Player Matchup

Sun Wukong
Sun Wukong
MinorPower
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 348L
1,344 Elo+
Party 2
Ra
Ra
Weeejee
Ra
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
1,023W - 950L
1,037 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zen552
Kumbhakarna
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
309W - 344L
1,416 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,266 Elo+

VS

Team Averages
Level 92
1,460 SR
1,463 Elo+
Hou Yi
Hou Yi
DeusMaGoose
Hou Yi
Level 123
God Stats
14W - 13L
1,569 SR
Queue Stats
30W - 33L
1,441 Elo+
Party 1
Hercules
Hercules
RichardNixxson
Hercules
Level 93
God Stats
5W - 4L
1,598 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 1
Ao Kuang
Ao Kuang
adyrthit
Ao Kuang
Level 60
God Stats
3W - 9L
1,213 SR
Queue Stats
245W - 407L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MinorPower
Sun Wukong
8
3 / 0 / 1
5,162
1,032
1,875
2,954
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 3
4,792
958
3,049
2,413
643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Zen552
Kumbhakarna
7
0 / 2 / 4
4,428
886
869
3,003
1,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 1 / 1
4,684
937
2,382
3,894
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
7
1 / 3 / 1
4,801
960
1,480
5,385
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
adyrthit
Ao Kuang
3
0 / 0 / 0
3,660
732
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
1
1
1.5
W
Sun Wukong
MinorPower
Sun Wukong
3
0
1
3.5
L
Hercules
1
3
1
0.5
W
1
0
3
2.5
W
Kumbhakarna
Zen552
Kumbhakarna
0
2
4
1
L
Ao Kuang
adyrthit
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,793
Damage
3,862
8,370
Taken
9,279
3,496
Mitigated
4,071
3,264
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,382
1,342
0
1,717
3,894
1,341
0
1,725
2,169
0
17,894
W
Sun Wukong
MinorPower
Sun Wukong
1,875
655
0
952
2,954
1,283
0
8
2,946
0
9,610
L
Hercules
1,480
175
0
1,805
5,385
2,730
0
2,217
3,168
0
4,452
W
3,049
274
638
633
2,413
643
197
11
2,402
19,470
0
W
Kumbhakarna
Zen552
Kumbhakarna
869
188
699
342
3,003
1,570
0
0
3,003
5,018
0
L
Ao Kuang
adyrthit
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,382
Gold Earned
13,145
58
Minions Killed
39
0
Camps Cleared
0
345,749
Distance Traveled
203,088
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,684
937
35
7
0
95,341
0
W
Sun Wukong
5,162
1,032
16
3
0
113,828
1
L
Hercules
4,801
960
4
1
0
105,219
0
W
Ra
4,792
958
37
7
0
115,251
1
W
Kumbhakarna
4,428
886
5
1
0
116,670
0
L
Ao Kuang
3,660
732
0
0
0
2,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role