Player Matchup

Xbalanque
Xbalanque
BlameFiireFTW
Xbalanque
Level 63
God Stats
6W - 4L
1,751 SR
Queue Stats
293W - 264L
1,560 Elo+
Party 2
Bellona
Bellona
FracturedHatchet
Bellona
Level 5
God Stats
2W - 0L
1,763 SR
Queue Stats
6W - 1L
1,676 Elo+
Party 2
Scylla
Scylla
PuxedoTopato
Scylla
Level 27
God Stats
1W - 0L
1,564 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
XxRigatoni69
Nemesis
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 2L
1,676 Elo+
Party 2
Artio
Artio
blackspyder890
Artio
Level 54
God Stats
20W - 16L
1,659 SR
Queue Stats
278W - 260L
1,582 Elo+
Party 2
Team Averages
Level 31
1,647 SR
1,599 Elo+

VS

Team Averages
Level 20
1,478 SR
1,490 Elo+
Bacchus
Bacchus
Carte360
Bacchus
Level 26
God Stats
0W - 1L
1,137 SR
Queue Stats
22W - 18L
1,392 Elo+
Solo
Vamana
Vamana
FunnyGameGo
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Phoenixxxxxxxx
Ao Kuang
Level 9
God Stats
5W - 6L
1,648 SR
Queue Stats
7W - 13L
1,440 Elo+
Party 1
Bakasura
Bakasura
SokataRy
Bakasura
Level 28
God Stats
4W - 5L
1,603 SR
Queue Stats
47W - 60L
1,699 Elo+
Solo
Danzaburou
Danzaburou
Tearsofthebrowni
Danzaburou
Level 25
God Stats
13W - 8L
1,503 SR
Queue Stats
72W - 63L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlameFiireFTW
Xbalanque
18
14 / 8 / 4
11,989
599
25,659
17,826
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 3 / 5
9,789
489
15,157
13,775
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
18
3 / 2 / 4
11,213
561
8,266
8,425
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
XxRigatoni69
Nemesis
15
2 / 3 / 3
9,113
456
6,512
12,765
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 15
11,005
550
9,961
18,392
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carte360
Bacchus
14
3 / 7 / 5
9,228
461
9,565
19,326
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
16
1 / 3 / 3
9,423
471
11,140
22,143
14,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
2 / 5 / 3
8,769
438
6,001
16,381
6,097
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
SokataRy
Bakasura
16
5 / 3 / 0
10,080
504
8,639
16,937
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Tearsofthebrowni
Danzaburou
15
6 / 5 / 3
10,181
509
10,964
13,830
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
23
Kills
17
17
Deaths
23
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlameFiireFTW
Xbalanque
14
8
4
2
L
Bacchus
Carte360
Bacchus
3
7
5
0.79
W
0
3
5
0.83
L
Vamana
1
3
3
0.83
L
Ao Kuang
2
5
3
0.7
W
Scylla
3
2
4
2.5
L
Bakasura
SokataRy
Bakasura
5
3
0
1.67
L
Danzaburou
Tearsofthebrowni
Danzaburou
6
5
3
1.5
W
Nemesis
XxRigatoni69
Nemesis
2
3
3
1.17
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,555
Damage
46,309
71,183
Taken
88,617
37,855
Mitigated
53,071
21,797
Healing
27,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlameFiireFTW
Xbalanque
25,659
14,765
0
4,658
17,826
5,895
5,450
5,011
12,790
0
78,314
L
Bacchus
Carte360
Bacchus
9,565
1,353
0
1,439
19,326
20,600
85
5,542
13,709
27,459
0
W
15,157
7,181
0
3,412
13,775
11,853
1,159
352
12,553
0
60,486
L
Vamana
11,140
4,625
0
10,671
22,143
14,862
374
1,380
20,029
0
52,952
L
Ao Kuang
6,001
704
0
4,983
16,381
6,097
1,040
4,078
12,006
41,290
0
W
Scylla
8,266
1,386
0
1,570
8,425
2,616
1,141
959
7,136
72,262
0
L
Bakasura
SokataRy
Bakasura
8,639
6,855
0
6,240
16,937
6,488
0
4,267
12,537
0
44,721
L
Danzaburou
Tearsofthebrowni
Danzaburou
10,964
4,818
0
4,020
13,830
5,024
80
2,565
11,265
0
61,735
W
Nemesis
XxRigatoni69
Nemesis
6,512
3,137
0
3,740
12,765
5,309
110
1,961
10,704
0
42,450
W
9,961
678
1,226
7,191
18,392
12,182
425
7,283
11,029
28,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,109
Gold Earned
47,681
490
Minions Killed
402
0
Camps Cleared
0
1,889,541
Distance Traveled
1,848,019
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,989
599
125
6
0
345,002
2
L
Bacchus
9,228
461
41
2
0
358,696
3
W
Bellona
9,789
489
115
6
0
382,636
1
L
Vamana
9,423
471
87
4
0
391,702
6
L
Ao Kuang
8,769
438
63
3
0
354,693
0
W
Scylla
11,213
561
150
8
0
357,691
2
L
Bakasura
10,080
504
113
6
0
398,324
1
L
Danzaburou
10,181
509
98
5
0
344,604
4
W
Nemesis
9,113
456
78
4
0
389,106
0
W
Artio
11,005
550
22
1
0
415,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role