65,412
0
W
Erlang Shen
iRapids TT
Erlang Shen
10,729
6,218
0
4,736
13,574
6,967
692
2,260
11,314
0
62,550
W
Rama
soloGeb
Rama
5,709
4,666
0
3,823
12,265
3,867
0
1,064
11,201
0
70,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
43,726
569
Minions Killed
465
0
Camps Cleared
0
1,585,185
Distance Traveled
1,645,859
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,014
530
121
7
0
287,036
2
L
Erlang Shen
8,468
498
86
5
0
358,646
4
L
The Morrigan
9,110
536
137
8
0
285,875
4
L
Kuzenbo
7,756
456
26
2
0
344,306
2
W
Apollo
8,111
477
103
6
0
343,654
3
L
Ratatoskr
9,378
552
95
6
0
369,996
3
W
Cerberus
8,669
510
60
4
0
293,849
3
W
Scylla
9,729
572
136
8
0
337,024
6
W
Erlang Shen
9,973
587
133
8
0
314,964
2
W
Rama
9,630
566
137
8
0
295,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role