Player Matchup

Izanami
Izanami
Gold II
Whiteboi9999718
Izanami
Gold II
Level 66
God Stats
26W - 15L
1,718 SR
Queue Stats
89W - 89L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 66
1,718 SR
1,676 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,312 SR
1,673 MMR
Anhur
Anhur
Bronze III
Captain-K-U-S-H
Anhur
Bronze III
Level 147
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 1L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 0
10,889
907
9,290
8,852
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PoseidonAnubisSkadiArachneCu Chulainn

VS

Bans
KaliOsirisTsukuyomiBakasuraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,108
759
5,662
14,590
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,290
Damage
5,662
8,852
Taken
14,590
6,863
Mitigated
5,888
1,250
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,662
2,632
0
4,726
14,590
5,888
1,332
44
14,546
0
51,528
W
9,290
5,303
0
1,250
8,852
6,863
3,114
9
8,843
0
80,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,889
Gold Earned
9,108
141
Minions Killed
91
0
Camps Cleared
0
208,745
Distance Traveled
194,430
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,108
759
91
8
0
194,430
1
W
Izanami
10,889
907
141
12
0
208,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role