Player Matchup

Cupid
Cupid
Creddyy
Cupid
Level 63
God Stats
7W - 6L
1,389 SR
Queue Stats
175W - 160L
1,514 Elo+
Party 1
Janus
Janus
Jukezs
Janus
Level 51
God Stats
15W - 13L
1,584 SR
Queue Stats
146W - 149L
1,516 Elo+
Party 1
Mercury
Mercury
MVPpsh
Mercury
Level 69
God Stats
27W - 28L
1,687 SR
Queue Stats
451W - 441L
1,491 Elo+
Party 1
Bacchus
Bacchus
ThyFridgeRaider
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 3
Cerberus
Cerberus
WindStormRaptor
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,461 Elo+
Party 3
Team Averages
Level 87
1,532 SR
1,484 Elo+

VS

Team Averages
Level 96
1,464 SR
1,478 Elo+
Medusa
Medusa
Akromaniac27
Medusa
Level 68
God Stats
115W - 95L
1,439 SR
Queue Stats
161W - 132L
1,422 Elo+
Solo
Cthulhu
Cthulhu
CatTales2014
Cthulhu
Level 79
God Stats
12W - 6L
1,619 SR
Queue Stats
102W - 97L
1,483 Elo+
Party 2
Scylla
Scylla
OGbloodysnorlax
Scylla
Level 127
God Stats
7W - 6L
1,532 SR
Queue Stats
338W - 355L
1,492 Elo+
Solo
Amaterasu
Amaterasu
TankRatatoskr
Amaterasu
Level 146
God Stats
17W - 13L
1,289 SR
Queue Stats
216W - 193L
1,529 Elo+
Party 2
Horus
Horus
akf0602
Horus
Level 62
God Stats
20W - 25L
1,443 SR
Queue Stats
383W - 367L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Creddyy
Cupid
9
0 / 5 / 3
5,695
438
4,572
8,863
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Jukezs
Janus
11
0 / 6 / 0
6,303
485
2,356
5,931
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
MVPpsh
Mercury
10
3 / 5 / 1
6,516
501
4,112
9,757
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 1
5,386
414
3,378
10,379
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
13
2 / 1 / 0
7,173
552
5,286
5,642
3,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 1 / 4
6,925
533
7,904
5,875
1,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
CatTales2014
Cthulhu
11
0 / 2 / 3
6,118
471
2,642
6,861
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 4
8,226
633
4,646
4,461
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TankRatatoskr
Amaterasu
13
7 / 2 / 6
8,122
625
9,225
12,803
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
akf0602
Horus
13
7 / 0 / 3
7,697
592
3,646
5,984
2,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
21
21
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
4
5
W
Cthulhu
CatTales2014
Cthulhu
0
2
3
0.75
L
Cupid
Creddyy
Cupid
0
5
3
0.3
L
Janus
Jukezs
Janus
0
6
0
0
L
Mercury
MVPpsh
Mercury
3
5
1
0.7
W
4
1
4
6
W
Amaterasu
TankRatatoskr
Amaterasu
7
2
6
5
L
1
4
1
0.38
L
Cerberus
2
1
0
2
W
Horus
akf0602
Horus
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
28,063
40,572
Taken
35,984
15,266
Mitigated
14,418
7,898
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,904
2,861
0
2,560
5,875
1,766
801
215
5,660
0
44,396
W
Cthulhu
CatTales2014
Cthulhu
2,642
88
0
1,508
6,861
2,918
0
4,624
2,237
25,076
0
L
Cupid
Creddyy
Cupid
4,572
3,184
218
2,800
8,863
2,292
0
0
8,863
0
27,010
L
Janus
Jukezs
Janus
2,356
265
0
235
5,931
1,287
0
2,191
3,606
35,128
0
L
Mercury
MVPpsh
Mercury
4,112
2,307
0
1,023
9,757
2,191
0
962
8,685
0
32,419
W
4,646
437
0
2,325
4,461
1,374
288
2,148
2,119
43,571
0
W
Amaterasu
TankRatatoskr
Amaterasu
9,225
3,950
586
4,955
12,803
6,246
156
3,089
9,672
0
34,729
L
3,378
219
0
1,931
10,379
5,731
0
1,711
8,547
8,984
0
L
Cerberus
5,286
96
0
1,691
5,642
3,765
334
1,731
3,583
37,502
0
W
Horus
akf0602
Horus
3,646
1,009
265
446
5,984
2,114
276
704
5,276
0
42,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
37,088
289
Minions Killed
352
0
Camps Cleared
0
1,130,966
Distance Traveled
1,260,462
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,925
533
68
5
0
258,673
5
W
Cthulhu
6,118
471
50
4
0
233,386
0
L
Cupid
5,695
438
51
4
0
211,163
2
L
Janus
6,303
485
77
6
0
235,009
5
L
Mercury
6,516
501
48
4
0
251,599
2
W
Scylla
8,226
633
100
8
0
239,792
5
W
Amaterasu
8,122
625
48
4
0
264,601
2
L
Bacchus
5,386
414
8
1
0
232,660
2
L
Cerberus
7,173
552
105
8
0
200,535
0
W
Horus
7,697
592
86
7
0
264,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role