Player Matchup

Apollo
Apollo
Delta7777
Apollo
Level 28
God Stats
6W - 7L
1,547 SR
Queue Stats
115W - 77L
1,682 Elo+
Party 1
Bellona
Bellona
HeavenDevourer
Bellona
Level 14
God Stats
6W - 7L
1,519 SR
Queue Stats
81W - 65L
1,496 Elo+
Solo
Agni
Agni
MAFIABUZZD100
Agni
Level 10
God Stats
5W - 1L
1,917 SR
Queue Stats
134W - 125L
1,805 Elo+
Solo
Amaterasu
Amaterasu
Rogueicedragon
Amaterasu
Level 18
God Stats
2W - 3L
1,709 SR
Queue Stats
26W - 20L
1,655 Elo+
Party 1
Bastet
Bastet
gingersnap68
Bastet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 231L
1,639 Elo+
Solo
Team Averages
Level 20
1,638 SR
1,655 Elo+

VS

Team Averages
Level 20
1,573 SR
1,669 Elo+
Neith
Neith
ChickenAdobo100
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,533 Elo+
Solo
Scylla
Scylla
LickMyNick1020
Scylla
Level 18
God Stats
10W - 6L
1,672 SR
Queue Stats
99W - 84L
1,876 Elo+
Solo
Bellona
Bellona
NieRauT
Bellona
Level 29
God Stats
3W - 3L
1,440 SR
Queue Stats
24W - 24L
1,587 Elo+
Solo
Tyr
Tyr
ZacroHack
Tyr
Level 19
God Stats
17W - 9L
1,754 SR
Queue Stats
60W - 38L
1,631 Elo+
Solo
Ymir
Ymir
im985aj
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Delta7777
Apollo
12
1 / 2 / 3
6,867
458
4,168
8,345
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 5 / 1
8,296
553
9,410
18,207
13,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 5
8,971
598
11,785
7,878
2,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Rogueicedragon
Amaterasu
10
0 / 4 / 4
6,415
428
1,662
9,137
3,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
13
7 / 4 / 3
7,974
532
7,464
11,122
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
7,777
518
7,082
9,669
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 2
7,992
533
2,298
7,017
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NieRauT
Bellona
15
6 / 5 / 1
9,046
603
13,462
12,001
12,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 3 / 7
8,495
566
8,886
11,740
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
im985aj
Ymir
12
0 / 2 / 10
7,675
512
5,114
9,646
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
16
Kills
18
18
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Apollo
Delta7777
Apollo
1
2
3
1.25
L
4
5
1
0.9
W
3
3
2
1.33
L
4
3
5
2.17
W
Bellona
NieRauT
Bellona
6
5
1
1.3
L
Amaterasu
Rogueicedragon
Amaterasu
0
4
4
0.5
W
5
3
7
2.83
L
Bastet
7
4
3
2.13
W
Ymir
im985aj
Ymir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
36,842
54,689
Taken
50,073
24,724
Mitigated
31,051
15,608
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,082
4,307
0
3,757
9,669
3,615
1,072
2,662
7,007
0
47,914
L
Apollo
Delta7777
Apollo
4,168
2,446
0
1,609
8,345
2,207
0
1,763
6,582
0
39,186
L
9,410
5,030
0
6,660
18,207
13,351
307
737
17,446
0
51,693
W
2,298
87
0
700
7,017
2,358
34
3,342
3,675
34,983
0
L
11,785
823
0
3,339
7,878
2,514
438
874
6,964
64,017
0
W
Bellona
NieRauT
Bellona
13,462
7,093
0
2,407
12,001
12,249
66
0
12,001
0
62,033
L
Amaterasu
Rogueicedragon
Amaterasu
1,662
570
0
1,807
9,137
3,324
0
2,343
6,794
0
12,270
W
8,886
1,315
0
3,375
11,740
5,226
0
3,059
8,681
0
44,184
L
Bastet
7,464
2,599
0
2,193
11,122
3,328
5
1,543
9,491
0
28,283
W
Ymir
im985aj
Ymir
5,114
933
0
2,707
9,646
7,603
296
2,722
6,924
28,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
40,985
367
Minions Killed
414
0
Camps Cleared
0
1,340,770
Distance Traveled
1,371,666
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,777
518
84
6
0
245,398
4
L
Apollo
6,867
458
75
5
0
268,831
2
L
Bellona
8,296
553
105
7
0
253,503
0
W
Scylla
7,992
533
84
6
0
274,461
3
L
Agni
8,971
598
110
7
0
255,903
2
W
Bellona
9,046
603
117
8
0
253,171
1
L
Amaterasu
6,415
428
25
2
0
264,427
0
W
Tyr
8,495
566
74
5
0
336,582
3
L
Bastet
7,974
532
52
3
0
298,106
4
W
Ymir
7,675
512
55
4
0
262,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role