Player Matchup

Ares
Ares
Bairixs
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,206 Elo+
Solo
Ymir
Ymir
Bongo1930
Ymir
Level 14
God Stats
4W - 5L
1,606 SR
Queue Stats
23W - 24L
1,536 Elo+
Party 1
Bellona
Bellona
ChumSoup
Bellona
Level 25
God Stats
5W - 4L
1,901 SR
Queue Stats
181W - 184L
1,472 Elo+
Solo
Ra
Ra
RedRook03
Ra
Level 14
God Stats
1W - 3L
1,331 SR
Queue Stats
62W - 84L
1,391 Elo+
Solo
Fenrir
Fenrir
l ThumbMan l
Fenrir
Level 28
God Stats
3W - 4L
1,435 SR
Queue Stats
103W - 142L
1,452 Elo+
Party 1
Team Averages
Level 17
1,555 SR
1,411 Elo+

VS

Team Averages
Level 23
1,470 SR
1,394 Elo+
Chernobog
Chernobog
I_K1lL_U-90
Chernobog
Level 20
God Stats
1W - 2L
1,288 SR
Queue Stats
401W - 438L
1,451 Elo+
Party 2
Vulcan
Vulcan
Jalapeno_Pequeno
Vulcan
Level 29
God Stats
4W - 1L
1,585 SR
Queue Stats
8W - 9L
1,370 Elo+
Solo
Zeus
Zeus
Mando-World
Zeus
Level 26
God Stats
105W - 111L
1,405 SR
Queue Stats
575W - 671L
1,369 Elo+
Party 2
Apollo
Apollo
hamonpsico12
Apollo
Level 20
God Stats
14W - 9L
1,572 SR
Queue Stats
24W - 25L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
paivun
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 42L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bairixs
Ares
6
0 / 8 / 0
4,373
437
618
10,375
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
8
1 / 3 / 1
4,609
461
1,357
7,118
3,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
ChumSoup
Bellona
10
5 / 4 / 0
6,037
604
3,061
6,124
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 4
4,817
482
825
3,443
1,333
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
1 / 2 / 0
4,804
480
1,400
5,326
2,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I_K1lL_U-90
Chernobog
8
2 / 3 / 4
5,684
568
2,234
4,513
1,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
10 / 0 / 2
6,767
677
7,527
1,486
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 2
5,675
568
4,135
5,898
1,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
12
3 / 1 / 1
6,670
667
1,835
3,110
793
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
paivun
Sun Wukong
8
3 / 1 / 5
5,678
568
4,113
5,256
2,239
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
20
20
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
Bairixs
Ares
0
8
0
0
L
Ymir
1
3
1
0.5
L
Bellona
ChumSoup
Bellona
5
4
0
1.25
W
Chernobog
I_K1lL_U-90
Chernobog
2
3
4
1.33
W
10
0
2
11
W
2
3
2
1
L
0
3
4
0.67
W
Apollo
3
1
1
3.5
L
Fenrir
1
2
0
0.5
W
Sun Wukong
paivun
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,261
Damage
19,844
32,386
Taken
20,263
15,577
Mitigated
6,384
3,186
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bairixs
Ares
618
368
0
328
10,375
4,158
0
3,053
7,012
7,230
0
L
Ymir
1,357
593
0
500
7,118
3,614
0
3,707
3,155
12,573
0
L
Bellona
ChumSoup
Bellona
3,061
570
0
570
6,124
4,304
0
1,986
4,088
0
21,716
W
Chernobog
I_K1lL_U-90
Chernobog
2,234
1,332
0
430
4,513
1,352
261
563
3,925
0
11,414
W
7,527
2,531
0
0
1,486
519
1,105
374
1,087
21,243
0
W
4,135
888
86
1,641
5,898
1,481
229
1,028
4,820
21,272
0
L
825
98
10
84
3,443
1,333
264
2,101
1,342
13,029
0
W
Apollo
1,835
1,111
0
0
3,110
793
631
0
2,960
0
28,995
L
Fenrir
1,400
411
0
1,694
5,326
2,168
0
199
5,127
0
19,720
W
Sun Wukong
paivun
Sun Wukong
4,113
1,760
193
894
5,256
2,239
479
835
4,421
0
13,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
30,474
137
Minions Killed
185
0
Camps Cleared
0
871,016
Distance Traveled
956,266
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,373
437
11
1
0
161,907
0
L
Ymir
4,609
461
21
2
0
178,985
2
L
Bellona
6,037
604
45
5
0
196,235
0
W
Chernobog
5,684
568
29
3
0
175,193
0
W
Vulcan
6,767
677
33
3
0
213,710
0
W
Zeus
5,675
568
31
3
0
170,935
0
L
Ra
4,817
482
21
2
0
156,569
0
W
Apollo
6,670
667
67
7
0
204,656
3
L
Fenrir
4,804
480
39
4
0
177,320
2
W
Sun Wukong
5,678
568
25
3
0
191,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role