Player Matchup

Sobek
Sobek
CNAMHA
Sobek
Level 143
God Stats
2W - 4L
1,680 SR
Queue Stats
109W - 103L
1,348 Elo+
Party 3
Ullr
Ullr
DaMavster
Ullr
Level 107
God Stats
3W - 2L
1,490 SR
Queue Stats
167W - 158L
1,593 Elo+
Party 2
Chronos
Chronos
Distractor08
Chronos
Level 146
God Stats
6W - 7L
1,823 SR
Queue Stats
249W - 249L
1,534 Elo+
Party 2
Ra
Ra
QueenOfQueens95
Ra
Level 150
God Stats
0W - 4L
1,500 SR
Queue Stats
180W - 175L
1,422 Elo+
Party 3
Chernobog
Chernobog
oMEGATONo
Chernobog
Level 148
God Stats
6W - 6L
1,466 SR
Queue Stats
374W - 349L
1,480 Elo+
Party 3
Team Averages
Level 139
1,592 SR
1,475 Elo+

VS

Team Averages
Level 126
1,436 SR
1,496 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ReD_50_DeaTH
Heimdallr
Level 132
God Stats
17W - 12L
1,664 SR
Queue Stats
379W - 402L
1,463 Elo+
Party 1
Bastet
Bastet
SuperDookie25
Bastet
Level 88
God Stats
1W - 1L
1,298 SR
Queue Stats
88W - 87L
1,526 Elo+
Solo
Horus
Horus
k-bone_89
Horus
Level 155
God Stats
2W - 2L
1,446 SR
Queue Stats
196W - 197L
1,535 Elo+
Party 1
Xbalanque
Xbalanque
wolf_cry64
Xbalanque
Level 127
God Stats
4W - 6L
1,272 SR
Queue Stats
207W - 229L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CNAMHA
Sobek
20
4 / 5 / 22
11,890
743
13,126
22,872
33,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
5 / 6 / 12
11,155
697
9,205
17,796
13,676
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Distractor08
Chronos
20
5 / 4 / 18
12,260
766
16,199
19,785
9,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 16
12,125
758
11,581
16,680
9,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
oMEGATONo
Chernobog
18
11 / 6 / 10
11,937
746
16,158
17,790
9,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 7 / 10
11,149
697
19,611
19,533
22,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ReD_50_DeaTH
Heimdallr
20
6 / 6 / 11
12,062
754
19,876
13,403
6,427
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
1 / 5 / 11
11,096
694
13,294
14,423
5,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
k-bone_89
Horus
18
6 / 9 / 8
12,428
777
13,139
22,414
17,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
wolf_cry64
Xbalanque
19
5 / 5 / 10
11,882
743
20,718
12,308
5,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
72
32
Kills
22
22
Deaths
32
78
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
7
10
1.29
L
Sobek
CNAMHA
Sobek
4
5
22
3
L
Ullr
5
6
12
1.83
L
Chronos
Distractor08
Chronos
5
4
18
3.5
L
7
1
16
15
W
Heimdallr
ReD_50_DeaTH
Heimdallr
6
6
11
1.92
W
1
5
11
1.3
W
Horus
k-bone_89
Horus
6
9
8
1.11
L
Chernobog
oMEGATONo
Chernobog
11
6
10
2.67
W
Xbalanque
wolf_cry64
Xbalanque
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,269
Damage
86,638
94,923
Taken
82,081
75,052
Mitigated
57,460
48,307
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,611
1,797
1,469
4,373
19,533
22,486
421
10,845
8,688
1,617
30,762
L
Sobek
CNAMHA
Sobek
13,126
457
4,460
6,282
22,872
33,663
0
133
22,358
23,542
0
L
Ullr
9,205
6,242
1,142
1,274
17,796
13,676
925
317
17,329
0
17,727
L
Chronos
Distractor08
Chronos
16,199
6,078
4,144
5,519
19,785
9,223
2,370
369
19,291
35,543
0
L
11,581
1,611
12,228
10,031
16,680
9,159
226
276
16,329
35,850
0
W
Heimdallr
ReD_50_DeaTH
Heimdallr
19,876
8,357
2,254
1,631
13,403
6,427
1,173
7,692
5,711
0
45,590
W
13,294
2,242
1,215
4,027
14,423
5,966
720
6,360
8,063
0
28,802
W
Horus
k-bone_89
Horus
13,139
5,864
1,165
2,239
22,414
17,274
407
9,728
12,686
182
20,776
L
Chernobog
oMEGATONo
Chernobog
16,158
9,687
0
3,227
17,790
9,331
380
164
17,536
0
25,052
W
Xbalanque
wolf_cry64
Xbalanque
20,718
4,410
364
789
12,308
5,307
2,854
6,281
6,027
0
38,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,367
Gold Earned
58,617
195
Minions Killed
152
0
Camps Cleared
0
1,326,509
Distance Traveled
1,242,160
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,149
697
20
1
0
245,734
0
L
Sobek
11,890
743
16
1
0
323,337
0
L
Ullr
11,155
697
27
2
0
243,635
0
L
Chronos
12,260
766
60
4
0
264,275
0
L
Ra
12,125
758
70
4
0
263,648
1
W
Heimdallr
12,062
754
56
4
0
218,820
0
W
Bastet
11,096
694
29
2
0
326,157
0
W
Horus
12,428
777
11
1
0
226,677
1
L
Chernobog
11,937
746
22
1
0
231,614
0
W
Xbalanque
11,882
743
36
2
0
224,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role