Player Matchup

Tyr
Tyr
CriticalHazards
Tyr
Level 8
God Stats
0W - 2L
1,328 SR
Queue Stats
11W - 29L
1,273 Elo+
Party 1
Loki
Loki
JPyzzle
Loki
Level 26
God Stats
3W - 3L
1,570 SR
Queue Stats
66W - 75L
1,403 Elo+
Party 1
Merlin
Merlin
Viirals
Merlin
Level 20
God Stats
3W - 5L
1,556 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 1
Team Averages
Level 18
1,485 SR
1,394 Elo+

VS

Team Averages
Level 60
1,640 SR
1,568 Elo+
Hercules
Hercules
TheDominantDaddy
Hercules
Level 145
God Stats
15W - 7L
1,690 SR
Queue Stats
305W - 194L
1,677 Elo+
Party 2
Izanami
Izanami
TotallyZooted
Izanami
Level 8
God Stats
8W - 2L
1,844 SR
Queue Stats
10W - 6L
1,763 Elo+
Party 2
Thoth
Thoth
urbancryptid
Thoth
Level 28
God Stats
3W - 6L
1,385 SR
Queue Stats
114W - 196L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,965
597
3,286
10,339
8,376
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
JPyzzle
Loki
8
0 / 4 / 1
5,963
596
2,581
6,124
1,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Viirals
Merlin
10
2 / 7 / 0
6,638
664
7,484
7,910
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 14
8,643
864
6,085
10,416
8,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
13
12 / 0 / 6
9,394
939
8,234
6,230
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 2 / 13
7,493
749
4,787
4,691
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
21
21
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Loki
JPyzzle
Loki
0
4
1
0.13
W
6
0
14
13
W
Izanami
12
0
6
15
L
Merlin
Viirals
Merlin
2
7
0
0.29
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,351
Damage
19,106
24,373
Taken
21,337
12,621
Mitigated
13,684
2,290
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,286
959
0
740
10,339
8,376
0
2,569
7,206
0
6,578
L
Loki
JPyzzle
Loki
2,581
262
0
846
6,124
1,815
0
671
5,206
0
17,609
W
6,085
1,908
0
4,940
10,416
8,792
78
3,158
6,960
0
19,130
W
Izanami
8,234
6,474
0
875
6,230
3,382
2,838
1,165
4,902
0
45,993
L
Merlin
Viirals
Merlin
7,484
370
0
704
7,910
2,430
0
942
6,676
27,028
0
W
4,787
234
0
1,089
4,691
1,510
248
2,465
1,966
14,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,566
Gold Earned
25,530
97
Minions Killed
133
0
Camps Cleared
0
464,845
Distance Traveled
536,884
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,965
597
8
1
0
129,691
0
L
Loki
5,963
596
36
4
0
180,510
2
W
Hercules
8,643
864
31
3
0
187,914
2
W
Izanami
9,394
939
81
8
0
176,308
5
L
Merlin
6,638
664
53
5
0
154,644
0
W
Thoth
7,493
749
21
2
0
172,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role