Player Matchup

Scylla
Scylla
ChevezXD5
Scylla
Level 69
God Stats
1W - 1L
1,583 SR
Queue Stats
24W - 16L
1,587 Elo+
Party 2
Bellona
Bellona
Psigma-_-Punch
Bellona
Level 84
God Stats
9W - 2L
1,758 SR
Queue Stats
30W - 22L
1,566 Elo+
Party 2
Pele
Pele
Shadow_T-1
Pele
Level 126
God Stats
5W - 3L
1,454 SR
Queue Stats
170W - 157L
1,708 Elo+
Party 3
Sobek
Sobek
franz1094
Sobek
Level 144
God Stats
1W - 0L
1,705 SR
Queue Stats
163W - 139L
1,666 Elo+
Party 3
Anhur
Anhur
sfrench101
Anhur
Level 145
God Stats
21W - 15L
1,626 SR
Queue Stats
220W - 203L
1,630 Elo+
Party 3
Team Averages
Level 114
1,625 SR
1,631 Elo+

VS

Team Averages
Level 108
1,645 SR
1,595 Elo+
Ne Zha
Ne Zha
LeBlanc13
Ne Zha
Level 138
God Stats
1W - 2L
1,737 SR
Queue Stats
159W - 149L
1,691 Elo+
Party 1
Rama
Rama
Orbitzzzzzz
Rama
Level 65
God Stats
5W - 2L
1,677 SR
Queue Stats
18W - 14L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pope Broussard
Tsukuyomi
Level 87
God Stats
4W - 4L
1,591 SR
Queue Stats
208W - 227L
1,587 Elo+
Solo
Athena
Athena
PpMcStinky
Athena
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
thelilmelo
Chronos
Level 114
God Stats
1W - 1L
1,721 SR
Queue Stats
98W - 102L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChevezXD5
Scylla
17
10 / 0 / 3
10,405
650
15,401
6,514
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 0
9,513
595
8,311
10,753
12,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 4
8,172
511
5,267
11,017
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
franz1094
Sobek
12
1 / 2 / 12
7,629
477
6,970
14,320
10,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
16
7 / 0 / 4
9,603
600
8,458
8,132
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LeBlanc13
Ne Zha
17
1 / 3 / 2
9,716
607
7,107
14,142
10,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 6 / 1
6,954
435
3,139
10,409
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Pope Broussard
Tsukuyomi
10
1 / 5 / 2
6,924
433
5,427
10,280
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
PpMcStinky
Athena
12
3 / 7 / 3
7,726
483
7,029
17,381
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
thelilmelo
Chronos
14
1 / 3 / 1
8,234
515
6,348
11,535
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
6
6
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChevezXD5
Scylla
10
0
3
11.5
L
Ne Zha
LeBlanc13
Ne Zha
1
3
2
0.67
L
0
6
1
0.08
L
Tsukuyomi
Pope Broussard
Tsukuyomi
1
5
2
0.4
L
Athena
PpMcStinky
Athena
3
7
3
0.64
W
3
1
0
3
W
3
3
4
1.67
W
Sobek
franz1094
Sobek
1
2
12
3.5
W
Anhur
7
0
4
9
L
Chronos
thelilmelo
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
29,050
50,736
Taken
63,747
31,788
Mitigated
31,805
20,714
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChevezXD5
Scylla
15,401
1,254
0
2,285
6,514
2,297
1,297
2,441
4,073
71,867
0
L
Ne Zha
LeBlanc13
Ne Zha
7,107
3,496
0
6,685
14,142
10,519
218
2,141
11,953
0
74,195
L
3,139
2,871
0
1,904
10,409
2,432
0
1,668
8,733
0
32,959
L
Tsukuyomi
Pope Broussard
Tsukuyomi
5,427
1,052
0
3,120
10,280
3,356
0
3,416
6,716
0
33,603
L
Athena
PpMcStinky
Athena
7,029
3,024
0
890
17,381
10,306
17
8,253
9,024
29,946
0
W
8,311
1,684
0
3,540
10,753
12,329
203
847
9,906
12,178
46,964
W
5,267
1,179
0
4,564
11,017
4,048
0
2,537
8,480
0
41,308
W
Sobek
franz1094
Sobek
6,970
1,143
311
6,147
14,320
10,080
618
5,612
8,708
25,877
0
W
Anhur
8,458
4,616
0
3,867
8,132
3,034
2,055
1,650
6,482
0
65,154
L
Chronos
thelilmelo
Chronos
6,348
3,393
0
2,959
11,535
5,192
1,294
8,095
3,144
53,105
3,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
39,554
471
Minions Killed
444
0
Camps Cleared
0
1,578,205
Distance Traveled
1,509,485
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,405
650
118
7
0
327,702
1
L
Ne Zha
9,716
607
149
9
0
334,672
2
L
Rama
6,954
435
70
4
0
272,422
1
L
Tsukuyomi
6,924
433
69
4
0
260,668
2
L
Athena
7,726
483
37
2
0
340,674
4
W
Bellona
9,513
595
123
8
0
317,141
1
W
Pele
8,172
511
77
5
0
338,368
0
W
Sobek
7,629
477
32
2
0
313,382
3
W
Anhur
9,603
600
121
8
0
281,612
1
L
Chronos
8,234
515
119
7
0
301,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role