Player Matchup

Izanami
Izanami
Silver I
Satchy0
Izanami
Silver I
Level 49
God Stats
1W - 4L
1,417 SR
Queue Stats
170W - 185L
1,376 MMR
Solo
King Arthur
King Arthur
Silver III
turvokiller06
King Arthur
Silver III
Level 83
God Stats
1W - 7L
1,281 SR
Queue Stats
42W - 61L
1,416 MMR
Solo
Kukulkan
Kukulkan
Bronze III
xSaucyy
Kukulkan
Bronze III
Level 61
God Stats
1W - 1L
1,808 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,502 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,418 SR
1,398 MMR
Ah Puch
Ah Puch
Gold III
PlayboyNumber96
Ah Puch
Gold III
Level 140
God Stats
4W - 3L
1,209 SR
Queue Stats
101W - 116L
1,398 MMR
Solo
Cernunnos
Cernunnos
Silver I
anty-up
Cernunnos
Silver I
Level 127
God Stats
19W - 16L
1,545 SR
Queue Stats
85W - 96L
1,371 MMR
Solo
Cabrakan
Cabrakan
Silver I
leJet-
Cabrakan
Silver I
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Satchy0
Izanami
14
3 / 7 / 4
11,659
614
11,813
15,590
5,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
turvokiller06
King Arthur
15
4 / 1 / 4
12,637
665
10,765
20,345
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
xSaucyy
Kukulkan
16
5 / 5 / 6
12,947
681
10,348
11,310
3,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
CthulhuTsukuyomiDanzaburouPersephoneChaac

VS

Bans
AphroditeArtemisCupidNeithHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
11,992
631
17,887
17,100
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
anty-up
Cernunnos
17
5 / 1 / 3
12,316
648
10,741
12,935
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
leJet-
Cabrakan
15
4 / 6 / 8
12,655
666
10,520
16,738
20,589
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
13
13
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
L
Izanami
Satchy0
Izanami
3
7
4
0.71
W
Cernunnos
anty-up
Cernunnos
5
1
3
6.5
W
Cabrakan
leJet-
Cabrakan
4
6
8
1.33
L
King Arthur
turvokiller06
King Arthur
4
1
4
6
L
Kukulkan
xSaucyy
Kukulkan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
39,148
47,245
Taken
46,773
21,124
Mitigated
33,027
12,647
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,887
349
51
6,211
17,100
6,698
0
3,884
13,216
70,413
0
L
Izanami
Satchy0
Izanami
11,813
6,561
332
815
15,590
5,095
493
9,314
6,276
0
53,470
W
Cernunnos
anty-up
Cernunnos
10,741
4,659
1,221
6,283
12,935
5,740
3,136
3,423
9,512
0
74,573
W
Cabrakan
leJet-
Cabrakan
10,520
2,430
0
2,571
16,738
20,589
565
3,123
13,615
40,234
0
L
King Arthur
turvokiller06
King Arthur
10,765
1,645
0
8,776
20,345
12,225
50
9,977
10,368
0
40,002
L
Kukulkan
xSaucyy
Kukulkan
10,348
670
263
2,461
11,310
3,804
340
9,204
2,106
60,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
36,963
256
Minions Killed
244
0
Camps Cleared
0
964,881
Distance Traveled
988,947
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,992
631
109
6
0
328,834
3
L
Izanami
11,659
614
115
6
0
302,368
8
W
Cernunnos
12,316
648
103
5
0
361,418
7
W
Cabrakan
12,655
666
32
2
0
298,695
5
L
King Arthur
12,637
665
39
2
0
330,492
2
L
Kukulkan
12,947
681
102
5
0
332,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role