Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Aodhan1212
Ymir
Level 47
God Stats
10W - 14L
1,387 SR
Queue Stats
28W - 39L
1,340 Elo+
Party 2
Awilix
Awilix
BerserkCanning
Awilix
Level 75
God Stats
46W - 46L
1,219 SR
Queue Stats
131W - 138L
1,311 Elo+
Party 3
Agni
Agni
Maverick-22-
Agni
Level 29
God Stats
1W - 2L
1,582 SR
Queue Stats
115W - 120L
1,254 Elo+
Party 3
Anubis
Anubis
o0ceebs0o
Anubis
Level 34
God Stats
8W - 8L
1,538 SR
Queue Stats
26W - 35L
1,342 Elo+
Party 2
Team Averages
Level 55
1,445 SR
1,349 Elo+

VS

Team Averages
Level 63
1,540 SR
1,399 Elo+
Arachne
Arachne
Bartus_0
Arachne
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 77L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
Bruckenspryer
Kuzenbo
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 199L
1,311 Elo+
Party 4
Neith
Neith
Dragoo800
Neith
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 73L
1,439 Elo+
Party 1
Scylla
Scylla
Zimbo_2007
Scylla
Level 18
God Stats
24W - 17L
1,699 SR
Queue Stats
231W - 287L
1,362 Elo+
Party 4
Chaac
Chaac
dwiebrzoswinie
Chaac
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 73L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 0
5,519
368
3,261
4,159
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 7 / 0
5,832
389
8,368
14,850
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 0
6,745
450
5,224
12,386
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
6,473
432
3,839
7,501
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
o0ceebs0o
Anubis
13
1 / 6 / 0
7,207
480
6,338
10,950
5,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bartus_0
Arachne
15
8 / 0 / 5
9,059
604
9,061
12,112
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
12
2 / 0 / 8
7,193
480
4,085
11,417
6,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Dragoo800
Neith
12
4 / 1 / 2
7,646
510
8,687
7,394
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Zimbo_2007
Scylla
14
3 / 2 / 5
8,218
548
4,576
6,485
1,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 2
9,189
613
9,307
10,892
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
4
Kills
24
24
Deaths
4
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
L
1
7
0
0.14
W
Arachne
Bartus_0
Arachne
8
0
5
10.5
L
1
4
0
0.25
W
Kuzenbo
2
0
8
6
W
Neith
Dragoo800
Neith
4
1
2
5
L
1
4
0
0.25
W
Scylla
Zimbo_2007
Scylla
3
2
5
2.75
W
7
1
2
8
L
Anubis
o0ceebs0o
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
35,716
49,846
Taken
48,300
20,703
Mitigated
26,438
12,070
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,261
830
0
1,148
4,159
972
0
538
3,621
0
18,315
L
8,368
1,752
0
2,486
14,850
7,912
0
3,449
11,401
23,347
0
W
Arachne
Bartus_0
Arachne
9,061
5,613
0
6,726
12,112
7,062
1,159
3,397
8,715
0
58,059
L
5,224
2,241
0
4,302
12,386
4,358
0
860
11,476
0
40,835
W
Kuzenbo
4,085
1,810
453
2,975
11,417
6,228
149
6,515
4,902
21,294
0
W
Neith
Dragoo800
Neith
8,687
3,713
453
2,262
7,394
3,575
324
1,935
5,459
0
36,720
L
3,839
118
0
0
7,501
2,404
0
2,282
5,144
30,923
0
W
Scylla
Zimbo_2007
Scylla
4,576
853
534
2,562
6,485
1,979
773
3,228
3,257
35,099
0
W
9,307
1,701
255
5,263
10,892
7,594
1,819
3,470
7,422
0
46,220
L
Anubis
o0ceebs0o
Anubis
6,338
758
0
4,134
10,950
5,057
0
1,532
9,043
40,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
41,305
290
Minions Killed
340
0
Camps Cleared
0
1,255,189
Distance Traveled
1,433,238
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,519
368
43
3
0
171,607
2
L
Ymir
5,832
389
27
2
0
255,175
1
W
Arachne
9,059
604
88
6
0
337,619
4
L
Awilix
6,745
450
79
5
0
301,548
0
W
Kuzenbo
7,193
480
31
2
0
286,472
0
W
Neith
7,646
510
61
4
0
262,438
0
L
Agni
6,473
432
64
4
0
283,928
9
W
Scylla
8,218
548
76
5
0
276,741
6
W
Chaac
9,189
613
84
6
0
269,968
1
L
Anubis
7,207
480
77
5
0
242,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role