Player Matchup

Anubis
Anubis
Asturane
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BarettaESP
Thanatos
Level 118
God Stats
21W - 23L
1,652 SR
Queue Stats
282W - 258L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Krallum
Danzaburou
Level 105
God Stats
5W - 3L
1,634 SR
Queue Stats
29W - 26L
1,469 Elo+
Party 3
Janus
Janus
Skythace
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Zmeroz
Athena
Level 124
God Stats
28W - 29L
1,577 SR
Queue Stats
123W - 126L
1,535 Elo+
Party 2
Team Averages
Level 119
1,573 SR
1,507 Elo+

VS

Team Averages
Level 107
1,573 SR
1,536 Elo+
Arachne
Arachne
JokerNoseExtrem
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ToraNoAshi
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 246L
1,557 Elo+
Party 1
Hercules
Hercules
ZockerRaphael
Hercules
Level 106
God Stats
5W - 10L
1,500 SR
Queue Stats
484W - 434L
1,643 Elo+
Party 1
Sol
Sol
schillmann
Sol
Level 109
God Stats
34W - 26L
1,500 SR
Queue Stats
676W - 719L
1,432 Elo+
Party 1
Izanami
Izanami
ÄyaxX
Izanami
Level 68
God Stats
6W - 0L
1,865 SR
Queue Stats
31W - 23L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asturane
Anubis
11
1 / 4 / 2
6,221
622
2,863
6,413
2,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
BarettaESP
Thanatos
11
3 / 1 / 1
6,081
608
2,979
7,336
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Krallum
Danzaburou
6
0 / 5 / 1
4,482
448
1,508
4,853
1,050
Janus
Skythace
Janus
9
1 / 3 / 0
5,099
510
2,416
4,565
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Zmeroz
Athena
7
0 / 2 / 0
4,450
445
762
5,395
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,833
583
2,273
5,202
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
10
3 / 0 / 1
5,587
559
1,915
2,175
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ZockerRaphael
Hercules
10
1 / 0 / 4
5,260
526
3,831
5,168
1,905
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 3
6,143
614
3,081
4,504
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
ÄyaxX
Izanami
11
4 / 3 / 0
6,562
656
4,647
7,694
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
15
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Asturane
Anubis
1
4
2
0.5
L
Thanatos
BarettaESP
Thanatos
3
1
1
3.5
W
3
1
1
3.5
L
Danzaburou
Krallum
Danzaburou
0
5
1
0.1
L
Janus
Skythace
Janus
1
3
0
0.33
W
Freya
3
0
1
3.5
L
Athena
Zmeroz
Athena
0
2
0
0
W
Hercules
ZockerRaphael
Hercules
1
0
4
3
W
1
1
3
2.5
W
Izanami
ÄyaxX
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
15,747
28,562
Taken
24,743
8,993
Mitigated
7,335
12,111
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Asturane
Anubis
2,863
248
0
2,889
6,413
2,437
400
0
6,413
33,257
0
L
Thanatos
BarettaESP
Thanatos
2,979
450
0
7,557
7,336
2,183
0
875
6,461
0
26,903
W
2,273
1,474
0
1,483
5,202
1,370
0
339
4,855
0
29,409
L
Danzaburou
Krallum
Danzaburou
1,508
887
0
410
4,853
1,050
0
654
4,199
0
12,029
L
Janus
Skythace
Janus
2,416
0
0
431
4,565
1,420
84
2,206
2,359
25,150
0
W
Freya
1,915
873
0
989
2,175
1,154
403
304
1,871
24,957
3,618
L
Athena
Zmeroz
Athena
762
496
0
824
5,395
1,903
0
1,046
4,349
7,572
0
W
Hercules
ZockerRaphael
Hercules
3,831
1,675
277
2,224
5,168
1,905
207
735
4,393
0
17,352
W
3,081
665
0
2,712
4,504
1,232
276
1,613
2,752
34,804
0
W
Izanami
ÄyaxX
Izanami
4,647
2,365
0
2,945
7,694
1,674
645
2,863
4,831
0
38,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
29,385
223
Minions Killed
298
0
Camps Cleared
0
873,700
Distance Traveled
945,666
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,221
622
77
8
0
146,825
2
L
Thanatos
6,081
608
63
6
0
201,350
0
W
Arachne
5,833
583
50
5
0
204,385
0
L
Danzaburou
4,482
448
27
3
0
166,381
2
L
Janus
5,099
510
46
5
0
166,526
2
W
Freya
5,587
559
68
7
0
199,169
4
L
Athena
4,450
445
10
1
0
192,618
0
W
Hercules
5,260
526
24
2
0
200,498
0
W
Sol
6,143
614
67
7
0
181,832
2
W
Izanami
6,562
656
89
9
0
159,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role