Player Matchup

Scylla
Scylla
Dashade12
Scylla
Level 154
God Stats
12W - 8L
1,769 SR
Queue Stats
315W - 301L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
I Spell icup
Kumbhakarna
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 69L
1,467 Elo+
Party 1
Chaac
Chaac
JFH360
Chaac
Level 150
God Stats
13W - 5L
1,601 SR
Queue Stats
222W - 227L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Ninfafora
Danzaburou
Level 156
God Stats
4W - 3L
1,509 SR
Queue Stats
181W - 200L
1,454 Elo+
Solo
Bakasura
Bakasura
RowdyRaccooon
Bakasura
Level 126
God Stats
2W - 1L
1,742 SR
Queue Stats
63W - 51L
1,467 Elo+
Party 1
Team Averages
Level 147
1,624 SR
1,458 Elo+

VS

Team Averages
Level 106
1,502 SR
1,532 Elo+
Cerberus
Cerberus
Sarynphage
Cerberus
Level 124
God Stats
2W - 0L
1,583 SR
Queue Stats
11W - 5L
1,665 Elo+
Solo
Vulcan
Vulcan
ShaDoWZaNINJA
Vulcan
Level 124
God Stats
14W - 19L
1,444 SR
Queue Stats
124W - 157L
1,465 Elo+
Solo
Set
Set
Tr4piGenix
Set
Level 91
God Stats
1W - 2L
1,285 SR
Queue Stats
261W - 258L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
XLegacyReaperX0
Amaterasu
Level 83
God Stats
1W - 0L
1,715 SR
Queue Stats
135W - 146L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
Zibble10
Heimdallr
Level 109
God Stats
24W - 22L
1,485 SR
Queue Stats
217W - 222L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dashade12
Scylla
20
5 / 0 / 6
12,284
723
20,517
5,510
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
I Spell icup
Kumbhakarna
16
0 / 4 / 3
9,317
548
5,725
15,849
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
JFH360
Chaac
17
1 / 9 / 9
10,561
621
16,016
22,027
20,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ninfafora
Danzaburou
17
2 / 7 / 3
10,694
629
13,906
17,840
6,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
RowdyRaccooon
Bakasura
18
8 / 6 / 3
12,225
719
13,064
17,919
7,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sarynphage
Cerberus
20
6 / 1 / 16
14,442
850
14,160
22,772
28,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 8
12,980
764
13,065
9,494
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 3 / 12
14,937
879
20,862
17,312
13,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
XLegacyReaperX0
Amaterasu
15
1 / 6 / 6
9,995
588
5,994
20,618
9,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Zibble10
Heimdallr
20
6 / 3 / 9
13,878
816
15,060
15,771
8,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
16
Kills
26
26
Deaths
16
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dashade12
Scylla
5
0
6
8
L
Kumbhakarna
I Spell icup
Kumbhakarna
0
4
3
0.38
L
Chaac
JFH360
Chaac
1
9
9
0.61
L
Danzaburou
Ninfafora
Danzaburou
2
7
3
0.5
L
Bakasura
RowdyRaccooon
Bakasura
8
6
3
1.58
W
Cerberus
Sarynphage
Cerberus
6
1
16
14
W
4
3
8
2.67
W
9
3
12
5
W
Amaterasu
XLegacyReaperX0
Amaterasu
1
6
6
0.67
W
Heimdallr
Zibble10
Heimdallr
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,228
Damage
69,141
79,145
Taken
85,967
42,226
Mitigated
63,732
13,435
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dashade12
Scylla
20,517
1,041
0
551
5,510
1,588
0
1,857
3,463
69,731
0
L
Kumbhakarna
I Spell icup
Kumbhakarna
5,725
733
0
3,690
15,849
6,337
0
7,134
8,467
26,031
0
L
Chaac
JFH360
Chaac
16,016
1,512
0
3,656
22,027
20,437
0
8,747
13,034
52
38,652
L
Danzaburou
Ninfafora
Danzaburou
13,906
2,382
0
2,256
17,840
6,753
0
4,754
12,933
0
47,969
L
Bakasura
RowdyRaccooon
Bakasura
13,064
9,227
0
3,282
17,919
7,111
2
4,863
12,966
0
30,946
W
Cerberus
Sarynphage
Cerberus
14,160
817
0
6,855
22,772
28,129
476
7,004
14,985
42,699
0
W
13,065
2,035
0
1,161
9,494
4,322
2,490
1,584
6,892
70,313
0
W
20,862
10,473
0
7,102
17,312
13,674
573
5,297
11,781
0
62,582
W
Amaterasu
XLegacyReaperX0
Amaterasu
5,994
2,246
0
5,434
20,618
9,150
328
9,589
10,137
0
14,412
W
Heimdallr
Zibble10
Heimdallr
15,060
6,907
0
3,744
15,771
8,457
1,883
3,168
12,063
0
63,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,081
Gold Earned
66,232
412
Minions Killed
466
9
Camps Cleared
8
1,504,615
Distance Traveled
1,497,334
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,284
723
133
8
0
347,230
7
L
Kumbhakarna
9,317
548
47
3
3
249,385
0
L
Chaac
10,561
621
74
4
0
302,157
1
L
Danzaburou
10,694
629
86
5
1
239,784
2
L
Bakasura
12,225
719
72
4
5
366,059
0
W
Cerberus
14,442
850
78
5
2
289,648
0
W
Vulcan
12,980
764
157
9
0
338,386
1
W
Set
14,937
879
99
6
3
309,497
2
W
Amaterasu
9,995
588
19
1
1
294,606
0
W
Heimdallr
13,878
816
113
7
2
265,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role