Player Matchup

Chronos
Chronos
Lycathon
Chronos
Level 112
God Stats
16W - 15L
1,306 SR
Queue Stats
1,071W - 991L
1,586 Elo+
Solo
Arachne
Arachne
MajesticAuraX
Arachne
Level 109
God Stats
5W - 4L
1,172 SR
Queue Stats
274W - 265L
1,605 Elo+
Solo
Anubis
Anubis
NazteeZ28
Anubis
Level 148
God Stats
0W - 1L
1,724 SR
Queue Stats
6W - 8L
1,801 Elo+
Party 2
He Bo
He Bo
TheHeavxnz
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 165L
1,560 Elo+
Solo
Chaac
Chaac
xXLilCaliXx
Chaac
Level 126
God Stats
0W - 1L
1,488 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 123
1,438 SR
1,610 Elo+

VS

Team Averages
Level 120
1,467 SR
1,588 Elo+
Ymir
Ymir
MoTweak
Ymir
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 314L
1,455 Elo+
Solo
Bellona
Bellona
MrSubmissive
Bellona
Level 158
God Stats
13W - 15L
1,339 SR
Queue Stats
495W - 459L
1,539 Elo+
Solo
Medusa
Medusa
S3venthS4bbath
Medusa
Level 99
God Stats
10W - 4L
1,587 SR
Queue Stats
50W - 52L
1,540 Elo+
Party 1
Cabrakan
Cabrakan
WtcComatose
Cabrakan
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 33L
1,900 Elo+
Party 1
Janus
Janus
untd_untd_wmbo_
Janus
Level 89
God Stats
32W - 23L
1,410 SR
Queue Stats
805W - 724L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lycathon
Chronos
11
3 / 4 / 0
6,775
484
6,431
10,025
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
12
3 / 3 / 0
7,273
520
5,634
8,776
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
NazteeZ28
Anubis
12
0 / 8 / 0
7,035
503
3,407
11,439
4,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
12
0 / 3 / 0
6,719
480
1,441
6,340
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 6 / 4
5,933
424
3,972
13,205
9,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MoTweak
Ymir
15
4 / 0 / 5
8,570
612
7,252
7,417
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MrSubmissive
Bellona
16
7 / 0 / 2
9,478
677
8,950
8,968
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 7
6,678
477
8,274
9,055
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
WtcComatose
Cabrakan
12
3 / 3 / 4
7,210
515
5,974
9,142
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 3
9,188
656
5,002
4,083
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
24
24
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
Lycathon
Chronos
3
4
0
0.75
L
Arachne
3
3
0
1
W
Ymir
MoTweak
Ymir
4
0
5
6.5
W
Bellona
MrSubmissive
Bellona
7
0
2
8
L
Anubis
NazteeZ28
Anubis
0
8
0
0
W
2
2
7
2.75
L
He Bo
0
3
0
0
W
Cabrakan
WtcComatose
Cabrakan
3
3
4
1.67
W
8
1
3
9.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
35,452
49,785
Taken
38,665
23,795
Mitigated
24,891
14,913
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Lycathon
Chronos
6,431
2,303
0
2,495
10,025
3,103
0
3,385
6,640
41,968
0
L
Arachne
5,634
3,920
0
2,201
8,776
4,559
0
4,126
4,650
0
40,893
W
Ymir
MoTweak
Ymir
7,252
813
0
3,994
7,417
3,495
150
1,115
6,260
56,910
0
W
Bellona
MrSubmissive
Bellona
8,950
3,453
0
3,706
8,968
8,060
1,069
3,407
5,561
176
67,095
L
Anubis
NazteeZ28
Anubis
3,407
263
0
2,902
11,439
4,883
0
1,288
10,151
46,377
0
W
8,274
3,593
0
4,363
9,055
3,101
826
3,256
5,799
0
43,657
L
He Bo
1,441
0
0
1,459
6,340
2,165
0
3,901
2,439
36,933
0
W
Cabrakan
WtcComatose
Cabrakan
5,974
716
0
1,738
9,142
8,885
136
2,393
6,749
20,644
0
W
5,002
279
0
365
4,083
1,350
0
978
3,017
56,774
0
L
3,972
396
226
5,630
13,205
9,085
0
5,630
7,575
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
41,124
370
Minions Killed
492
0
Camps Cleared
0
1,217,041
Distance Traveled
1,367,117
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,775
484
72
5
0
233,444
1
L
Arachne
7,273
520
73
5
0
297,918
5
W
Ymir
8,570
612
121
9
0
275,572
3
W
Bellona
9,478
677
149
11
0
290,406
5
L
Anubis
7,035
503
106
8
0
195,159
3
W
Medusa
6,678
477
60
4
0
232,122
1
L
He Bo
6,719
480
90
6
0
237,196
5
W
Cabrakan
7,210
515
39
3
0
257,658
6
W
Janus
9,188
656
123
9
0
311,359
4
L
Chaac
5,933
424
29
2
0
253,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role