Player Matchup

Achilles
Achilles
Jpricey
Achilles
Level 126
God Stats
3W - 0L
1,574 SR
Queue Stats
82W - 27L
1,761 Elo+
Party 1
Nemesis
Nemesis
MightOfZulu
Nemesis
Level 129
God Stats
12W - 5L
1,735 SR
Queue Stats
121W - 43L
1,745 Elo+
Party 1
Cabrakan
Cabrakan
RWeiss1990
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,500 Elo+
Party 3
Izanami
Izanami
RavenCrowSting
Izanami
Level 85
God Stats
7W - 7L
1,163 SR
Queue Stats
289W - 326L
1,341 Elo+
Party 3
Thoth
Thoth
TSJ-2003
Thoth
Level 45
God Stats
4W - 1L
1,283 SR
Queue Stats
104W - 41L
1,704 Elo+
Party 1
Team Averages
Level 82
1,451 SR
1,610 Elo+

VS

Team Averages
Level 37
1,527 SR
1,367 Elo+
Hun Batz
Hun Batz
Sergi_lol413
Hun Batz
Level 36
God Stats
5W - 7L
1,398 SR
Queue Stats
150W - 183L
1,332 Elo+
Party 2
Fafnir
Fafnir
aimararrii
Fafnir
Level 39
God Stats
2W - 3L
1,726 SR
Queue Stats
205W - 249L
1,293 Elo+
Party 2
Guan Yu
Guan Yu
julennikola
Guan Yu
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,636 Elo+
Party 2
Anhur
Anhur
xAizkort
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,346 Elo+
Party 2
Zeus
Zeus
xXGrootXx-_-
Zeus
Level 27
God Stats
0W - 1L
1,511 SR
Queue Stats
49W - 76L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jpricey
Achilles
14
4 / 2 / 3
8,995
600
12,729
12,251
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
MightOfZulu
Nemesis
17
9 / 0 / 3
10,048
670
10,080
8,996
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
RWeiss1990
Cabrakan
11
0 / 3 / 5
7,341
489
3,869
7,937
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 2
7,998
533
8,561
6,151
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
TSJ-2003
Thoth
14
6 / 2 / 1
9,112
607
8,242
6,822
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sergi_lol413
Hun Batz
11
1 / 5 / 3
6,888
459
2,894
11,528
3,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
aimararrii
Fafnir
12
3 / 3 / 2
7,108
474
3,740
10,735
8,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
julennikola
Guan Yu
13
3 / 4 / 0
7,884
526
6,428
15,907
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
xAizkort
Anhur
13
2 / 3 / 2
7,073
472
5,808
9,666
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 0
6,349
423
2,886
10,903
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
23
Kills
9
9
Deaths
23
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Jpricey
Achilles
4
2
3
2.75
W
Nemesis
MightOfZulu
Nemesis
9
0
3
10.5
W
Cabrakan
RWeiss1990
Cabrakan
0
3
5
0.83
W
4
2
2
2.5
L
Hun Batz
Sergi_lol413
Hun Batz
1
5
3
0.5
W
Thoth
TSJ-2003
Thoth
6
2
1
3.25
L
Fafnir
aimararrii
Fafnir
3
3
2
1.33
L
Guan Yu
julennikola
Guan Yu
3
4
0
0.75
L
Anhur
xAizkort
Anhur
2
3
2
1
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
21,756
42,157
Taken
58,739
25,437
Mitigated
33,440
10,975
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Jpricey
Achilles
12,729
6,539
0
4,947
12,251
9,955
162
450
11,146
0
51,073
W
Nemesis
MightOfZulu
Nemesis
10,080
6,447
0
668
8,996
5,144
1,514
522
8,384
0
77,408
W
Cabrakan
RWeiss1990
Cabrakan
3,869
379
0
1,144
7,937
6,058
0
1,926
6,011
12,977
0
W
8,561
5,928
0
1,842
6,151
2,094
148
1,550
4,601
0
59,292
L
Hun Batz
Sergi_lol413
Hun Batz
2,894
821
0
720
11,528
3,413
0
2,281
9,082
0
38,037
W
Thoth
TSJ-2003
Thoth
8,242
265
0
2,374
6,822
2,186
2,078
1,923
4,714
54,250
0
L
Fafnir
aimararrii
Fafnir
3,740
1,038
356
1,739
10,735
8,421
0
2,074
8,615
22,970
0
L
Guan Yu
julennikola
Guan Yu
6,428
971
60
7,695
15,907
16,273
0
143
15,021
0
40,614
L
Anhur
xAizkort
Anhur
5,808
2,850
0
3,393
9,666
2,822
0
2,026
7,640
0
40,930
L
2,886
192
0
715
10,903
2,511
108
4,959
5,495
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,494
Gold Earned
35,302
493
Minions Killed
358
0
Camps Cleared
0
1,361,109
Distance Traveled
1,377,091
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,995
600
97
6
0
278,261
2
W
Nemesis
10,048
670
133
9
0
316,323
1
W
Cabrakan
7,341
489
20
1
0
260,829
1
W
Izanami
7,998
533
125
8
0
241,427
1
L
Hun Batz
6,888
459
63
4
0
271,290
0
W
Thoth
9,112
607
118
8
0
264,269
2
L
Fafnir
7,108
474
26
2
0
290,892
3
L
Guan Yu
7,884
526
101
7
0
316,564
2
L
Anhur
7,073
472
93
6
0
266,795
0
L
Zeus
6,349
423
75
5
0
231,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role