Player Matchup

Terra
Terra
Ayetor
Terra
Level 96
God Stats
3W - 1L
1,618 SR
Queue Stats
10W - 14L
1,564 Elo+
Party 3
Cu Chulainn
Cu Chulainn
II Dr Panda II
Cu Chulainn
Level 127
God Stats
1W - 1L
1,201 SR
Queue Stats
276W - 228L
1,597 Elo+
Party 2
Izanami
Izanami
Polnik
Izanami
Level 35
God Stats
16W - 17L
1,473 SR
Queue Stats
21W - 25L
1,550 Elo+
Party 3
Serqet
Serqet
SateIla
Serqet
Level 7
God Stats
21W - 11L
1,500 SR
Queue Stats
233W - 132L
1,794 Elo+
Party 2
Hel
Hel
TSKane
Hel
Level 148
God Stats
1W - 1L
1,281 SR
Queue Stats
88W - 76L
1,651 Elo+
Party 2
Team Averages
Level 83
1,415 SR
1,631 Elo+

VS

Team Averages
Level 75
1,513 SR
1,674 Elo+
Persephone
Persephone
BACK_STABBER_234
Persephone
Level 46
God Stats
3W - 4L
1,458 SR
Queue Stats
91W - 120L
1,372 Elo+
Solo
Cabrakan
Cabrakan
Jpricey
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 27L
1,765 Elo+
Party 1
Sylvanus
Sylvanus
MightOfZulu
Sylvanus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 43L
1,748 Elo+
Party 1
Tyr
Tyr
TSJ-2003
Tyr
Level 45
God Stats
1W - 2L
1,270 SR
Queue Stats
104W - 41L
1,707 Elo+
Party 1
Rama
Rama
mcolesyyz
Rama
Level 29
God Stats
13W - 4L
1,839 SR
Queue Stats
69W - 30L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ayetor
Terra
16
3 / 1 / 14
12,304
559
8,365
22,749
22,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
II Dr Panda II
Cu Chulainn
19
5 / 2 / 9
12,708
578
14,571
20,813
20,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Polnik
Izanami
20
5 / 0 / 5
14,000
636
9,995
14,427
7,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
SateIla
Serqet
20
9 / 1 / 9
14,126
642
11,565
17,540
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
TSKane
Hel
20
6 / 1 / 11
13,322
606
16,469
16,929
7,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BACK_STABBER_234
Persephone
16
0 / 4 / 2
9,470
430
8,247
8,557
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Jpricey
Cabrakan
16
2 / 9 / 1
9,880
449
17,185
24,044
28,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
MightOfZulu
Sylvanus
17
3 / 5 / 2
10,720
487
9,357
22,620
11,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 1
7,750
352
2,475
16,165
9,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
15
0 / 6 / 0
9,126
415
6,925
13,816
6,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
28
Kills
5
5
Deaths
28
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
Ayetor
Terra
3
1
14
10
L
Persephone
BACK_STABBER_234
Persephone
0
4
2
0.25
W
Cu Chulainn
II Dr Panda II
Cu Chulainn
5
2
9
4.75
L
Cabrakan
Jpricey
Cabrakan
2
9
1
0.28
L
Sylvanus
MightOfZulu
Sylvanus
3
5
2
0.8
W
Izanami
Polnik
Izanami
5
0
5
7.5
W
Serqet
SateIla
Serqet
9
1
9
13.5
L
0
4
1
0.13
W
Hel
TSKane
Hel
6
1
11
11.5
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,965
Damage
44,189
92,458
Taken
85,202
67,237
Mitigated
59,005
55,536
Healing
23,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ayetor
Terra
8,365
732
4,061
6,844
22,749
22,426
97
8,673
13,920
26,982
0
L
Persephone
BACK_STABBER_234
Persephone
8,247
370
0
1,022
8,557
2,651
440
4,775
3,503
62,504
0
W
Cu Chulainn
II Dr Panda II
Cu Chulainn
14,571
3,624
0
7,343
20,813
20,702
931
11,068
9,689
7,307
74,646
L
Cabrakan
Jpricey
Cabrakan
17,185
2,229
0
6,312
24,044
28,519
43
7,388
15,665
64,360
0
L
Sylvanus
MightOfZulu
Sylvanus
9,357
795
1,244
8,957
22,620
11,115
0
4,452
16,354
75,380
0
W
Izanami
Polnik
Izanami
9,995
7,636
216
8,264
14,427
7,312
9,823
3,037
11,364
0
126,951
W
Serqet
SateIla
Serqet
11,565
3,412
0
7,276
17,540
8,823
2,287
6,951
10,499
0
102,647
L
2,475
307
0
3,531
16,165
9,946
138
5,504
10,260
0
36,029
W
Hel
TSKane
Hel
16,469
1,501
10,018
11,514
16,929
7,974
1,334
9,832
6,664
85,885
0
L
Rama
6,925
4,940
0
2,429
13,816
6,774
582
3,117
10,623
0
61,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,460
Gold Earned
46,946
662
Minions Killed
549
0
Camps Cleared
0
2,206,608
Distance Traveled
1,673,502
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,304
559
24
1
0
460,388
4
L
Persephone
9,470
430
114
5
0
358,620
2
W
Cu Chulainn
12,708
578
120
5
0
409,740
2
L
Cabrakan
9,880
449
101
5
0
302,941
4
L
Sylvanus
10,720
487
148
7
0
285,876
2
W
Izanami
14,000
636
201
9
0
379,209
4
W
Serqet
14,126
642
162
7
0
513,119
2
L
Tyr
7,750
352
50
2
0
371,074
1
W
Hel
13,322
606
155
7
0
444,152
4
L
Rama
9,126
415
136
6
0
354,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role