Player Matchup

Yemoja
Yemoja
Dodo9761
Yemoja
Level 15
God Stats
21W - 29L
1,505 SR
Queue Stats
130W - 164L
1,332 Elo+
Party 2
Xbalanque
Xbalanque
EscroKe_Boy86
Xbalanque
Level 9
God Stats
2W - 0L
1,739 SR
Queue Stats
3W - 7L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
Gabcmxd
Baron Samedi
Level 24
God Stats
21W - 21L
1,531 SR
Queue Stats
426W - 411L
1,330 Elo+
Party 2
Hou Yi
Hou Yi
I-Trinityx-I
Hou Yi
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 197L
1,434 Elo+
Party 3
Serqet
Serqet
I-TryZex-I
Serqet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 235L
1,440 Elo+
Party 3
Team Averages
Level 22
1,555 SR
1,353 Elo+

VS

Team Averages
Level 14
1,493 SR
1,349 Elo+
Cthulhu
Cthulhu
Gregedark093
Cthulhu
Level 27
God Stats
117W - 102L
1,595 SR
Queue Stats
392W - 398L
1,406 Elo+
Solo
Xbalanque
Xbalanque
R4SC02009
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Bellona
Bellona
birko1970
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,285 Elo+
Party 1
Set
Set
grafo33423
Set
Level 28
God Stats
6W - 12L
1,370 SR
Queue Stats
28W - 28L
1,430 Elo+
Solo
Cupid
Cupid
leo_harris09
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dodo9761
Yemoja
16
8 / 1 / 9
11,491
479
6,742
10,855
4,947
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Xbalanque
EscroKe_Boy86
Xbalanque
20
16 / 1 / 8
14,131
589
30,279
25,170
11,683
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Gabcmxd
Baron Samedi
16
9 / 1 / 10
11,418
476
15,740
13,910
12,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
18
11 / 0 / 12
13,006
542
13,710
11,088
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
I-TryZex-I
Serqet
20
13 / 1 / 6
13,845
577
7,526
15,575
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gregedark093
Cthulhu
14
1 / 5 / 0
8,695
362
10,838
25,646
10,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
R4SC02009
Xbalanque
10
0 / 16 / 0
7,623
318
4,022
18,833
5,425
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
birko1970
Bellona
10
0 / 13 / 0
7,632
318
2,861
22,258
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 8 / 0
10,144
423
7,447
18,222
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 15 / 0
7,446
310
5,971
19,424
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
3
57
Kills
3
4
Deaths
57
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dodo9761
Yemoja
8
1
9
12.5
W
Xbalanque
EscroKe_Boy86
Xbalanque
16
1
8
20
W
Baron Samedi
Gabcmxd
Baron Samedi
9
1
10
14
L
Cthulhu
Gregedark093
Cthulhu
1
5
0
0.2
W
Hou Yi
11
0
12
17
W
Serqet
I-TryZex-I
Serqet
13
1
6
16
L
Xbalanque
R4SC02009
Xbalanque
0
16
0
0
L
Bellona
birko1970
Bellona
0
13
0
0
L
2
8
0
0.25
L
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,997
Damage
31,139
76,598
Taken
104,383
42,319
Mitigated
42,383
46,455
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dodo9761
Yemoja
6,742
1,379
2,854
3,463
10,855
4,947
968
4,729
6,126
44,567
0
W
Xbalanque
EscroKe_Boy86
Xbalanque
30,279
22,216
0
17,959
25,170
11,683
7,250
6,308
18,712
0
131,145
W
Baron Samedi
Gabcmxd
Baron Samedi
15,740
1,156
1,439
3,635
13,910
12,407
1,639
3,282
10,603
66,867
0
L
Cthulhu
Gregedark093
Cthulhu
10,838
571
236
5,953
25,646
10,725
476
7,669
17,847
46,473
0
W
Hou Yi
13,710
8,338
0
6,622
11,088
6,285
1,521
1,312
9,651
0
81,211
W
Serqet
I-TryZex-I
Serqet
7,526
2,014
0
10,483
15,575
6,997
248
299
15,251
0
90,842
L
Xbalanque
R4SC02009
Xbalanque
4,022
2,619
0
0
18,833
5,425
891
4,803
14,030
0
30,147
L
Bellona
birko1970
Bellona
2,861
908
0
408
22,258
14,854
374
2,515
19,593
0
27,740
L
7,447
4,473
0
5,590
18,222
6,567
0
3,669
14,553
0
55,509
L
5,971
3,135
615
3,187
19,424
4,812
379
3,826
14,716
0
24,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,891
Gold Earned
41,540
593
Minions Killed
292
0
Camps Cleared
0
2,087,572
Distance Traveled
1,802,756
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,491
479
67
3
0
367,118
0
W
Xbalanque
14,131
589
177
7
0
383,589
0
W
Baron Samedi
11,418
476
75
3
0
419,228
1
L
Cthulhu
8,695
362
65
3
0
457,144
4
W
Hou Yi
13,006
542
111
5
0
432,397
0
W
Serqet
13,845
577
163
7
0
485,240
1
L
Xbalanque
7,623
318
51
2
0
298,606
2
L
Bellona
7,632
318
57
2
0
392,273
0
L
Set
10,144
423
85
4
0
327,946
1
L
Cupid
7,446
310
34
1
0
326,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role