Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DrG0nz0
Eset
Level 154
God Stats
3W - 7L
1,500 SR
Queue Stats
391W - 423L
1,492 Elo+
Solo
Janus
Janus
FowlerSniper
Janus
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 54L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
J NaTaS
Tsukuyomi
Level 144
God Stats
0W - 2L
1,240 SR
Queue Stats
69W - 78L
1,479 Elo+
Solo
Osiris
Osiris
Souljaa Legion
Osiris
Level 68
God Stats
8W - 8L
1,702 SR
Queue Stats
515W - 551L
1,522 Elo+
Solo
Team Averages
Level 126
1,488 SR
1,488 Elo+

VS

Team Averages
Level 131
1,564 SR
1,508 Elo+
Loki
Loki
Blind Pierre
Loki
Level 152
God Stats
7W - 12L
1,700 SR
Queue Stats
861W - 889L
1,428 Elo+
Party 1
Medusa
Medusa
Santosalvfco11
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 85L
1,575 Elo+
Solo
Izanami
Izanami
SuperDookie25
Izanami
Level 88
God Stats
3W - 0L
1,843 SR
Queue Stats
88W - 87L
1,533 Elo+
Solo
Artio
Artio
real_monstar93
Artio
Level 148
God Stats
7W - 5L
1,500 SR
Queue Stats
710W - 711L
1,530 Elo+
Solo
Xbalanque
Xbalanque
throwingas35
Xbalanque
Level 156
God Stats
7W - 4L
1,276 SR
Queue Stats
315W - 280L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 3 / 9
8,711
726
6,725
16,375
15,078
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
DrG0nz0
Eset
12
1 / 8 / 5
8,457
705
11,282
13,023
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 3
10,265
855
13,604
8,733
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
J NaTaS
Tsukuyomi
15
2 / 7 / 7
9,362
780
11,869
13,746
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 4 / 6
9,028
752
12,839
13,295
10,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
10,214
851
7,520
10,024
4,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 17
10,648
887
12,624
13,627
6,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
15
2 / 3 / 15
9,480
790
8,657
10,244
4,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 18
10,545
879
9,891
23,438
26,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
throwingas35
Xbalanque
18
10 / 1 / 15
11,063
922
20,211
12,480
6,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
10
Kills
25
25
Deaths
10
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
9
1.83
W
6
2
13
6.25
L
Eset
DrG0nz0
Eset
1
8
5
0.44
L
3
3
3
1.5
L
Tsukuyomi
J NaTaS
Tsukuyomi
2
7
7
0.79
W
3
2
17
5.75
L
3
4
6
1.5
W
Izanami
2
3
15
3.17
W
4
2
18
6.5
W
Xbalanque
throwingas35
Xbalanque
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,319
Damage
58,903
65,172
Taken
69,813
41,731
Mitigated
48,086
24,320
Healing
26,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,725
948
876
5,653
16,375
15,078
260
3,572
12,803
0
10,044
W
7,520
716
2,783
1,342
10,024
4,564
795
2,606
7,418
0
19,916
L
Eset
DrG0nz0
Eset
11,282
376
2,058
2,939
13,023
4,150
0
915
12,108
22,292
0
L
13,604
190
3,144
2,156
8,733
3,382
242
1,349
7,384
35,831
0
L
Tsukuyomi
J NaTaS
Tsukuyomi
11,869
2,144
2,333
2,063
13,746
8,510
1,328
1,533
12,213
0
24,159
W
12,624
3,516
1,164
1,067
13,627
6,020
1,104
6,917
6,710
0
37,006
L
12,839
5,123
1,643
1,455
13,295
10,611
1,319
2,522
10,773
0
19,089
W
Izanami
8,657
4,708
1,314
1,472
10,244
4,505
1,216
3,236
7,008
0
28,082
W
9,891
747
4,326
8,802
23,438
26,788
102
7,091
16,347
13,907
0
W
Xbalanque
throwingas35
Xbalanque
20,211
9,840
1,532
2,761
12,480
6,209
2,060
5,036
7,444
0
30,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,823
Gold Earned
51,950
109
Minions Killed
147
0
Camps Cleared
0
1,059,450
Distance Traveled
1,132,704
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,711
726
6
1
0
235,320
1
W
Loki
10,214
851
32
3
0
282,025
0
L
Eset
8,457
705
20
2
0
176,356
0
L
Janus
10,265
855
40
3
0
228,495
4
L
Tsukuyomi
9,362
780
28
2
0
200,611
3
W
Medusa
10,648
887
52
4
0
231,076
1
L
Osiris
9,028
752
15
1
0
218,668
1
W
Izanami
9,480
790
34
3
0
183,608
0
W
Artio
10,545
879
4
0
0
233,755
3
W
Xbalanque
11,063
922
25
2
0
202,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role