Player Matchup

Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
CHAMP1827
Cthulhu
Gold IV
Level 116
God Stats
0W - 4L
1,332 SR
Queue Stats
102W - 94L
1,517 MMR
Party 1
Achilles
Achilles
Silver III
super5hark556
Achilles
Silver III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,066 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,444 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,500 SR
1,175 MMR
Hades
Hades
Silver I
SMURFY Pp
Hades
Silver I
Level 102
God Stats
7W - 8L
1,501 SR
Queue Stats
7W - 12L
1,193 MMR
Solo
Ne Zha
Ne Zha
Silver V
StraiKA05
Ne Zha
Silver V
Level 86
God Stats
3W - 2L
1,273 SR
Queue Stats
9W - 17L
1,156 MMR
Solo
Ymir
Ymir
Silver II
kemkempalace
Ymir
Silver II
Level 110
God Stats
7W - 1L
1,727 SR
Queue Stats
107W - 123L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 5 / 5
14,726
589
23,011
21,478
17,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
CHAMP1827
Cthulhu
18
2 / 4 / 7
14,369
575
18,969
23,535
35,218
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
super5hark556
Achilles
17
6 / 6 / 5
14,867
595
13,710
20,753
24,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
King ArthurNoxDanzaburouAphroditeBacchus

VS

Bans
ChaacNeithHou YiCernunnosCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SMURFY Pp
Hades
18
2 / 3 / 10
14,729
589
17,874
23,594
20,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
StraiKA05
Ne Zha
18
7 / 6 / 6
15,781
631
16,782
21,469
8,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

19
6 / 4 / 8
15,786
631
16,480
24,675
24,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
13
Kills
15
15
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
5
5
1.5
L
Cthulhu
CHAMP1827
Cthulhu
2
4
7
1.38
W
Hades
SMURFY Pp
Hades
2
3
10
2.33
W
Ne Zha
StraiKA05
Ne Zha
7
6
6
1.67
W
6
4
8
2.5
L
Achilles
super5hark556
Achilles
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,690
Damage
51,136
65,766
Taken
69,738
77,092
Mitigated
53,258
12,746
Healing
32,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
23,011
1,227
0
9,315
21,478
17,266
990
13,023
8,455
76,157
0
L
Cthulhu
CHAMP1827
Cthulhu
18,969
758
588
1,914
23,535
35,218
0
10,653
12,882
94,047
0
W
Hades
SMURFY Pp
Hades
17,874
1,784
2,973
15,863
23,594
20,315
757
15,195
8,399
95,170
0
W
Ne Zha
StraiKA05
Ne Zha
16,782
9,228
0
8,001
21,469
8,266
116
12,086
9,383
0
56,170
W
16,480
3,603
416
5,683
24,675
24,677
704
15,152
9,523
77,833
0
L
Achilles
super5hark556
Achilles
13,710
4,438
0
929
20,753
24,608
0
10,813
9,940
0
37,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
46,296
247
Minions Killed
249
0
Camps Cleared
0
1,162,343
Distance Traveled
1,278,716
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,726
589
120
5
0
328,382
2
L
Cthulhu
14,369
575
83
3
0
412,412
3
W
Hades
14,729
589
94
4
0
424,406
0
W
Ne Zha
15,781
631
54
2
0
434,640
0
W
Ymir
15,786
631
101
4
0
419,670
3
L
Achilles
14,867
595
44
2
0
421,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role