Player Matchup

Danzaburou
Danzaburou
CRIS-_-15-04
Danzaburou
Level 28
God Stats
17W - 15L
1,606 SR
Queue Stats
116W - 104L
1,473 Elo+
Party 1
Loki
Loki
Enzod783
Loki
Level 60
God Stats
8W - 4L
1,546 SR
Queue Stats
183W - 207L
1,395 Elo+
Party 1
Nox
Nox
oierpro2004
Nox
Level 79
God Stats
1W - 4L
1,506 SR
Queue Stats
110W - 103L
1,430 Elo+
Party 1
Team Averages
Level 56
1,553 SR
1,433 Elo+

VS

Team Averages
Level 21
1,594 SR
1,434 Elo+
Ymir
Ymir
ThePharaohh
Ymir
Level 29
God Stats
1W - 0L
1,798 SR
Queue Stats
3W - 2L
1,550 Elo+
Solo
Anubis
Anubis
X_X3u_X
Anubis
Level 28
God Stats
5W - 2L
1,485 SR
Queue Stats
48W - 35L
1,662 Elo+
Solo
Loki
Loki
potapkin_pik
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 20L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRIS-_-15-04
Danzaburou
13
2 / 7 / 2
9,560
562
7,514
14,126
3,428
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
12
2 / 9 / 4
9,881
581
6,731
13,967
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 3
10,203
600
8,235
9,968
2,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 15
13,032
767
9,299
13,024
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
X_X3u_X
Anubis
18
16 / 0 / 4
13,685
805
22,782
12,724
8,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 10
9,921
584
418
9,288
3,471

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
20
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CRIS-_-15-04
Danzaburou
2
7
2
0.43
L
Loki
2
9
4
0.44
W
4
0
15
11.5
W
Anubis
X_X3u_X
Anubis
16
0
4
18
L
3
4
3
1.13
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
32,499
38,061
Taken
35,036
10,674
Mitigated
28,270
6,463
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CRIS-_-15-04
Danzaburou
7,514
2,269
0
2,936
14,126
3,428
260
12,589
1,537
0
23,944
L
Loki
6,731
1,317
0
1,290
13,967
4,478
0
11,747
2,220
0
45,228
W
9,299
2,522
927
3,549
13,024
15,817
502
2,731
10,293
26,787
0
W
Anubis
X_X3u_X
Anubis
22,782
655
0
9,135
12,724
8,982
2,078
3,390
9,334
104,057
0
L
8,235
907
0
2,237
9,968
2,768
33
7,821
2,147
41,212
0
W
418
156
0
42
9,288
3,471
94
2,759
6,529
0
2,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
36,638
164
Minions Killed
164
0
Camps Cleared
0
787,103
Distance Traveled
823,652
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,560
562
39
2
0
233,016
4
L
Loki
9,881
581
55
3
0
291,585
3
W
Ymir
13,032
767
29
2
0
297,362
3
W
Anubis
13,685
805
130
8
0
287,646
3
L
Nox
10,203
600
70
4
0
262,502
1
W
Loki
9,921
584
5
0
0
238,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role