Player Matchup

Danzaburou
Danzaburou
Ali37718
Danzaburou
Level 83
God Stats
8W - 5L
1,947 SR
Queue Stats
510W - 375L
1,469 Elo+
Party 3
Hera
Hera
Artaius238
Hera
Level 55
God Stats
4W - 2L
1,267 SR
Queue Stats
136W - 173L
1,401 Elo+
Party 2
King Arthur
King Arthur
GeeKee
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
IronKeiboard
Hun Batz
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
hosseinpsnow1002
Aphrodite
Level 15
God Stats
15W - 13L
1,631 SR
Queue Stats
29W - 38L
1,577 Elo+
Party 3
Team Averages
Level 45
1,569 SR
1,489 Elo+

VS

Team Averages
Level 55
1,455 SR
1,530 Elo+
Thanatos
Thanatos
DEMONICPHOENIXyt
Thanatos
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
147W - 186L
1,590 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Empire2275
Cu Chulainn
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,483 Elo+
Party 1
Thor
Thor
LongFromTW
Thor
Level 33
God Stats
17W - 20L
1,490 SR
Queue Stats
17W - 21L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Quito2551
Xing Tian
Level 101
God Stats
24W - 29L
1,528 SR
Queue Stats
534W - 504L
1,554 Elo+
Solo
Neith
Neith
mateogamer2002
Neith
Level 34
God Stats
5W - 9L
1,257 SR
Queue Stats
172W - 216L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ali37718
Danzaburou
11
1 / 1 / 2
6,669
445
4,269
9,103
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 4 / 0
8,858
591
7,493
5,762
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
GeeKee
King Arthur
14
1 / 5 / 8
8,261
551
5,170
12,330
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
IronKeiboard
Hun Batz
13
4 / 5 / 4
8,151
543
6,068
11,030
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
12
2 / 0 / 2
7,265
484
4,842
12,824
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 6
7,750
517
5,978
11,611
4,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
Empire2275
Cu Chulainn
14
6 / 4 / 5
8,225
548
10,109
10,847
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 1
5,755
384
2,201
6,178
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Quito2551
Xing Tian
13
3 / 1 / 1
7,736
516
7,540
10,510
5,112
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 0
6,318
421
9,602
7,956
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
14
15
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ali37718
Danzaburou
1
1
2
2
W
7
4
0
1.75
L
5
5
6
1.6
L
Cu Chulainn
Empire2275
Cu Chulainn
6
4
5
2.13
W
King Arthur
GeeKee
King Arthur
1
5
8
1
W
Hun Batz
IronKeiboard
Hun Batz
4
5
4
1.2
L
0
2
1
0.25
L
Xing Tian
Quito2551
Xing Tian
3
1
1
3.5
W
Aphrodite
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
35,430
51,049
Taken
47,102
22,251
Mitigated
21,772
20,956
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ali37718
Danzaburou
4,269
1,268
540
1,312
9,103
2,802
0
2,043
7,060
0
27,437
W
7,493
2,239
0
530
5,762
1,533
765
766
4,971
47,291
0
L
5,978
1,923
0
6,872
11,611
4,162
363
2,304
9,257
0
34,152
L
Cu Chulainn
Empire2275
Cu Chulainn
10,109
3,315
0
2,716
10,847
6,457
585
1,862
8,685
0
43,577
W
King Arthur
GeeKee
King Arthur
5,170
429
0
3,122
12,330
9,535
99
755
11,154
168
34,401
W
Hun Batz
IronKeiboard
Hun Batz
6,068
1,746
0
2,794
11,030
3,333
0
2,114
8,866
0
46,054
L
2,201
680
0
1,873
6,178
3,340
0
2,214
3,964
0
22,379
L
Xing Tian
Quito2551
Xing Tian
7,540
876
0
3,317
10,510
5,112
0
4,023
6,437
34,938
0
W
Aphrodite
4,842
787
4,134
8,524
12,824
5,048
84
1,862
10,962
33,553
0
L
9,602
4,401
0
3,094
7,956
2,701
25
2,100
5,856
0
46,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
35,784
336
Minions Killed
309
0
Camps Cleared
0
1,368,435
Distance Traveled
1,195,926
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,669
445
56
4
0
266,308
3
W
Hera
8,858
591
76
5
0
271,149
5
L
Thanatos
7,750
517
66
4
0
282,975
0
L
Cu Chulainn
8,225
548
70
5
0
252,674
0
W
King Arthur
8,261
551
73
5
0
283,645
1
W
Hun Batz
8,151
543
87
6
0
320,944
0
L
Thor
5,755
384
39
3
0
162,382
0
L
Xing Tian
7,736
516
54
4
0
270,774
3
W
Aphrodite
7,265
484
44
3
0
226,389
4
L
Neith
6,318
421
80
5
0
227,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role