Player Matchup

Hachiman
Hachiman
Odinsunshine
Hachiman
Level 72
God Stats
7W - 2L
1,477 SR
Queue Stats
248W - 172L
1,579 Elo+
Party 3
Arachne
Arachne
PizzaCastle
Arachne
Level 28
God Stats
33W - 11L
1,734 SR
Queue Stats
161W - 125L
1,497 Elo+
Party 3
Mulan
Mulan
blackdestroyr
Mulan
Level 86
God Stats
7W - 7L
1,632 SR
Queue Stats
184W - 190L
1,471 Elo+
Party 4
Discordia
Discordia
manlover69
Discordia
Level 29
God Stats
11W - 2L
1,500 SR
Queue Stats
132W - 88L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
tomfitz20
Cthulhu
Level 29
God Stats
14W - 21L
1,375 SR
Queue Stats
147W - 180L
1,470 Elo+
Party 4
Team Averages
Level 49
1,544 SR
1,512 Elo+

VS

Team Averages
Level 67
1,504 SR
1,475 Elo+
Apollo
Apollo
BerserkngRhino
Apollo
Level 86
God Stats
6W - 7L
1,424 SR
Queue Stats
141W - 127L
1,496 Elo+
Party 2
Osiris
Osiris
StevenHardyTV
Osiris
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
21W - 16L
1,498 Elo+
Party 1
Loki
Loki
Vehxer
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,321 Elo+
Party 2
Bacchus
Bacchus
YodaRules13
Bacchus
Level 68
God Stats
12W - 6L
1,722 SR
Queue Stats
68W - 61L
1,541 Elo+
Party 2
Scylla
Scylla
stonehardy
Scylla
Level 148
God Stats
3W - 6L
1,573 SR
Queue Stats
249W - 245L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Odinsunshine
Hachiman
20
17 / 1 / 6
14,672
667
24,088
19,479
7,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
PizzaCastle
Arachne
18
8 / 2 / 7
12,439
565
12,301
15,663
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 2
13,098
595
9,452
16,852
17,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
manlover69
Discordia
19
4 / 3 / 8
12,710
578
8,978
9,938
3,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tomfitz20
Cthulhu
15
1 / 3 / 17
10,800
491
8,817
17,960
14,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 1
11,098
504
9,291
13,003
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 1
9,892
450
11,068
22,668
17,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Vehxer
Loki
14
0 / 7 / 2
8,907
405
2,359
14,352
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
YodaRules13
Bacchus
15
3 / 9 / 2
10,323
469
7,847
20,044
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
stonehardy
Scylla
17
3 / 6 / 0
10,663
485
14,329
15,720
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
36
Kills
10
10
Deaths
36
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Hachiman
Odinsunshine
Hachiman
17
1
6
20
W
Arachne
PizzaCastle
Arachne
8
2
7
5.75
L
1
7
1
0.21
L
Loki
Vehxer
Loki
0
7
2
0.14
L
Bacchus
YodaRules13
Bacchus
3
9
2
0.44
W
6
1
2
7
W
Discordia
manlover69
Discordia
4
3
8
2.67
L
Scylla
stonehardy
Scylla
3
6
0
0.5
W
Cthulhu
tomfitz20
Cthulhu
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,636
Damage
44,894
79,892
Taken
85,787
53,470
Mitigated
57,727
33,011
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,291
4,960
0
50
13,003
8,122
2,768
2,205
10,798
0
86,049
W
Hachiman
Odinsunshine
Hachiman
24,088
17,349
0
12,852
19,479
7,749
3,180
5,650
13,739
0
114,806
W
Arachne
PizzaCastle
Arachne
12,301
7,361
0
6,176
15,663
10,623
757
2,961
12,656
0
84,780
L
11,068
3,859
0
6,425
22,668
17,986
1,034
3,359
19,309
0
58,462
L
Loki
Vehxer
Loki
2,359
451
0
3,071
14,352
4,852
0
1,919
12,433
0
43,145
L
Bacchus
YodaRules13
Bacchus
7,847
565
0
866
20,044
20,692
96
5,115
14,929
29,656
0
W
9,452
2,306
0
6,947
16,852
17,035
3,051
2,568
14,212
631
81,507
W
Discordia
manlover69
Discordia
8,978
1,031
110
2,124
9,938
3,369
1,136
4,653
5,101
79,950
0
L
Scylla
stonehardy
Scylla
14,329
487
0
2,027
15,720
6,075
330
5,758
9,962
82,385
0
W
Cthulhu
tomfitz20
Cthulhu
8,817
574
1,246
3,556
17,960
14,694
692
5,732
12,008
33,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,719
Gold Earned
50,883
614
Minions Killed
522
0
Camps Cleared
0
2,219,646
Distance Traveled
1,900,940
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,098
504
157
7
0
384,289
8
W
Hachiman
14,672
667
141
6
0
423,575
4
W
Arachne
12,439
565
113
5
0
514,605
5
L
Osiris
9,892
450
109
5
0
367,307
4
L
Loki
8,907
405
73
3
0
371,266
0
L
Bacchus
10,323
469
39
2
0
436,521
5
W
Mulan
13,098
595
149
7
0
448,165
0
W
Discordia
12,710
578
154
7
0
402,837
3
L
Scylla
10,663
485
144
7
0
341,557
1
W
Cthulhu
10,800
491
57
3
0
430,464
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role