Player Matchup

Baron Samedi
Baron Samedi
BIGJIRI
Baron Samedi
Level 122
God Stats
5W - 4L
1,677 SR
Queue Stats
515W - 465L
1,590 Elo+
Party 2
Fenrir
Fenrir
MoveOnEm
Fenrir
Level 142
God Stats
19W - 28L
1,522 SR
Queue Stats
942W - 883L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
Pretzelcoatlus
Sylvanus
Level 149
God Stats
3W - 1L
1,298 SR
Queue Stats
130W - 128L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
SerperiorMew
Cthulhu
Level 118
God Stats
2W - 1L
1,727 SR
Queue Stats
224W - 220L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
justcallmesir900
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,295 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,520 Elo+

VS

Team Averages
Level 94
1,532 SR
1,461 Elo+
Thanatos
Thanatos
Daniel0560
Thanatos
Level 88
God Stats
7W - 8L
1,722 SR
Queue Stats
527W - 492L
1,538 Elo+
Solo
Olorun
Olorun
Medicius
Olorun
Level 93
God Stats
2W - 9L
1,500 SR
Queue Stats
449W - 512L
1,413 Elo+
Solo
Khepri
Khepri
OsamasPornStache
Khepri
Level 106
God Stats
35W - 33L
1,377 SR
Queue Stats
437W - 455L
1,314 Elo+
Solo
Danzaburou
Danzaburou
WhytErmit
Danzaburou
Level 103
God Stats
3W - 6L
1,562 SR
Queue Stats
80W - 92L
1,542 Elo+
Solo
Osiris
Osiris
juanNahuel
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGJIRI
Baron Samedi
13
7 / 2 / 5
8,087
578
6,289
7,771
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
MoveOnEm
Fenrir
13
11 / 2 / 7
8,570
612
9,959
9,948
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
12
4 / 1 / 4
7,757
554
8,026
8,429
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SerperiorMew
Cthulhu
10
1 / 3 / 9
6,432
459
3,504
9,622
5,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
justcallmesir900
Danzaburou
11
0 / 3 / 9
7,004
500
4,872
6,957
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daniel0560
Thanatos
12
2 / 6 / 1
7,549
539
5,083
9,612
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Medicius
Olorun
9
1 / 6 / 2
5,947
425
2,025
8,715
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 3 / 3
7,338
524
3,653
8,420
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
WhytErmit
Danzaburou
10
2 / 3 / 3
6,023
430
5,191
4,218
1,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
juanNahuel
Osiris
12
2 / 5 / 1
6,926
495
6,862
11,941
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
23
Kills
11
11
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIGJIRI
Baron Samedi
7
2
5
4.75
L
Thanatos
Daniel0560
Thanatos
2
6
1
0.42
L
Olorun
Medicius
Olorun
1
6
2
0.33
W
Fenrir
MoveOnEm
Fenrir
11
2
7
7.25
L
4
3
3
1.83
W
Sylvanus
4
1
4
6
W
Cthulhu
SerperiorMew
Cthulhu
1
3
9
1.83
L
Danzaburou
WhytErmit
Danzaburou
2
3
3
1.17
L
Osiris
juanNahuel
Osiris
2
5
1
0.5
W
Danzaburou
justcallmesir900
Danzaburou
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
22,814
42,727
Taken
42,906
22,394
Mitigated
17,356
14,954
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIGJIRI
Baron Samedi
6,289
787
893
1,957
7,771
3,758
96
1,140
6,631
46,751
0
L
Thanatos
Daniel0560
Thanatos
5,083
1,234
0
5,862
9,612
2,862
0
2,400
7,212
0
35,058
L
Olorun
Medicius
Olorun
2,025
686
80
2,042
8,715
2,318
0
2,729
5,986
15,650
0
W
Fenrir
MoveOnEm
Fenrir
9,959
4,311
0
4,080
9,948
4,710
69
1,200
8,748
0
44,954
L
3,653
172
0
647
8,420
4,764
0
3,900
4,520
23,209
0
W
Sylvanus
8,026
2,853
283
4,653
8,429
5,974
320
0
8,429
31,882
6,389
W
Cthulhu
SerperiorMew
Cthulhu
3,504
449
121
1,588
9,622
5,608
0
1,103
8,519
17,041
0
L
Danzaburou
WhytErmit
Danzaburou
5,191
2,168
0
773
4,218
1,590
0
2,555
1,663
0
18,161
L
Osiris
juanNahuel
Osiris
6,862
2,227
0
4,186
11,941
5,822
546
5,740
6,201
0
37,202
W
Danzaburou
justcallmesir900
Danzaburou
4,872
2,198
0
1,379
6,957
2,344
961
2,235
4,722
0
34,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
33,783
310
Minions Killed
233
0
Camps Cleared
0
1,219,693
Distance Traveled
1,149,909
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,087
578
70
5
0
227,083
0
L
Thanatos
7,549
539
76
5
0
276,797
1
L
Olorun
5,947
425
31
2
0
169,708
1
W
Fenrir
8,570
612
77
6
0
292,538
0
L
Khepri
7,338
524
34
2
0
267,762
0
W
Sylvanus
7,757
554
72
5
0
184,331
0
W
Cthulhu
6,432
459
27
2
0
270,401
2
L
Danzaburou
6,023
430
26
2
0
177,114
2
L
Osiris
6,926
495
66
5
0
258,528
2
W
Danzaburou
7,004
500
64
5
0
245,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role