Player Matchup

Ymir
Ymir
Flx9749
Ymir
Level 59
God Stats
6W - 5L
1,543 SR
Queue Stats
12W - 24L
1,586 Elo+
Party 2
Ra
Ra
K0di xD
Ra
Level 129
God Stats
4W - 3L
1,344 SR
Queue Stats
74W - 68L
1,502 Elo+
Party 2
Thanatos
Thanatos
Mandutumuch420
Thanatos
Level 156
God Stats
5W - 4L
1,575 SR
Queue Stats
177W - 181L
1,494 Elo+
Solo
Danzaburou
Danzaburou
hi im snake
Danzaburou
Level 103
God Stats
7W - 4L
1,484 SR
Queue Stats
10W - 9L
1,343 Elo+
Solo
Thoth
Thoth
ianEtone1
Thoth
Level 117
God Stats
2W - 2L
1,561 SR
Queue Stats
42W - 41L
1,533 Elo+
Party 2
Team Averages
Level 113
1,501 SR
1,491 Elo+

VS

Team Averages
Level 119
1,504 SR
1,452 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MeanPane
Chaac
Level 122
God Stats
0W - 1L
1,518 SR
Queue Stats
71W - 68L
1,379 Elo+
Party 1
Thanatos
Thanatos
i GaTo BruJo
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,426 Elo+
Solo
Cernunnos
Cernunnos
meanpane
Cernunnos
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 68L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Flx9749
Ymir
16
3 / 3 / 13
10,550
879
5,697
12,899
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 1 / 16
12,851
1,071
14,646
11,020
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Thanatos
15
7 / 2 / 6
10,374
865
8,190
9,919
3,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
hi im snake
Danzaburou
18
11 / 0 / 9
12,384
1,032
13,808
8,690
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ianEtone1
Thoth
15
3 / 0 / 2
9,056
755
3,166
5,541
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 6 / 0
7,697
641
4,893
9,319
5,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
 
Eset
13
1 / 12 / 1
7,670
639
4,080
13,989
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MeanPane
Chaac
14
1 / 5 / 1
7,789
649
8,144
13,407
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
i GaTo BruJo
Thanatos
14
3 / 4 / 2
8,850
738
5,723
7,123
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
meanpane
Cernunnos
13
0 / 8 / 3
7,259
605
7,003
11,443
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
35
Kills
6
6
Deaths
35
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
0
0.17
L
Eset
 
Eset
1
12
1
0.13
W
Ymir
Flx9749
Ymir
3
3
13
3.17
W
11
1
16
19
W
Thanatos
7
2
6
5
L
Chaac
MeanPane
Chaac
1
5
1
0.3
W
Danzaburou
hi im snake
Danzaburou
11
0
9
15.5
L
Thanatos
i GaTo BruJo
Thanatos
3
4
2
1
W
Thoth
ianEtone1
Thoth
3
0
2
4
L
Cernunnos
meanpane
Cernunnos
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
29,843
48,069
Taken
55,281
27,407
Mitigated
30,600
18,088
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,893
393
709
367
9,319
5,408
0
4,987
4,150
28,788
0
L
Eset
 
Eset
4,080
335
149
494
13,989
5,138
1
6,135
7,771
11,485
0
W
Ymir
Flx9749
Ymir
5,697
709
0
684
12,899
12,229
275
2,176
10,577
23,608
0
W
14,646
890
2,382
5,267
11,020
5,372
657
2,829
8,070
61,713
0
W
Thanatos
8,190
1,284
0
5,063
9,919
3,860
120
435
9,384
0
15,527
L
Chaac
MeanPane
Chaac
8,144
803
0
4,237
13,407
11,993
0
4,917
8,152
0
35,345
W
Danzaburou
hi im snake
Danzaburou
13,808
6,047
609
2,627
8,690
3,983
4,091
2,918
5,722
0
45,998
L
Thanatos
i GaTo BruJo
Thanatos
5,723
1,635
0
3,604
7,123
2,854
0
2,392
4,613
0
15,475
W
Thoth
ianEtone1
Thoth
3,166
111
0
1,456
5,541
1,963
798
1,012
4,504
22,551
0
L
Cernunnos
meanpane
Cernunnos
7,003
2,977
0
624
11,443
5,207
1
4,516
6,724
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,215
Gold Earned
39,265
319
Minions Killed
200
12
Camps Cleared
5
1,124,283
Distance Traveled
808,932
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,697
641
68
6
0
186,642
2
L
Eset
7,670
639
22
2
1
156,777
0
W
Ymir
10,550
879
39
3
1
230,661
0
W
Ra
12,851
1,071
131
11
3
244,422
0
W
Thanatos
10,374
865
22
2
3
182,275
1
L
Chaac
7,789
649
63
5
1
182,863
1
W
Danzaburou
12,384
1,032
79
7
2
240,941
1
L
Thanatos
8,850
738
24
2
2
128,425
2
W
Thoth
9,056
755
48
4
3
225,984
2
L
Cernunnos
7,259
605
23
2
1
154,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role