Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Arctic9791091
Loki
Level 29
God Stats
9W - 18L
1,335 SR
Queue Stats
62W - 70L
1,455 Elo+
Party 3
Ymir
Ymir
GiddyCapp
Ymir
Level 38
God Stats
30W - 23L
1,640 SR
Queue Stats
110W - 90L
1,534 Elo+
Party 3
Scylla
Scylla
Juul4School420
Scylla
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,461 Elo+
Party 1
Skadi
Skadi
screenem
Skadi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,583 Elo+
Party 3
Team Averages
Level 51
1,495 SR
1,507 Elo+

VS

Team Averages
Level 60
1,542 SR
1,442 Elo+
Ganesha
Ganesha
AnakinSkywalk903
Ganesha
Level 37
God Stats
1W - 2L
1,694 SR
Queue Stats
13W - 28L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Mari 4PF
Heimdallr
Level 87
God Stats
9W - 12L
1,436 SR
Queue Stats
277W - 262L
1,453 Elo+
Party 2
Neith
Neith
PDX Cloud
Neith
Level 29
God Stats
57W - 58L
1,496 SR
Queue Stats
289W - 286L
1,415 Elo+
Party 2
Chang'e
Chang'e
Psuee
Chang'e
Level 57
God Stats
8W - 11L
1,379 SR
Queue Stats
659W - 637L
1,445 Elo+
Party 2
He Bo
He Bo
Spusten
He Bo
Level 88
God Stats
3W - 3L
1,705 SR
Queue Stats
246W - 246L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 9
7,351
490
5,980
12,322
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 5
7,331
489
3,752
10,108
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
6 / 2 / 10
8,667
578
10,823
8,664
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 1 / 5
9,404
627
9,170
7,450
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
screenem
Skadi
12
9 / 4 / 10
8,084
539
11,136
6,256
1,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
6,351
423
2,864
10,225
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Mari 4PF
Heimdallr
13
5 / 7 / 4
8,406
560
6,913
12,690
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
PDX Cloud
Neith
9
1 / 9 / 2
6,125
408
3,169
9,858
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Psuee
Chang'e
13
3 / 4 / 3
7,683
512
8,551
10,160
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Spusten
He Bo
13
6 / 4 / 2
8,055
537
9,241
9,447
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
28
Kills
15
15
Deaths
28
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
9
1.83
L
0
4
6
0.75
W
2
5
5
0.9
W
Ymir
6
2
10
5.5
W
10
1
5
12.5
L
Heimdallr
Mari 4PF
Heimdallr
5
7
4
1
L
Neith
PDX Cloud
Neith
1
9
2
0.22
L
Chang'e
Psuee
Chang'e
3
4
3
1.13
L
He Bo
Spusten
He Bo
6
4
2
1.75
W
Skadi
screenem
Skadi
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,861
Damage
30,738
44,800
Taken
52,380
19,068
Mitigated
22,375
11,752
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,980
852
0
3,284
12,322
7,151
50
7,413
4,841
0
28,321
L
2,864
230
393
1,197
10,225
5,703
0
3,344
6,795
12,481
0
W
3,752
1,302
0
2,305
10,108
3,491
0
4,555
5,461
0
32,192
W
Ymir
10,823
2,202
0
2,197
8,664
4,272
0
3,257
5,336
41,502
0
W
9,170
2,306
0
3,194
7,450
2,479
309
3,072
4,219
61,448
0
L
Heimdallr
Mari 4PF
Heimdallr
6,913
2,241
0
1,286
12,690
4,250
0
5,795
6,701
0
40,379
L
Neith
PDX Cloud
Neith
3,169
798
0
949
9,858
2,482
1,008
4,799
5,027
0
22,526
L
Chang'e
Psuee
Chang'e
8,551
221
377
4,281
10,160
7,108
916
2,178
7,607
41,111
0
L
He Bo
Spusten
He Bo
9,241
870
0
2,777
9,447
2,832
0
3,497
5,757
41,200
0
W
Skadi
screenem
Skadi
11,136
6,297
282
490
6,256
1,675
942
1,890
3,946
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,837
Gold Earned
36,620
333
Minions Killed
280
0
Camps Cleared
0
1,491,653
Distance Traveled
1,250,823
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,351
490
62
4
0
303,099
2
L
Ganesha
6,351
423
2
0
0
286,782
1
W
Loki
7,331
489
66
4
0
314,549
0
W
Ymir
8,667
578
56
4
0
285,589
0
W
Scylla
9,404
627
117
8
0
300,504
2
L
Heimdallr
8,406
560
66
4
0
246,937
1
L
Neith
6,125
408
42
3
0
238,547
0
L
Chang'e
7,683
512
86
6
0
227,679
3
L
He Bo
8,055
537
84
6
0
250,878
0
W
Skadi
8,084
539
32
2
0
287,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role