Player Matchup

Da Ji
Da Ji
ArcticMonkey69-d
Da Ji
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
OBreezy_1759
Vulcan
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
8W - 9L
1,592 Elo+
Solo
Mulan
Mulan
dearne1234
Mulan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,483 Elo+
Party 2
Team Averages
Level 86
1,418 SR
1,525 Elo+

VS

Team Averages
Level 78
1,559 SR
1,657 Elo+
Odin
Odin
Criaric
Odin
Level 48
God Stats
3W - 7L
1,517 SR
Queue Stats
73W - 84L
1,657 Elo+
Party 1
Heimdallr
Heimdallr
GreatGuardianGod
Heimdallr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,657 Elo+
Party 1
Scylla
Scylla
lil_stratus_
Scylla
Level 89
God Stats
4W - 6L
1,659 SR
Queue Stats
82W - 94L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 11
10,077
672
7,857
8,469
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
15
1 / 5 / 11
10,429
695
10,586
8,186
2,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
15
12 / 4 / 2
12,479
832
10,659
16,827
10,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Criaric
Odin
13
2 / 3 / 9
9,769
651
7,005
10,482
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
13
4 / 7 / 8
10,080
672
6,528
12,761
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
15
7 / 6 / 6
11,123
742
11,717
11,665
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
14
Kills
13
13
Deaths
16
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Odin
Criaric
Odin
2
3
9
2.17
L
Heimdallr
4
7
8
1.14
W
Vulcan
1
5
11
1.3
W
Mulan
12
4
2
3.25
L
Scylla
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
25,250
33,482
Taken
34,908
16,926
Mitigated
13,214
3,145
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,857
1,371
0
166
8,469
3,450
152
3,434
4,838
0
17,408
L
Odin
Criaric
Odin
7,005
1,269
616
1,234
10,482
5,141
761
2,540
7,942
0
29,844
L
Heimdallr
6,528
2,355
183
1,464
12,761
4,511
0
3,292
9,469
0
21,152
W
Vulcan
10,586
2,024
0
658
8,186
2,910
1,145
2,598
5,332
55,273
0
W
Mulan
10,659
862
0
2,321
16,827
10,566
1,362
5,918
10,363
0
44,979
L
Scylla
11,717
516
405
3,592
11,665
3,562
681
4,789
6,876
47,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
30,972
165
Minions Killed
156
0
Camps Cleared
0
867,096
Distance Traveled
685,386
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,077
672
19
1
0
317,915
5
L
Odin
9,769
651
34
2
0
277,761
2
L
Heimdallr
10,080
672
32
2
0
188,168
2
W
Vulcan
10,429
695
87
6
0
250,693
1
W
Mulan
12,479
832
59
4
0
298,488
5
L
Scylla
11,123
742
90
6
0
219,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role