Player Matchup

Fenrir
Fenrir
Boonski
Fenrir
Level 33
God Stats
1W - 2L
1,344 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Neith
Neith
FedePan
Neith
Level 101
God Stats
5W - 5L
1,516 SR
Queue Stats
8W - 14L
1,351 Elo+
Solo
Thanatos
Thanatos
SpewpaTheRogue
Thanatos
Level 105
God Stats
12W - 8L
1,541 SR
Queue Stats
351W - 349L
1,388 Elo+
Solo
Amaterasu
Amaterasu
eaglefirestorm
Amaterasu
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 22L
1,474 Elo+
Solo
Nu Wa
Nu Wa
jpeats
Nu Wa
Level 63
God Stats
0W - 1L
1,486 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 2
Team Averages
Level 89
1,477 SR
1,407 Elo+

VS

Team Averages
Level 78
1,481 SR
1,400 Elo+
Serqet
Serqet
Climax069
Serqet
Level 104
God Stats
15W - 15L
1,429 SR
Queue Stats
286W - 280L
1,392 Elo+
Solo
Apollo
Apollo
DeadTaco771
Apollo
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
683W - 696L
1,352 Elo+
Solo
Guan Yu
Guan Yu
FigThaGreat
Guan Yu
Level 49
God Stats
31W - 22L
1,475 SR
Queue Stats
213W - 197L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FrazierT
Ah Muzen Cab
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 34L
1,374 Elo+
Party 1
Medusa
Medusa
michaelmackay11
Medusa
Level 46
God Stats
5W - 8L
1,503 SR
Queue Stats
109W - 171L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boonski
Fenrir
3
0 / 6 / 0
3,655
366
516
4,174
691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
FedePan
Neith
9
0 / 2 / 0
4,818
482
3,237
5,002
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
9
3 / 3 / 0
5,511
551
1,810
6,449
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
eaglefirestorm
Amaterasu
11
3 / 1 / 2
5,952
595
6,000
5,405
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
jpeats
Nu Wa
8
1 / 0 / 1
4,921
492
2,171
1,384
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Climax069
Serqet
9
1 / 0 / 2
5,591
559
813
5,855
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apollo
11
8 / 0 / 1
6,911
691
4,249
4,790
1,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
FigThaGreat
Guan Yu
9
1 / 1 / 6
5,473
547
3,064
5,456
2,160
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
FrazierT
Ah Muzen Cab
9
0 / 4 / 2
5,478
548
2,450
7,071
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,863
486
744
3,977
1,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
10
12
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Boonski
Fenrir
0
6
0
0
W
Serqet
Climax069
Serqet
1
0
2
2
W
Apollo
8
0
1
8.5
L
Neith
FedePan
Neith
0
2
0
0
W
Guan Yu
FigThaGreat
Guan Yu
1
1
6
4
W
Ah Muzen Cab
FrazierT
Ah Muzen Cab
0
4
2
0.25
L
Thanatos
3
3
0
1
L
Amaterasu
eaglefirestorm
Amaterasu
3
1
2
4
L
Nu Wa
jpeats
Nu Wa
1
0
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
11,320
22,414
Taken
27,149
8,206
Mitigated
10,055
10,278
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Boonski
Fenrir
516
247
0
144
4,174
691
0
0
4,174
0
1,627
W
Serqet
Climax069
Serqet
813
79
0
2,414
5,855
3,241
161
393
5,462
4,998
18,011
W
Apollo
4,249
2,748
0
3,684
4,790
1,421
0
95
4,695
0
39,545
L
Neith
FedePan
Neith
3,237
1,315
0
2,396
5,002
1,076
0
31
4,931
0
27,927
W
Guan Yu
FigThaGreat
Guan Yu
3,064
805
250
1,646
5,456
2,160
0
96
5,360
0
19,003
W
Ah Muzen Cab
FrazierT
Ah Muzen Cab
2,450
1,272
183
2,807
7,071
1,900
915
321
6,750
0
24,243
L
Thanatos
1,810
512
0
5,603
6,449
1,872
11
0
6,449
0
22,517
L
Amaterasu
eaglefirestorm
Amaterasu
6,000
2,921
0
1,428
5,405
4,292
46
27
5,338
0
28,000
L
Nu Wa
jpeats
Nu Wa
2,171
567
0
707
1,384
275
150
0
1,384
18,081
0
W
744
366
0
25
3,977
1,333
1,528
1,266
2,711
0
18,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
28,316
222
Minions Killed
264
0
Camps Cleared
0
714,893
Distance Traveled
856,949
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,655
366
0
0
0
101,749
0
W
Serqet
5,591
559
59
6
0
175,690
2
W
Apollo
6,911
691
82
8
0
167,745
1
L
Neith
4,818
482
52
5
0
132,857
0
W
Guan Yu
5,473
547
30
3
0
166,409
3
W
Ah Muzen Cab
5,478
548
56
6
0
175,015
2
L
Thanatos
5,511
551
54
5
0
184,625
1
L
Amaterasu
5,952
595
70
7
0
184,121
0
L
Nu Wa
4,921
492
46
5
0
111,541
1
W
Medusa
4,863
486
37
4
0
172,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role