Player Matchup

Merlin
Merlin
HeavyKingLion
Merlin
Level 11
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo
Neith
Neith
JPdeathGun
Neith
Level 30
God Stats
10W - 6L
1,584 SR
Queue Stats
14W - 7L
1,557 Elo+
Solo
Danzaburou
Danzaburou
Ram-bone69
Danzaburou
Level 24
God Stats
13W - 11L
1,478 SR
Queue Stats
14W - 13L
1,403 Elo+
Party 2
Loki
Loki
RichHomi3Zay215
Loki
Level 27
God Stats
7W - 4L
1,722 SR
Queue Stats
139W - 148L
1,444 Elo+
Solo
Chiron
Chiron
tsap810
Chiron
Level 23
God Stats
13W - 13L
1,420 SR
Queue Stats
13W - 13L
1,366 Elo+
Party 2
Team Averages
Level 23
1,493 SR
1,401 Elo+

VS

Team Averages
Level 20
1,496 SR
1,429 Elo+
Hercules
Hercules
MadJackRackum
Hercules
Level 18
God Stats
1W - 3L
1,383 SR
Queue Stats
29W - 37L
1,310 Elo+
Party 1
Cernunnos
Cernunnos
Seeksie
Cernunnos
Level 26
God Stats
35W - 36L
1,551 SR
Queue Stats
135W - 152L
1,430 Elo+
Party 1
Odin
Odin
SmokedOutMartian
Odin
Level 18
God Stats
13W - 11L
1,684 SR
Queue Stats
15W - 16L
1,520 Elo+
Party 3
Olorun
Olorun
SquareJarl12658
Olorun
Level 7
God Stats
16W - 35L
1,398 SR
Queue Stats
20W - 45L
1,381 Elo+
Solo
Cupid
Cupid
bigswoo32
Cupid
Level 29
God Stats
18W - 22L
1,462 SR
Queue Stats
18W - 24L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 22
12,666
974
13,419
10,132
4,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
8 / 3 / 26
13,548
1,042
22,014
17,876
8,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Ram-bone69
Danzaburou
20
12 / 1 / 18
14,590
1,122
23,507
12,671
6,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 1 / 12
13,217
1,017
15,562
11,848
5,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
tsap810
Chiron
20
11 / 2 / 24
13,869
1,067
25,292
18,641
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MadJackRackum
Hercules
17
1 / 13 / 4
10,959
843
13,901
30,421
30,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Seeksie
Cernunnos
18
0 / 6 / 5
11,339
872
16,445
21,204
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 9 / 4
11,910
916
16,106
24,605
10,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 10 / 4
11,540
888
6,611
17,358
6,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
bigswoo32
Cupid
17
3 / 5 / 3
11,845
911
11,559
15,161
5,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
28
43
Kills
8
8
Deaths
43
102
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
22
14
W
Neith
8
3
26
7
L
Hercules
MadJackRackum
Hercules
1
13
4
0.23
W
Danzaburou
Ram-bone69
Danzaburou
12
1
18
21
W
9
1
12
15
L
Cernunnos
Seeksie
Cernunnos
0
6
5
0.42
L
3
9
4
0.56
L
1
10
4
0.3
L
Cupid
bigswoo32
Cupid
3
5
3
0.9
W
Chiron
tsap810
Chiron
11
2
24
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,794
Damage
64,622
71,168
Taken
108,749
33,517
Mitigated
59,748
16,868
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,419
1,001
0
534
10,132
4,694
0
1,546
8,586
48,889
0
W
Neith
22,014
15,592
1,096
6,843
17,876
8,928
0
1,482
16,169
0
47,478
L
Hercules
MadJackRackum
Hercules
13,901
3,144
0
2,868
30,421
30,194
0
5,454
24,967
0
32,041
W
Danzaburou
Ram-bone69
Danzaburou
23,507
11,825
0
1,438
12,671
6,147
0
1,423
11,177
0
34,929
W
15,562
6,560
0
869
11,848
5,612
0
577
11,097
0
34,655
L
Cernunnos
Seeksie
Cernunnos
16,445
5,105
0
3,941
21,204
7,524
0
2,879
18,325
0
59,312
L
16,106
2,757
0
850
24,605
10,478
0
970
23,635
0
30,635
L
6,611
2,880
407
739
17,358
6,373
0
2,659
14,699
34,796
0
L
Cupid
bigswoo32
Cupid
11,559
4,269
0
49
15,161
5,179
0
1,457
13,704
0
25,961
W
Chiron
tsap810
Chiron
25,292
18,482
2,393
3,695
18,641
8,136
0
1,583
16,958
0
38,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,890
Gold Earned
57,593
262
Minions Killed
257
9
Camps Cleared
3
1,057,969
Distance Traveled
1,043,348
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,666
974
89
7
1
220,207
0
W
Neith
13,548
1,042
66
5
0
155,418
0
L
Hercules
10,959
843
46
4
0
205,685
0
W
Danzaburou
14,590
1,122
35
3
1
220,377
0
W
Loki
13,217
1,017
34
3
7
238,207
0
L
Cernunnos
11,339
872
87
7
1
194,311
0
L
Odin
11,910
916
27
2
1
243,258
1
L
Olorun
11,540
888
58
4
1
171,021
4
L
Cupid
11,845
911
39
3
0
229,073
0
W
Chiron
13,869
1,067
38
3
0
223,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role