Player Matchup

Anhur
Anhur
BigDoinks6969
Anhur
Level 27
God Stats
3W - 3L
1,856 SR
Queue Stats
47W - 30L
1,650 Elo+
Party 1
Kali
Kali
Rygur
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,523 Elo+
Solo
Geb
Geb
Special0lympic
Geb
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 25L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
alohawiners
Guan Yu
Level 26
God Stats
4W - 6L
1,321 SR
Queue Stats
69W - 62L
1,369 Elo+
Solo
Anubis
Anubis
km59a
Anubis
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,535 SR
1,535 Elo+

VS

Team Averages
Level 27
1,491 SR
1,562 Elo+
Nike
Nike
DrunkNinja28
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,572 Elo+
Party 2
Skadi
Skadi
HaTriicK
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LucienWolfswift
Anhur
Level 17
God Stats
22W - 41L
1,454 SR
Queue Stats
970W - 1,065L
1,463 Elo+
Solo
Ymir
Ymir
PhantomMimer
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,695 Elo+
Party 2
Ao Kuang
Ao Kuang
thewitcherjoe
Ao Kuang
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 133L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 5
9,718
607
11,791
8,050
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Rygur
Kali
13
3 / 3 / 8
8,277
517
4,298
9,118
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 9
8,175
511
5,433
11,113
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
alohawiners
Guan Yu
15
2 / 2 / 0
8,650
541
5,866
13,164
7,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
km59a
Anubis
16
9 / 1 / 8
9,994
625
16,175
10,650
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,662
416
6,304
9,841
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
HaTriicK
Skadi
11
0 / 8 / 2
6,521
408
4,516
11,723
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
7,476
467
4,121
11,827
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 6
6,556
410
5,464
12,527
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
thewitcherjoe
Ao Kuang
12
8 / 5 / 0
8,067
504
12,894
15,886
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
27
Kills
10
10
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
L
1
4
2
0.5
L
Skadi
HaTriicK
Skadi
0
8
2
0.13
L
1
5
2
0.4
L
0
6
6
0.5
W
Kali
Rygur
Kali
3
3
8
2.33
W
2
4
9
1.63
W
Guan Yu
alohawiners
Guan Yu
2
2
0
1
W
Anubis
km59a
Anubis
9
1
8
13
L
Ao Kuang
thewitcherjoe
Ao Kuang
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
33,299
52,095
Taken
61,804
27,057
Mitigated
20,613
18,690
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,791
4,802
0
3,709
8,050
3,342
1,213
1,720
6,305
0
57,885
L
6,304
1,394
0
1,153
9,841
6,072
0
2,736
7,105
0
33,717
L
Skadi
HaTriicK
Skadi
4,516
1,423
0
1,963
11,723
2,219
0
3,113
8,610
0
34,299
L
4,121
1,525
0
1,347
11,827
2,896
1,823
5,823
6,004
0
45,066
L
5,464
983
0
752
12,527
5,788
0
5,979
6,548
18,537
0
W
Kali
Rygur
Kali
4,298
2,194
0
2,589
9,118
4,994
0
2,362
6,712
0
47,610
W
5,433
1,160
0
1,011
11,113
6,079
0
5,477
5,611
20,408
0
W
Guan Yu
alohawiners
Guan Yu
5,866
768
348
3,010
13,164
7,075
0
4,449
8,365
0
54,689
W
Anubis
km59a
Anubis
16,175
890
0
8,023
10,650
5,567
2,095
4,350
6,225
65,413
0
L
Ao Kuang
thewitcherjoe
Ao Kuang
12,894
4,269
0
6,966
15,886
3,638
0
3,957
11,929
38,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
35,282
430
Minions Killed
295
0
Camps Cleared
0
1,395,287
Distance Traveled
1,310,411
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,718
607
110
7
0
281,275
2
L
Nike
6,662
416
65
4
0
284,159
1
L
Skadi
6,521
408
60
4
0
242,720
4
L
Anhur
7,476
467
82
5
0
201,688
1
L
Ymir
6,556
410
25
2
0
285,047
4
W
Kali
8,277
517
75
5
0
290,953
0
W
Geb
8,175
511
17
1
0
279,675
2
W
Guan Yu
8,650
541
110
7
0
296,550
5
W
Anubis
9,994
625
118
7
0
246,834
1
L
Ao Kuang
8,067
504
63
4
0
296,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role