Player Matchup

Ymir
Ymir
JC1ay
Ymir
Level 115
God Stats
1W - 0L
1,947 SR
Queue Stats
40W - 44L
1,303 Elo+
Party 2
Hercules
Hercules
KingSlothy
Hercules
Level 81
God Stats
6W - 3L
1,832 SR
Queue Stats
59W - 63L
1,473 Elo+
Party 2
Camazotz
Camazotz
Tizzer8
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,422 Elo+
Party 2
Anubis
Anubis
YaBoiVonLongRod
Anubis
Level 29
God Stats
14W - 8L
1,523 SR
Queue Stats
39W - 50L
1,512 Elo+
Party 2
Neith
Neith
halfmantwo
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,496 Elo+
Party 2
Team Averages
Level 54
1,660 SR
1,441 Elo+

VS

Team Averages
Level 64
1,627 SR
1,471 Elo+
Cerberus
Cerberus
ImpliedLizard
Cerberus
Level 125
God Stats
4W - 2L
1,725 SR
Queue Stats
252W - 239L
1,495 Elo+
Solo
Apollo
Apollo
Mulan-is-Bae
Apollo
Level 18
God Stats
2W - 1L
1,827 SR
Queue Stats
66W - 30L
1,539 Elo+
Party 1
Izanami
Izanami
Slayer5698
Izanami
Level 27
God Stats
24W - 17L
1,535 SR
Queue Stats
94W - 111L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
Squishy0530
Nu Wa
Level 105
God Stats
14W - 16L
1,335 SR
Queue Stats
208W - 240L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
WorldTurtle
Ao Kuang
Level 44
God Stats
8W - 8L
1,713 SR
Queue Stats
117W - 132L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JC1ay
Ymir
11
1 / 0 / 6
7,902
494
2,776
6,441
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
KingSlothy
Hercules
14
1 / 0 / 1
8,346
522
6,936
12,651
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Tizzer8
Camazotz
13
0 / 2 / 1
7,722
483
1,562
11,567
3,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
4 / 1 / 4
9,472
592
5,678
6,736
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
17
10 / 0 / 1
10,564
660
11,217
10,182
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImpliedLizard
Cerberus
2
0 / 0 / 0
4,929
308
0
0
0
Apollo
15
2 / 2 / 0
9,104
569
12,197
14,634
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Slayer5698
Izanami
14
0 / 6 / 0
8,655
541
5,237
9,242
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 1
8,526
533
3,037
5,949
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
WorldTurtle
Ao Kuang
13
0 / 6 / 1
7,592
475
2,989
11,852
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ImpliedLizard
Cerberus
0
0
0
0
W
Ymir
JC1ay
Ymir
1
0
6
4
W
Hercules
KingSlothy
Hercules
1
0
1
1.5
L
Apollo
2
2
0
1
L
Izanami
Slayer5698
Izanami
0
6
0
0
L
1
2
1
0.75
W
Camazotz
Tizzer8
Camazotz
0
2
1
0.25
L
Ao Kuang
WorldTurtle
Ao Kuang
0
6
1
0.08
W
4
1
4
6
W
Neith
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
23,460
47,577
Taken
41,677
23,042
Mitigated
12,790
22,311
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ImpliedLizard
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
JC1ay
Ymir
2,776
603
0
1,224
6,441
4,646
0
743
5,606
22,545
0
W
Hercules
KingSlothy
Hercules
6,936
2,924
0
7,180
12,651
8,033
331
895
11,652
0
46,829
L
Apollo
12,197
7,346
0
9,454
14,634
5,811
330
795
13,489
0
69,168
L
Izanami
Slayer5698
Izanami
5,237
3,491
0
1,587
9,242
2,344
3,052
1,466
7,736
0
59,981
L
3,037
129
0
924
5,949
1,676
176
1,457
4,356
40,532
0
W
Camazotz
Tizzer8
Camazotz
1,562
235
0
5,531
11,567
3,721
219
763
10,712
0
43,221
L
Ao Kuang
WorldTurtle
Ao Kuang
2,989
697
0
2,140
11,852
2,959
0
4,476
7,292
44,955
0
W
5,678
84
0
4,294
6,736
3,110
682
2,540
4,064
68,732
0
W
Neith
11,217
5,373
0
4,082
10,182
3,532
2,952
573
9,517
0
70,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
38,806
487
Minions Killed
430
0
Camps Cleared
0
1,575,509
Distance Traveled
1,072,150
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,929
308
0
0
0
0
0
W
Ymir
7,902
494
26
2
0
342,981
9
W
Hercules
8,346
522
105
7
0
312,139
1
L
Apollo
9,104
569
132
8
0
263,276
3
L
Izanami
8,655
541
129
8
0
268,849
7
L
Nu Wa
8,526
533
97
6
0
273,579
4
W
Camazotz
7,722
483
90
6
0
330,944
3
L
Ao Kuang
7,592
475
72
5
0
266,446
2
W
Anubis
9,472
592
137
9
0
298,076
1
W
Neith
10,564
660
129
8
0
291,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role