Player Matchup

Pele
Pele
AgoranRefugee
Pele
Level 28
God Stats
29W - 14L
1,676 SR
Queue Stats
214W - 182L
1,582 Elo+
Party 1
Chaac
Chaac
DucklingArmy
Chaac
Level 8
God Stats
1W - 1L
1,759 SR
Queue Stats
7W - 6L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
Flakstar87
Danzaburou
Level 35
God Stats
7W - 9L
1,887 SR
Queue Stats
15W - 22L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
TOOSLAPHAPPY
Kukulkan
Level 33
God Stats
34W - 19L
1,692 SR
Queue Stats
67W - 74L
1,631 Elo+
Party 1
Ymir
Ymir
j_noobs
Ymir
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
20W - 25L
1,466 Elo+
Party 1
Team Averages
Level 24
1,755 SR
1,583 Elo+

VS

Team Averages
Level 19
1,599 SR
1,697 Elo+
Nemesis
Nemesis
BenBreaker2000
Nemesis
Level 29
God Stats
53W - 55L
1,596 SR
Queue Stats
319W - 323L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Dravici
Danzaburou
Level 14
God Stats
2W - 2L
1,743 SR
Queue Stats
2W - 2L
1,635 Elo+
Solo
Ullr
Ullr
Existing GT
Ullr
Level 5
God Stats
3W - 0L
1,630 SR
Queue Stats
7W - 3L
1,720 Elo+
Solo
Bellona
Bellona
Lxnxn
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
513W - 503L
1,803 Elo+
Solo
Hel
Hel
Moonxleaf
Hel
Level 22
God Stats
1W - 0L
1,528 SR
Queue Stats
6W - 5L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,086
545
5,071
8,110
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,254
481
4,323
8,257
6,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Flakstar87
Danzaburou
8
3 / 2 / 1
5,797
446
4,778
4,661
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
TOOSLAPHAPPY
Kukulkan
12
1 / 3 / 1
6,692
515
1,392
3,465
1,215
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
j_noobs
Ymir
11
1 / 2 / 3
6,293
484
1,228
5,751
3,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,025
540
5,649
10,099
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dravici
Danzaburou
10
0 / 4 / 0
5,624
433
1,594
7,668
1,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 0 / 1
8,469
651
3,796
4,174
1,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Lxnxn
Bellona
12
0 / 0 / 0
7,041
542
2,975
6,591
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 3 / 3
5,944
457
2,213
5,054
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
7
7
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
3
3
0
1
W
Danzaburou
Dravici
Danzaburou
0
4
0
0
L
0
0
0
0
W
4
0
1
4.5
L
Danzaburou
Flakstar87
Danzaburou
3
2
1
1.75
W
Bellona
Lxnxn
Bellona
0
0
0
0
W
0
3
3
0.5
L
Kukulkan
TOOSLAPHAPPY
Kukulkan
1
3
1
0.5
L
Ymir
j_noobs
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
16,227
30,244
Taken
33,586
14,557
Mitigated
13,251
10,985
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,071
936
0
4,396
8,110
2,579
0
320
7,790
0
43,920
W
5,649
1,820
0
3,565
10,099
3,501
0
840
9,234
0
40,568
W
Danzaburou
Dravici
Danzaburou
1,594
663
0
299
7,668
1,880
985
406
7,262
0
23,214
L
4,323
292
0
3,456
8,257
6,191
0
0
7,919
0
30,284
W
3,796
969
0
500
4,174
1,622
693
846
3,328
0
57,016
L
Danzaburou
Flakstar87
Danzaburou
4,778
1,772
0
1,897
4,661
1,325
168
678
3,983
0
26,098
W
Bellona
Lxnxn
Bellona
2,975
1,039
0
2,357
6,591
5,178
132
0
6,191
0
39,103
W
2,213
209
2,987
1,896
5,054
1,070
280
528
4,526
21,034
0
L
Kukulkan
TOOSLAPHAPPY
Kukulkan
1,392
70
0
745
3,465
1,215
0
0
3,465
35,373
0
L
Ymir
j_noobs
Ymir
1,228
520
0
491
5,751
3,247
96
1,215
4,536
14,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
34,103
329
Minions Killed
386
0
Camps Cleared
0
1,160,640
Distance Traveled
1,250,686
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,086
545
90
7
0
308,539
4
W
Nemesis
7,025
540
80
6
0
274,067
5
W
Danzaburou
5,624
433
44
3
0
228,735
0
L
Chaac
6,254
481
80
6
0
250,154
3
W
Ullr
8,469
651
120
9
0
247,368
3
L
Danzaburou
5,797
446
47
4
0
136,999
2
W
Bellona
7,041
542
91
7
0
263,363
6
W
Hel
5,944
457
51
4
0
237,153
1
L
Kukulkan
6,692
515
78
6
0
220,096
4
L
Ymir
6,293
484
34
3
0
244,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role