Player Matchup

Ra
Ra
Hidden69
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,702 Elo+
Party 2
Nemesis
Nemesis
JC1ay
Nemesis
Level 115
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 44L
1,376 Elo+
Party 2
Bellona
Bellona
KingSlothy
Bellona
Level 80
God Stats
12W - 19L
1,510 SR
Queue Stats
59W - 63L
1,587 Elo+
Party 2
Ares
Ares
N0VAbuttercup
Ares
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 29L
1,561 Elo+
Solo
Danzaburou
Danzaburou
halfmantwo
Danzaburou
Level 27
God Stats
1W - 2L
1,789 SR
Queue Stats
21W - 23L
1,597 Elo+
Party 2
Team Averages
Level 53
1,517 SR
1,565 Elo+

VS

Team Averages
Level 68
1,462 SR
1,625 Elo+
The Morrigan
The Morrigan
GotTheSauce17
The Morrigan
Level 111
God Stats
6W - 5L
1,489 SR
Queue Stats
25W - 23L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
HorsCoq
Cthulhu
Level 102
God Stats
10W - 3L
1,696 SR
Queue Stats
130W - 120L
1,766 Elo+
Solo
Amaterasu
Amaterasu
SmallFace
Amaterasu
Level 69
God Stats
3W - 2L
1,298 SR
Queue Stats
336W - 291L
1,603 Elo+
Party 1
Olorun
Olorun
XxSemonxX
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 168L
1,642 Elo+
Party 1
Janus
Janus
iiDary
Janus
Level 32
God Stats
10W - 10L
1,324 SR
Queue Stats
240W - 201L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
7,903
465
6,390
8,584
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JC1ay
Nemesis
13
0 / 2 / 3
7,898
465
5,745
12,626
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
KingSlothy
Bellona
14
3 / 4 / 2
8,519
501
9,643
13,138
12,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 6 / 1
7,849
462
5,349
10,966
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
halfmantwo
Danzaburou
11
0 / 8 / 2
6,840
402
6,392
10,963
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GotTheSauce17
The Morrigan
13
2 / 2 / 9
8,494
500
4,035
8,806
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
HorsCoq
Cthulhu
14
5 / 1 / 9
8,716
513
7,324
15,375
12,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
SmallFace
Amaterasu
15
2 / 4 / 5
9,032
531
6,308
15,256
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
XxSemonxX
Olorun
16
11 / 0 / 5
10,467
616
12,180
11,581
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
iiDary
Janus
17
7 / 1 / 10
10,998
647
13,145
9,443
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
27
27
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
GotTheSauce17
The Morrigan
2
2
9
3.25
L
3
7
0
0.43
W
Cthulhu
HorsCoq
Cthulhu
5
1
9
9.5
L
Nemesis
JC1ay
Nemesis
0
2
3
0.75
L
Bellona
KingSlothy
Bellona
3
4
2
1
L
2
6
1
0.42
W
Amaterasu
SmallFace
Amaterasu
2
4
5
1.13
W
Olorun
XxSemonxX
Olorun
11
0
5
13.5
L
Danzaburou
halfmantwo
Danzaburou
0
8
2
0.13
W
Janus
iiDary
Janus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
42,992
56,277
Taken
60,461
33,342
Mitigated
33,364
6,951
Healing
29,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
GotTheSauce17
The Morrigan
4,035
579
0
3,946
8,806
3,155
0
1,347
7,423
41,013
2,617
L
6,390
984
376
1,024
8,584
3,260
0
7,076
1,318
41,200
0
W
Cthulhu
HorsCoq
Cthulhu
7,324
587
0
3,937
15,375
12,813
0
3,461
11,791
37,178
0
L
Nemesis
JC1ay
Nemesis
5,745
1,938
0
1,380
12,626
5,367
0
6,607
5,861
0
58,335
L
Bellona
KingSlothy
Bellona
9,643
3,492
0
2,542
13,138
12,899
0
4,494
8,482
26
48,638
L
5,349
523
0
1,018
10,966
8,107
0
7,928
2,789
25,828
0
W
Amaterasu
SmallFace
Amaterasu
6,308
2,647
0
7,923
15,256
9,371
1,369
1,272
13,940
0
47,525
W
Olorun
XxSemonxX
Olorun
12,180
5,468
424
9,074
11,581
4,607
4,497
2,518
9,063
66,965
0
L
Danzaburou
halfmantwo
Danzaburou
6,392
2,901
0
611
10,963
3,709
0
8,844
1,873
0
31,089
W
Janus
iiDary
Janus
13,145
751
30
3,744
9,443
3,418
424
2,800
6,505
80,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
47,707
387
Minions Killed
518
0
Camps Cleared
0
1,586,301
Distance Traveled
1,578,438
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,494
500
65
4
0
319,964
2
L
Ra
7,903
465
87
5
0
277,216
2
W
Cthulhu
8,716
513
53
3
0
313,846
1
L
Nemesis
7,898
465
101
6
0
401,621
2
L
Bellona
8,519
501
106
6
0
321,114
2
L
Ares
7,849
462
36
2
0
304,971
2
W
Amaterasu
9,032
531
97
6
0
284,414
4
W
Olorun
10,467
616
145
9
0
301,791
6
L
Danzaburou
6,840
402
57
3
0
281,379
4
W
Janus
10,998
647
158
9
0
358,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role