Player Matchup

Sun Wukong
Sun Wukong
OMEGAXIIIx
Sun Wukong
Level 67
God Stats
5W - 5L
1,405 SR
Queue Stats
51W - 64L
1,440 Elo+
Party 2
Poseidon
Poseidon
cotyalbert
Poseidon
Level 44
God Stats
5W - 3L
1,484 SR
Queue Stats
34W - 34L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
zR6-NeYMaRz-_-
Guan Yu
Level 81
God Stats
0W - 2L
1,215 SR
Queue Stats
52W - 62L
1,480 Elo+
Party 2
Team Averages
Level 64
1,368 SR
1,501 Elo+

VS

Team Averages
Level 93
1,641 SR
1,676 Elo+
Vulcan
Vulcan
BlackDeathSword
Vulcan
Level 126
God Stats
11W - 5L
1,737 SR
Queue Stats
105W - 67L
1,686 Elo+
Party 1
Sylvanus
Sylvanus
IDLHacheA
Sylvanus
Level 143
God Stats
35W - 20L
1,685 SR
Queue Stats
408W - 342L
1,688 Elo+
Party 1
Neith
Neith
SrMcRoyal
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OMEGAXIIIx
Sun Wukong
15
3 / 5 / 9
12,322
616
14,261
28,894
19,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
cotyalbert
Poseidon
16
2 / 8 / 10
13,050
653
13,650
16,522
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 5 / 5
13,801
690
12,440
22,497
22,875
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 6
15,021
751
30,009
13,241
6,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
IDLHacheA
Sylvanus
17
5 / 4 / 12
14,453
723
11,382
23,436
28,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
SrMcRoyal
Neith
14
2 / 7 / 10
11,887
594
13,286
14,262
5,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
14
Kills
18
18
Deaths
14
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
W
Sylvanus
IDLHacheA
Sylvanus
5
4
12
2.75
L
Sun Wukong
OMEGAXIIIx
Sun Wukong
3
5
9
1.5
W
Neith
SrMcRoyal
Neith
2
7
10
1
L
Poseidon
cotyalbert
Poseidon
2
8
10
0.88
L
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,351
Damage
54,677
67,913
Taken
50,939
47,495
Mitigated
41,045
23,132
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,009
10,462
0
250
13,241
6,958
517
3,092
9,915
113,065
0
W
Sylvanus
IDLHacheA
Sylvanus
11,382
1,792
6,703
11,267
23,436
28,125
539
5,998
16,992
33,626
0
L
Sun Wukong
OMEGAXIIIx
Sun Wukong
14,261
2,507
1,110
7,624
28,894
19,236
0
16,584
12,310
0
61,814
W
Neith
SrMcRoyal
Neith
13,286
6,348
0
1,035
14,262
5,962
2,451
3,713
10,309
0
38,196
L
Poseidon
cotyalbert
Poseidon
13,650
1,026
1,131
2,194
16,522
5,384
585
13,180
3,342
62,307
0
L
12,440
1,690
4,234
6,839
22,497
22,875
363
11,785
10,712
0
46,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
41,361
232
Minions Killed
229
0
Camps Cleared
0
1,075,024
Distance Traveled
1,007,929
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,021
751
139
7
0
372,432
1
W
Sylvanus
14,453
723
43
2
0
356,040
2
L
Sun Wukong
12,322
616
64
3
0
371,339
0
W
Neith
11,887
594
47
2
0
279,457
0
L
Poseidon
13,050
653
118
6
0
347,209
1
L
Guan Yu
13,801
690
50
3
0
356,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role