Player Matchup

Bellona
Bellona
Silver II
ItsFragOClock
Bellona
Silver II
Level 107
God Stats
1W - 2L
1,284 SR
Queue Stats
233W - 221L
1,320 MMR
Solo
Janus
Janus
Silver I
JoySmoke WSS
Janus
Silver I
Level 69
God Stats
4W - 1L
1,915 SR
Queue Stats
14W - 25L
1,344 MMR
Solo
Danzaburou
Danzaburou
Gold V
LawLess90e
Danzaburou
Gold V
Level 141
God Stats
6W - 8L
1,345 SR
Queue Stats
214W - 213L
1,344 MMR
Solo
Ymir
Ymir
Gold V
LckyMeiSeeGhosts
Ymir
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,312 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
XProdigousGaming
Ao Kuang
Silver I
Level 105
God Stats
1W - 2L
1,337 SR
Queue Stats
43W - 42L
1,312 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,476 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,503 SR
1,328 MMR
Ganesha
Ganesha
Silver I
ForgivenLeader
Ganesha
Silver I
Level 129
God Stats
5W - 11L
1,517 SR
Queue Stats
35W - 51L
1,318 MMR
Solo
Nemesis
Nemesis
Gold V
HeartBeat004
Nemesis
Gold V
Level 146
God Stats
3W - 4L
1,637 SR
Queue Stats
203W - 231L
1,306 MMR
Solo
Skadi
Skadi
Gold V
JrJacques
Skadi
Gold V
Level 106
God Stats
8W - 6L
1,493 SR
Queue Stats
378W - 382L
1,313 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Pato5254
Zhong Kui
Silver IV
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 88L
1,364 MMR
Party 1
Chang'e
Chang'e
Gold V
TheBenjiWay
Chang'e
Gold V
Level 102
God Stats
7W - 8L
1,368 SR
Queue Stats
1,026W - 1,033L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 6 / 0
10,049
479
11,347
18,419
19,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 4
9,858
469
13,001
15,881
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LawLess90e
Danzaburou
15
3 / 6 / 0
9,463
451
10,656
14,908
5,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 6
9,220
439
8,784
17,294
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 4 / 1
10,715
510
5,759
18,993
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaTsukuyomiErlang ShenCu ChulainnApollo

VS

Bans
SetSylvanusCupidCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 15
10,804
514
5,086
14,424
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
HeartBeat004
Nemesis
20
9 / 1 / 10
13,302
633
11,664
14,740
10,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
JrJacques
Skadi
19
8 / 3 / 7
12,571
599
12,022
14,185
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Pato5254
Zhong Kui
19
2 / 4 / 13
12,405
591
20,318
17,076
12,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TheBenjiWay
Chang'e
19
6 / 2 / 8
12,398
590
14,515
14,293
5,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
12
Kills
25
25
Deaths
12
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
W
Nemesis
HeartBeat004
Nemesis
9
1
10
14
L
Bellona
2
6
0
0.33
L
3
4
4
1.25
W
Skadi
JrJacques
Skadi
8
3
7
3.83
L
Danzaburou
LawLess90e
Danzaburou
3
6
0
0.5
L
0
5
6
0.6
W
Zhong Kui
Pato5254
Zhong Kui
2
4
13
2.13
W
Chang'e
TheBenjiWay
Chang'e
6
2
8
5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,547
Damage
63,605
85,495
Taken
74,718
52,038
Mitigated
45,112
13,663
Healing
32,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,086
308
0
2,782
14,424
12,017
462
5,841
8,583
27,093
0
W
Nemesis
HeartBeat004
Nemesis
11,664
4,844
0
4,442
14,740
10,165
1,798
3,496
11,244
0
91,064
L
Bellona
11,347
1,612
0
4,337
18,419
19,287
0
10,829
6,929
0
66,823
L
13,001
572
0
322
15,881
5,236
0
9,838
6,007
61,417
0
W
Skadi
JrJacques
Skadi
12,022
5,741
0
3,537
14,185
5,194
1,958
5,472
8,713
0
88,904
L
Danzaburou
LawLess90e
Danzaburou
10,656
5,451
0
3,173
14,908
5,036
0
5,152
9,756
0
67,171
L
8,784
592
0
1,247
17,294
14,585
0
6,377
10,894
43,999
0
W
Zhong Kui
Pato5254
Zhong Kui
20,318
1,186
300
10,345
17,076
12,031
2,548
9,910
7,166
100,217
0
W
Chang'e
TheBenjiWay
Chang'e
14,515
1,869
4,366
6,891
14,293
5,705
2,044
2,825
11,468
66,658
0
L
5,759
1,346
0
4,584
18,993
7,894
0
6,879
11,990
91,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
61,480
548
Minions Killed
616
0
Camps Cleared
0
1,962,517
Distance Traveled
2,117,079
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,804
514
16
1
0
424,584
13
W
Nemesis
13,302
633
137
7
0
482,263
3
L
Bellona
10,049
479
135
6
0
385,677
4
L
Janus
9,858
469
110
5
0
439,664
7
W
Skadi
12,571
599
177
8
0
394,577
4
L
Danzaburou
9,463
451
114
5
0
346,742
4
L
Ymir
9,220
439
59
3
0
389,037
6
W
Zhong Kui
12,405
591
156
7
0
408,659
2
W
Chang'e
12,398
590
130
6
0
406,996
0
L
Ao Kuang
10,715
510
130
6
0
401,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role