Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blazemiester
Ah Muzen Cab
Level 110
God Stats
2W - 2L
1,767 SR
Queue Stats
90W - 71L
1,738 Elo+
Party 1
Janus
Janus
Bunkinator33
Janus
Level 73
God Stats
9W - 8L
1,720 SR
Queue Stats
285W - 294L
1,626 Elo+
Solo
Ymir
Ymir
Kneeco407
Ymir
Level 107
God Stats
0W - 2L
1,368 SR
Queue Stats
0W - 2L
1,378 Elo+
Party 1
Team Averages
Level 97
1,618 SR
1,581 Elo+

VS

Team Averages
Level 142
1,513 SR
1,786 Elo+
Sylvanus
Sylvanus
BigBangDangler
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,826 Elo+
Party 2
Hou Yi
Hou Yi
DaKinkyTwinkie
Hou Yi
Level 136
God Stats
24W - 26L
1,538 SR
Queue Stats
73W - 92L
1,502 Elo+
Solo
Merlin
Merlin
Sminø
Merlin
Level 143
God Stats
7W - 5L
1,500 SR
Queue Stats
807W - 342L
2,030 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blazemiester
Ah Muzen Cab
9
0 / 3 / 2
6,806
619
5,308
5,918
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 2 / 1
7,109
646
8,026
6,012
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
10
1 / 2 / 1
7,234
658
5,341
9,783
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 1 / 4
7,915
720
4,069
10,754
8,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 5
7,689
699
6,626
7,488
3,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Sminø
Merlin
12
3 / 1 / 4
8,118
738
7,566
5,302
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
4
5
L
Ah Muzen Cab
Blazemiester
Ah Muzen Cab
0
3
2
0.33
L
1
2
1
0.75
W
1
0
5
3.5
L
Ymir
1
2
1
0.75
W
Merlin
Sminø
Merlin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
18,261
21,713
Taken
23,544
10,679
Mitigated
13,907
5,918
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,069
1,145
3,437
5,352
10,754
8,543
259
4,878
5,526
9,837
0
L
Ah Muzen Cab
Blazemiester
Ah Muzen Cab
5,308
2,059
0
1,537
5,918
2,445
0
3,468
2,290
0
24,542
L
8,026
146
0
1,581
6,012
1,616
0
3,439
2,359
31,726
0
W
6,626
2,729
0
2,923
7,488
3,195
330
5,535
1,697
0
35,347
L
Ymir
5,341
826
0
2,800
9,783
6,618
0
4,093
5,382
19,226
0
W
Merlin
Sminø
Merlin
7,566
442
0
997
5,302
2,169
314
2,308
2,834
45,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,149
Gold Earned
23,722
136
Minions Killed
157
0
Camps Cleared
0
628,097
Distance Traveled
615,094
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,915
720
15
1
0
197,038
0
L
Ah Muzen Cab
6,806
619
47
4
0
199,871
1
L
Janus
7,109
646
60
5
0
213,902
1
W
Hou Yi
7,689
699
81
7
0
215,026
2
L
Ymir
7,234
658
29
3
0
214,324
2
W
Merlin
8,118
738
61
6
0
203,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role